Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Atrunis
Thoth
Level 65
God Stats
5W - 6L
1,065 SR
Queue Stats
447W - 466L
1,463 Elo+
Solo
Heimdallr
Heimdallr
DrobinaQkac1989
Heimdallr
Level 102
God Stats
1W - 0L
1,765 SR
Queue Stats
111W - 135L
1,463 Elo+
Solo
Medusa
Medusa
SgtLord
Medusa
Level 139
God Stats
12W - 7L
1,656 SR
Queue Stats
731W - 768L
1,432 Elo+
Solo
Team Averages
Level 138
1,497 SR
1,472 Elo+

VS

Team Averages
Level 126
1,356 SR
1,495 Elo+
Jing Wei
Jing Wei
Arsyna
Jing Wei
Level 123
God Stats
2W - 5L
1,293 SR
Queue Stats
282W - 251L
1,492 Elo+
Solo
Izanami
Izanami
MoelleuxCH
Izanami
Level 142
God Stats
4W - 4L
1,090 SR
Queue Stats
106W - 97L
1,514 Elo+
Solo
Hercules
Hercules
ShаdyLady
Hercules
Level 145
God Stats
7W - 19L
1,325 SR
Queue Stats
394W - 411L
1,425 Elo+
Solo
Da Ji
Da Ji
Wahyoo
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,537 Elo+
Solo
Thor
Thor
XxxkingOFdarkxxX
Thor
Level 154
God Stats
1W - 3L
1,571 SR
Queue Stats
229W - 206L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
5 / 2 / 9
9,011
901
5,531
8,560
9,095
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
 
Ravana
15
1 / 2 / 12
8,048
805
6,479
8,691
10,813
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Atrunis
Thoth
16
3 / 2 / 5
9,183
918
9,278
4,535
1,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
DrobinaQkac1989
Heimdallr
14
1 / 3 / 10
7,926
793
7,535
8,180
4,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
SgtLord
Medusa
15
6 / 3 / 4
8,919
892
12,360
8,046
3,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arsyna
Jing Wei
16
2 / 5 / 5
8,307
831
8,077
10,266
5,688
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
MoelleuxCH
Izanami
15
5 / 5 / 3
8,676
868
6,975
9,386
5,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
ShаdyLady
Hercules
16
2 / 2 / 4
7,874
787
4,699
13,798
14,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Wahyoo
Da Ji
1
0 / 0 / 0
2,660
266
0
0
0
14
2 / 4 / 3
7,567
757
8,483
11,685
14,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
16
Kills
11
12
Deaths
16
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
2
9
4.75
W
Ravana
 
Ravana
1
2
12
3.5
L
Jing Wei
Arsyna
Jing Wei
2
5
5
0.9
W
Thoth
Atrunis
Thoth
3
2
5
2.75
W
Heimdallr
DrobinaQkac1989
Heimdallr
1
3
10
2
L
Izanami
MoelleuxCH
Izanami
5
5
3
1.3
W
Medusa
SgtLord
Medusa
6
3
4
2.67
L
Hercules
ShаdyLady
Hercules
2
2
4
2
L
Da Ji
Wahyoo
Da Ji
0
0
0
0
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,183
Damage
28,234
38,012
Taken
45,135
29,996
Mitigated
39,112
9,743
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,531
1,369
655
3,089
8,560
9,095
0
0
8,560
8,665
0
W
Ravana
 
Ravana
6,479
762
0
1,093
8,691
10,813
616
0
8,691
0
8,001
L
Jing Wei
Arsyna
Jing Wei
8,077
5,069
1,053
719
10,266
5,688
0
3,327
6,939
0
17,669
W
Thoth
Atrunis
Thoth
9,278
29
1,392
376
4,535
1,953
11
0
4,535
29,831
0
W
Heimdallr
DrobinaQkac1989
Heimdallr
7,535
1,828
230
1,531
8,180
4,168
1,459
0
8,180
0
17,984
L
Izanami
MoelleuxCH
Izanami
6,975
3,896
301
1,132
9,386
5,034
0
3,585
5,801
0
23,756
W
Medusa
SgtLord
Medusa
12,360
3,070
706
671
8,046
3,967
1,062
0
8,046
0
23,682
L
Hercules
ShаdyLady
Hercules
4,699
757
314
7,483
13,798
14,283
0
3,155
10,643
0
10,855
L
Da Ji
Wahyoo
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
8,483
965
1,332
1,984
11,685
14,107
0
4,742
6,943
0
16,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,087
Gold Earned
35,084
124
Minions Killed
93
0
Camps Cleared
0
964,243
Distance Traveled
730,404
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,011
901
10
1
0
190,751
0
W
Ravana
8,048
805
4
0
0
215,062
0
L
Jing Wei
8,307
831
23
2
0
160,084
0
W
Thoth
9,183
918
45
5
0
178,541
1
W
Heimdallr
7,926
793
29
3
0
210,353
0
L
Izanami
8,676
868
36
4
0
165,875
0
W
Medusa
8,919
892
36
4
0
169,536
0
L
Hercules
7,874
787
13
1
0
242,512
0
L
Da Ji
2,660
266
0
0
0
0
0
L
Thor
7,567
757
21
2
0
161,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role