Player Matchup

Odin
Odin
ASAF_tuxx
Odin
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
420W - 412L
1,535 Elo+
Party 1
Izanami
Izanami
Boozerunner
Izanami
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 14L
1,801 Elo+
Party 1
Maui
Maui
Kevins_Meatballs
Maui
Level 38
God Stats
0W - 2L
1,546 SR
Queue Stats
21W - 28L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
Kruppe2198
Baron Samedi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 61L
1,297 Elo+
Solo
King Arthur
King Arthur
MRxFlyGuy12
King Arthur
Level 93
God Stats
12W - 16L
1,301 SR
Queue Stats
327W - 345L
1,464 Elo+
Party 1
Team Averages
Level 81
1,469 SR
1,498 Elo+

VS

Team Averages
Level 97
1,491 SR
1,454 Elo+
Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
TruwToThis
Izanami
Level 68
God Stats
8W - 6L
1,514 SR
Queue Stats
442W - 492L
1,422 Elo+
Party 2
Baba Yaga
Baba Yaga
l_NICKADEMUS_l
Baba Yaga
Level 79
God Stats
23W - 14L
1,582 SR
Queue Stats
544W - 585L
1,431 Elo+
Party 2
Surtr
Surtr
missing-shame3
Surtr
Level 65
God Stats
10W - 18L
1,360 SR
Queue Stats
268W - 301L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
3 / 5 / 3
6,907
531
6,389
10,964
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Boozerunner
Izanami
11
3 / 2 / 2
6,529
502
4,651
8,869
3,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
0 / 1 / 4
5,760
443
1,999
9,417
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Kruppe2198
Baron Samedi
10
1 / 7 / 0
5,793
446
4,447
10,994
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MRxFlyGuy12
King Arthur
11
1 / 3 / 1
6,536
503
4,681
9,018
7,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
9 / 1 / 1
9,456
727
8,184
11,282
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
 
Neith
14
5 / 2 / 6
8,558
658
7,472
10,363
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
TruwToThis
Izanami
13
2 / 2 / 4
7,857
604
6,237
6,895
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
l_NICKADEMUS_l
Baba Yaga
11
2 / 2 / 2
6,762
520
9,244
4,104
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 3
6,548
504
4,849
10,877
7,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
18
18
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
1
1
9.5
W
Neith
 
Neith
5
2
6
4
L
Odin
3
5
3
0.9
L
Izanami
Boozerunner
Izanami
3
2
2
2
L
0
1
4
2
L
Baron Samedi
Kruppe2198
Baron Samedi
1
7
0
0.14
L
King Arthur
MRxFlyGuy12
King Arthur
1
3
1
0.5
W
Izanami
TruwToThis
Izanami
2
2
4
2
W
Baba Yaga
l_NICKADEMUS_l
Baba Yaga
2
2
2
1.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,167
Damage
35,986
49,262
Taken
43,521
27,880
Mitigated
20,963
6,957
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,184
5,391
0
3,608
11,282
5,246
130
2,248
9,034
0
67,031
W
Neith
 
Neith
7,472
3,416
0
6,575
10,363
3,862
718
122
10,241
0
56,122
L
Odin
6,389
856
0
2,382
10,964
4,441
0
601
9,772
0
44,696
L
Izanami
Boozerunner
Izanami
4,651
3,196
0
999
8,869
3,845
0
4,753
4,116
0
33,990
L
1,999
428
0
1,244
9,417
7,585
0
4,096
5,321
6,841
0
L
Baron Samedi
Kruppe2198
Baron Samedi
4,447
1,223
0
1,352
10,994
4,274
309
0
9,907
34,627
0
L
King Arthur
MRxFlyGuy12
King Arthur
4,681
598
0
980
9,018
7,735
0
0
8,898
0
37,312
W
Izanami
TruwToThis
Izanami
6,237
3,653
0
2,490
6,895
2,517
1,846
2,287
4,608
0
59,811
W
Baba Yaga
l_NICKADEMUS_l
Baba Yaga
9,244
245
0
710
4,104
1,455
197
595
3,509
41,761
0
W
4,849
1,391
0
4,209
10,877
7,883
20
1,194
9,683
242
22,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,525
Gold Earned
39,181
257
Minions Killed
406
0
Camps Cleared
0
1,237,635
Distance Traveled
1,218,443
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,456
727
143
11
0
320,870
0
W
Neith
8,558
658
85
7
0
212,958
3
L
Odin
6,907
531
74
6
0
271,097
0
L
Izanami
6,529
502
71
5
0
257,388
0
L
Maui
5,760
443
5
0
0
254,434
0
L
Baron Samedi
5,793
446
50
4
0
197,311
9
L
King Arthur
6,536
503
57
4
0
257,405
2
W
Izanami
7,857
604
88
7
0
217,610
0
W
Baba Yaga
6,762
520
60
5
0
234,350
0
W
Surtr
6,548
504
30
2
0
232,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role