Player Matchup

Morgan Le Fay
Morgan Le Fay
DedMemes16
Morgan Le Fay
Level 34
God Stats
5W - 7L
1,698 SR
Queue Stats
75W - 65L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
HHanzo100
Sun Wukong
Level 134
God Stats
48W - 44L
1,585 SR
Queue Stats
455W - 500L
1,553 Elo+
Solo
Heimdallr
Heimdallr
Irish Viking668
Heimdallr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 61L
1,409 Elo+
Party 1
Team Averages
Level 65
1,594 SR
1,457 Elo+

VS

Team Averages
Level 107
1,560 SR
1,509 Elo+
Cernunnos
Cernunnos
Alumentum1
Cernunnos
Level 103
God Stats
5W - 2L
1,375 SR
Queue Stats
55W - 58L
1,529 Elo+
Party 2
Arachne
Arachne
Gimmeflache
Arachne
Level 66
God Stats
27W - 19L
1,574 SR
Queue Stats
353W - 348L
1,508 Elo+
Solo
Anubis
Anubis
XDeathsRequiemX
Anubis
Level 151
God Stats
3W - 0L
1,729 SR
Queue Stats
57W - 58L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DedMemes16
Morgan Le Fay
17
6 / 7 / 1
12,164
760
15,402
16,319
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
HHanzo100
Sun Wukong
16
1 / 1 / 6
10,780
674
7,006
18,104
26,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Irish Viking668
Heimdallr
15
0 / 6 / 4
10,383
649
9,508
14,227
4,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alumentum1
Cernunnos
18
2 / 1 / 9
11,501
719
10,214
12,085
5,676
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Gimmeflache
Arachne
18
5 / 2 / 8
12,203
763
11,800
15,962
8,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 4 / 3
12,121
758
19,729
14,633
9,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
14
14
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Alumentum1
Cernunnos
2
1
9
6.5
L
Morgan Le Fay
DedMemes16
Morgan Le Fay
6
7
1
0.93
W
Arachne
Gimmeflache
Arachne
5
2
8
4.5
L
Sun Wukong
HHanzo100
Sun Wukong
1
1
6
4
L
Heimdallr
Irish Viking668
Heimdallr
0
6
4
0.33
W
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,916
Damage
41,743
48,650
Taken
42,680
36,405
Mitigated
24,291
9,583
Healing
15,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Alumentum1
Cernunnos
10,214
4,226
0
5,671
12,085
5,676
1,398
5,260
6,825
0
56,257
L
Morgan Le Fay
DedMemes16
Morgan Le Fay
15,402
825
117
2,698
16,319
5,064
2,056
9,103
7,216
60,837
0
W
Arachne
Gimmeflache
Arachne
11,800
8,172
0
4,186
15,962
8,844
1,183
5,415
10,547
0
62,841
L
Sun Wukong
HHanzo100
Sun Wukong
7,006
566
0
4,506
18,104
26,638
780
3,625
14,479
0
26,612
L
Heimdallr
Irish Viking668
Heimdallr
9,508
4,100
0
2,262
14,227
4,703
0
7,029
7,198
0
43,146
W
19,729
387
0
5,934
14,633
9,771
1,058
4,808
9,825
64,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,327
Gold Earned
35,825
215
Minions Killed
220
0
Camps Cleared
0
858,576
Distance Traveled
953,347
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,501
719
83
5
0
303,561
0
L
Morgan Le Fay
12,164
760
93
6
0
264,943
1
W
Arachne
12,203
763
75
5
0
367,163
0
L
Sun Wukong
10,780
674
40
3
0
319,986
3
L
Heimdallr
10,383
649
82
5
0
273,647
2
W
Anubis
12,121
758
62
4
0
282,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role