Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
B-u-G-z-Y-
Surtr
Level 117
God Stats
6W - 7L
1,535 SR
Queue Stats
20W - 16L
1,535 Elo+
Solo
Medusa
Medusa
PACHECON64
Medusa
Level 93
God Stats
3W - 5L
1,362 SR
Queue Stats
164W - 185L
1,376 Elo+
Solo
Fenrir
Fenrir
joseteee_333
Fenrir
Level 54
God Stats
11W - 11L
1,629 SR
Queue Stats
297W - 290L
1,427 Elo+
Solo
Team Averages
Level 91
1,505 SR
1,468 Elo+

VS

Team Averages
Level 73
1,453 SR
1,445 Elo+
Awilix
Awilix
BigOdinosaur
Awilix
Level 159
God Stats
3W - 3L
1,526 SR
Queue Stats
136W - 137L
1,541 Elo+
Solo
Xing Tian
Xing Tian
GluttonousMaiden
Xing Tian
Level 34
God Stats
2W - 4L
1,282 SR
Queue Stats
228W - 224L
1,484 Elo+
Solo
Ix Chel
Ix Chel
JullSama
Ix Chel
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 206L
1,364 Elo+
Solo
Artemis
Artemis
Windlune
Artemis
Level 59
God Stats
1W - 0L
1,743 SR
Queue Stats
23W - 15L
1,507 Elo+
Solo
Aphrodite
Aphrodite
jasonsegawa2
Aphrodite
Level 66
God Stats
4W - 9L
1,215 SR
Queue Stats
14W - 16L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 0 / 0
6,201
620
2,108
2,754
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
 
Xing Tian
7
2 / 4 / 1
5,195
520
3,794
10,556
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
9
1 / 4 / 0
5,176
518
4,885
10,505
4,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
PACHECON64
Medusa
9
2 / 5 / 1
5,185
519
3,788
7,540
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
10
2 / 3 / 1
5,494
549
3,236
8,175
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
7 / 1 / 2
6,838
684
6,563
7,836
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
11
2 / 1 / 2
6,206
621
7,081
8,283
6,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
JullSama
Ix Chel
11
1 / 2 / 0
6,054
605
488
5,119
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Windlune
Artemis
10
3 / 3 / 5
5,626
563
7,586
7,647
2,708
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
jasonsegawa2
Aphrodite
10
3 / 2 / 5
5,584
558
2,620
4,699
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
9
Kills
16
16
Deaths
9
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
0
0
2
L
Xing Tian
 
Xing Tian
2
4
1
0.63
L
Surtr
1
4
0
0.25
W
Awilix
7
1
2
8
W
Xing Tian
2
1
2
3
W
Ix Chel
JullSama
Ix Chel
1
2
0
0.5
L
Medusa
PACHECON64
Medusa
2
5
1
0.5
W
Artemis
Windlune
Artemis
3
3
5
1.83
W
Aphrodite
jasonsegawa2
Aphrodite
3
2
5
2.75
L
Fenrir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,811
Damage
24,338
39,530
Taken
33,584
16,374
Mitigated
15,631
8,435
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,108
250
0
125
2,754
842
0
123
2,631
44,158
0
L
Xing Tian
 
Xing Tian
3,794
401
0
2,049
10,556
5,772
0
1,777
8,779
18,500
0
L
Surtr
4,885
2,326
0
2,216
10,505
4,509
0
5,598
4,005
444
28,703
W
Awilix
6,563
2,660
0
3,768
7,836
3,031
0
1,420
6,416
0
40,742
W
Xing Tian
7,081
597
0
984
8,283
6,383
0
164
8,119
39,883
0
W
Ix Chel
JullSama
Ix Chel
488
88
85
63
5,119
1,780
0
1,459
3,660
41,586
0
L
Medusa
PACHECON64
Medusa
3,788
1,094
0
1,132
7,540
2,264
0
843
6,697
0
28,954
W
Artemis
Windlune
Artemis
7,586
3,711
0
1,936
7,647
2,708
0
2,239
5,408
0
32,933
W
Aphrodite
jasonsegawa2
Aphrodite
2,620
795
1,406
2,051
4,699
1,729
74
807
3,892
26,609
0
L
Fenrir
3,236
584
0
2,913
8,175
2,987
0
827
7,229
0
32,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,251
Gold Earned
30,308
268
Minions Killed
304
0
Camps Cleared
0
1,026,277
Distance Traveled
989,491
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,201
620
89
9
0
198,363
0
L
Xing Tian
5,195
520
20
2
0
212,195
0
L
Surtr
5,176
518
47
5
0
206,771
0
W
Awilix
6,838
684
70
7
0
261,370
4
W
Xing Tian
6,206
621
65
7
0
175,092
2
W
Ix Chel
6,054
605
74
7
0
196,770
2
L
Medusa
5,185
519
48
5
0
187,256
0
W
Artemis
5,626
563
49
5
0
183,194
0
W
Aphrodite
5,584
558
46
5
0
173,065
0
L
Fenrir
5,494
549
64
6
0
221,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role