Player Matchup

Chaac
Chaac
AkaiNextGen
Chaac
Level 5
God Stats
2W - 2L
1,470 SR
Queue Stats
2W - 3L
1,288 Elo+
Party 1
Fenrir
Fenrir
GravyONme8362
Fenrir
Level 24
God Stats
9W - 8L
1,417 SR
Queue Stats
110W - 99L
1,401 Elo+
Party 1
Nox
Nox
Sabawm
Nox
Level 84
God Stats
3W - 6L
1,132 SR
Queue Stats
27W - 19L
1,585 Elo+
Party 1
Team Averages
Level 38
1,339 SR
1,425 Elo+

VS

Team Averages
Level 66
1,555 SR
1,348 Elo+
Ix Chel
Ix Chel
IxAM Diablo
Ix Chel
Level 125
God Stats
5W - 3L
1,666 SR
Queue Stats
191W - 178L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WoodFiveSmurf
Ah Muzen Cab
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,251 Elo+
Solo
Ao Kuang
Ao Kuang
spc8008135
Ao Kuang
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
10,938
729
12,925
14,352
17,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 4 / 5
10,912
727
7,257
15,451
17,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
Sabawm
Nox
18
3 / 2 / 6
11,567
771
15,335
10,141
5,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
IxAM Diablo
Ix Chel
17
0 / 4 / 8
10,882
725
10,101
17,866
11,012
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
WoodFiveSmurf
Ah Muzen Cab
9
0 / 4 / 4
8,423
562
4,807
6,599
2,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
spc8008135
Ao Kuang
17
8 / 3 / 0
11,947
796
10,058
17,523
16,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
11
Kills
8
8
Deaths
11
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
4
4
5
1.63
L
Ix Chel
IxAM Diablo
Ix Chel
0
4
8
1
W
Nox
Sabawm
Nox
3
2
6
3
L
Ah Muzen Cab
WoodFiveSmurf
Ah Muzen Cab
0
4
4
0.5
L
Ao Kuang
spc8008135
Ao Kuang
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,517
Damage
24,966
39,944
Taken
41,988
40,111
Mitigated
30,097
10,265
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,925
843
0
5,793
14,352
17,735
293
8,271
6,081
0
31,576
W
7,257
706
0
1,345
15,451
17,277
745
6,542
7,582
0
16,605
L
Ix Chel
IxAM Diablo
Ix Chel
10,101
882
2,917
5,477
17,866
11,012
0
5,957
10,773
53,973
0
W
Nox
Sabawm
Nox
15,335
852
0
3,127
10,141
5,099
1,176
5,830
4,311
67,111
0
L
Ah Muzen Cab
WoodFiveSmurf
Ah Muzen Cab
4,807
1,733
0
0
6,599
2,208
0
937
5,077
0
11,316
L
Ao Kuang
spc8008135
Ao Kuang
10,058
2,995
0
1,494
17,523
16,877
0
7,739
8,713
28,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,417
Gold Earned
31,252
148
Minions Killed
139
0
Camps Cleared
0
901,194
Distance Traveled
660,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,938
729
27
2
0
320,358
0
W
Fenrir
10,912
727
16
1
0
300,301
0
L
Ix Chel
10,882
725
86
6
0
256,933
0
W
Nox
11,567
771
105
7
0
280,535
0
L
Ah Muzen Cab
8,423
562
14
1
0
110,640
0
L
Ao Kuang
11,947
796
39
3
0
292,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role