Player Matchup

Cthulhu
Cthulhu
FluteOfLam
Cthulhu
Level 3
God Stats
29W - 24L
1,757 SR
Queue Stats
60W - 61L
1,753 Elo+
Party 1
Hera
Hera
GamingTurt
Hera
Level 78
God Stats
5W - 1L
1,700 SR
Queue Stats
117W - 120L
1,564 Elo+
Party 1
Gilgamesh
Gilgamesh
yMazino
Gilgamesh
Level 3
God Stats
1W - 1L
1,282 SR
Queue Stats
2W - 1L
1,753 Elo+
Party 1
Team Averages
Level 28
1,579 SR
1,690 Elo+

VS

Team Averages
Level 25
1,433 SR
1,104 Elo+
Ah Muzen Cab
Ah Muzen Cab
SalijJAY
Ah Muzen Cab
Level 41
God Stats
0W - 2L
1,550 SR
Queue Stats
10W - 30L
1,137 Elo+
Party 2
Cerberus
Cerberus
ThirdeyeStray
Cerberus
Level 15
God Stats
1W - 5L
1,249 SR
Queue Stats
5W - 19L
1,126 Elo+
Party 2
Poseidon
Poseidon
butteweippe
Poseidon
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 29L
1,048 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FluteOfLam
Cthulhu
12
4 / 1 / 4
8,787
799
4,673
10,428
11,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 0 / 4
9,011
819
14,024
5,638
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
yMazino
Gilgamesh
12
0 / 1 / 8
7,343
668
3,863
8,427
7,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SalijJAY
Ah Muzen Cab
11
1 / 3 / 0
6,790
617
5,962
7,709
3,316
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
ThirdeyeStray
Cerberus
11
1 / 0 / 1
7,438
676
4,099
10,031
8,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
butteweippe
Poseidon
11
0 / 6 / 2
6,780
616
4,943
8,173
3,279
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FluteOfLam
Cthulhu
4
1
4
6
W
5
0
4
7
L
Ah Muzen Cab
SalijJAY
Ah Muzen Cab
1
3
0
0.33
L
Cerberus
ThirdeyeStray
Cerberus
1
0
1
1.5
L
Poseidon
butteweippe
Poseidon
0
6
2
0.17
W
Gilgamesh
yMazino
Gilgamesh
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,560
Damage
15,004
24,493
Taken
25,913
21,383
Mitigated
15,039
2,616
Healing
1,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FluteOfLam
Cthulhu
4,673
364
0
1,381
10,428
11,949
96
2,457
7,971
13,010
0
W
14,024
2,597
0
488
5,638
2,125
1,336
2,386
3,252
57,744
0
L
Ah Muzen Cab
SalijJAY
Ah Muzen Cab
5,962
2,371
0
371
7,709
3,316
58
5,468
2,076
0
19,143
L
Cerberus
ThirdeyeStray
Cerberus
4,099
200
0
1,229
10,031
8,444
0
7,059
2,677
9,189
354
L
Poseidon
butteweippe
Poseidon
4,943
1,129
0
0
8,173
3,279
0
6,190
1,941
26,678
0
W
Gilgamesh
yMazino
Gilgamesh
3,863
885
0
747
8,427
7,309
368
3,885
4,542
0
13,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,141
Gold Earned
21,008
156
Minions Killed
94
0
Camps Cleared
0
614,678
Distance Traveled
532,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,787
799
20
2
0
204,582
0
W
Hera
9,011
819
113
10
0
202,376
0
L
Ah Muzen Cab
6,790
617
29
3
0
148,939
0
L
Cerberus
7,438
676
20
2
0
222,218
0
L
Poseidon
6,780
616
45
4
0
161,395
0
W
Gilgamesh
7,343
668
23
2
0
207,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role