Player Matchup

Rama
Rama
 
Rama
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Fë4nor
Raijin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,720 Elo+
Solo
Cu Chulainn
Cu Chulainn
MaitreFrelon
Cu Chulainn
Level 122
God Stats
7W - 14L
1,273 SR
Queue Stats
403W - 381L
1,478 Elo+
Solo
Nu Wa
Nu Wa
VmxX Ss
Nu Wa
Level 60
God Stats
52W - 50L
1,524 SR
Queue Stats
591W - 576L
1,474 Elo+
Solo
Lancelot
Lancelot
XzDarkTiGer
Lancelot
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,546 Elo+
Solo
Team Averages
Level 102
1,459 SR
1,544 Elo+

VS

Team Averages
Level 116
1,599 SR
1,477 Elo+
Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BlueBoj
Serqet
Level 68
God Stats
18W - 10L
1,660 SR
Queue Stats
135W - 107L
1,500 Elo+
Solo
Nu Wa
Nu Wa
corvo203
Nu Wa
Level 159
God Stats
12W - 6L
1,834 SR
Queue Stats
26W - 31L
1,385 Elo+
Solo
Ah Puch
Ah Puch
lampadez
Ah Puch
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 206L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 1 / 0
6,611
1,322
6,737
7,333
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Fë4nor
Raijin
10
0 / 0 / 0
5,174
1,035
0
248
100
Cu Chulainn
MaitreFrelon
Cu Chulainn
10
0 / 1 / 0
5,690
1,138
5,034
8,053
5,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
VmxX Ss
Nu Wa
10
0 / 4 / 0
5,515
1,103
5,466
5,413
1,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
XzDarkTiGer
Lancelot
10
0 / 2 / 0
5,477
1,095
1,728
6,961
2,902
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

332

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 0 / 3
7,281
1,456
4,138
5,335
5,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
 
Surtr
11
0 / 0 / 4
5,779
1,156
5,004
5,088
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
BlueBoj
Serqet
11
2 / 0 / 3
6,362
1,272
4,833
3,477
1,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
corvo203
Nu Wa
11
0 / 1 / 5
6,122
1,224
5,548
2,936
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
lampadez
Ah Puch
11
3 / 0 / 3
6,914
1,383
6,257
3,630
1,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
8
8
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
0
1
W
Hercules
 
Hercules
3
0
3
4.5
W
Surtr
 
Surtr
0
0
4
2
W
Serqet
BlueBoj
Serqet
2
0
3
3.5
L
Raijin
Fë4nor
Raijin
0
0
0
0
L
Cu Chulainn
MaitreFrelon
Cu Chulainn
0
1
0
0
L
Nu Wa
VmxX Ss
Nu Wa
0
4
0
0
L
Lancelot
XzDarkTiGer
Lancelot
0
2
0
0
W
Nu Wa
corvo203
Nu Wa
0
1
5
2.5
W
Ah Puch
lampadez
Ah Puch
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,965
Damage
25,780
28,008
Taken
20,466
12,593
Mitigated
13,726
495
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,737
4,559
0
375
7,333
2,504
0
4,441
2,892
0
33,155
W
Hercules
 
Hercules
4,138
1,961
0
2,877
5,335
5,118
0
919
4,416
0
8,043
W
Surtr
 
Surtr
5,004
2,020
0
686
5,088
3,847
0
2,533
2,555
367
10,789
W
Serqet
BlueBoj
Serqet
4,833
986
0
250
3,477
1,985
0
468
3,009
0
14,677
L
Raijin
Fë4nor
Raijin
0
0
0
0
248
100
0
248
0
0
0
L
Cu Chulainn
MaitreFrelon
Cu Chulainn
5,034
893
0
0
8,053
5,385
0
3,146
4,811
0
16,109
L
Nu Wa
VmxX Ss
Nu Wa
5,466
1,097
0
0
5,413
1,702
0
2,004
3,409
14,427
0
L
Lancelot
XzDarkTiGer
Lancelot
1,728
154
0
120
6,961
2,902
0
2,202
4,759
0
8,870
W
Nu Wa
corvo203
Nu Wa
5,548
2,747
0
320
2,936
1,169
0
459
2,477
20,081
0
W
Ah Puch
lampadez
Ah Puch
6,257
272
0
811
3,630
1,607
0
1,087
2,543
23,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,467
Gold Earned
32,458
139
Minions Killed
123
5
Camps Cleared
7
371,261
Distance Traveled
551,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,611
1,322
67
13
2
103,828
0
W
Hercules
7,281
1,456
9
2
0
119,524
0
W
Surtr
5,779
1,156
13
3
2
119,726
0
W
Serqet
6,362
1,272
25
5
2
116,659
0
L
Raijin
5,174
1,035
0
0
0
219
0
L
Cu Chulainn
5,690
1,138
32
6
1
101,825
0
L
Nu Wa
5,515
1,103
24
5
0
88,634
0
L
Lancelot
5,477
1,095
16
3
2
76,755
0
W
Nu Wa
6,122
1,224
27
5
0
89,456
0
W
Ah Puch
6,914
1,383
49
10
3
106,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role