Player Matchup

Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Dana_la_Gerbille
Awilix
Level 88
God Stats
4W - 6L
1,778 SR
Queue Stats
51W - 54L
1,422 Elo+
Solo
Sobek
Sobek
White-_-Wolve
Sobek
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,514 Elo+
Solo
Team Averages
Level 125
1,593 SR
1,479 Elo+

VS

Team Averages
Level 112
1,569 SR
1,539 Elo+
Danzaburou
Danzaburou
SlimTevis
Danzaburou
Level 107
God Stats
84W - 81L
1,532 SR
Queue Stats
114W - 121L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
WinterElch952
Kuzenbo
Level 122
God Stats
240W - 233L
1,583 SR
Queue Stats
270W - 267L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zaphorous
Morgan Le Fay
Level 106
God Stats
6W - 1L
1,592 SR
Queue Stats
10W - 2L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 3 / 2
6,786
754
4,908
7,591
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
1 / 3 / 0
6,062
674
1,981
7,764
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 5 / 1
6,780
753
3,130
11,929
11,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SlimTevis
Danzaburou
13
2 / 1 / 8
7,840
871
5,226
4,171
1,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
12
5 / 0 / 6
7,841
871
7,138
8,358
8,277
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Zaphorous
Morgan Le Fay
12
4 / 2 / 5
7,634
848
8,420
5,888
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
11
11
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
3
2
0.67
L
1
3
0
0.33
W
Danzaburou
SlimTevis
Danzaburou
2
1
8
6
L
1
5
1
0.3
W
Kuzenbo
5
0
6
8
W
Morgan Le Fay
Zaphorous
Morgan Le Fay
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,019
Damage
20,784
27,284
Taken
18,417
18,734
Mitigated
12,326
6,244
Healing
4,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,908
511
1,015
2,684
7,591
3,840
0
5,343
2,248
21,369
0
L
1,981
480
0
872
7,764
3,166
0
4,882
2,882
0
19,253
W
Danzaburou
SlimTevis
Danzaburou
5,226
2,611
0
1,446
4,171
1,690
2,105
1,701
2,470
0
35,878
L
3,130
216
0
1,673
11,929
11,728
0
5,428
6,501
11,489
0
W
Kuzenbo
7,138
2,622
276
2,345
8,358
8,277
121
3,043
5,315
16,121
0
W
Morgan Le Fay
Zaphorous
Morgan Le Fay
8,420
491
0
851
5,888
2,359
576
3,302
2,586
26,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,628
Gold Earned
23,315
88
Minions Killed
111
0
Camps Cleared
0
500,696
Distance Traveled
496,297
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,786
754
30
3
0
162,037
0
L
Awilix
6,062
674
31
3
0
177,193
0
W
Danzaburou
7,840
871
62
7
0
149,711
0
L
Sobek
6,780
753
27
3
0
161,466
0
W
Kuzenbo
7,841
871
17
2
0
181,602
1
W
Morgan Le Fay
7,634
848
32
4
0
164,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role