Player Matchup

Sol
Sol
Ashlynn0616
Sol
Level 149
God Stats
294W - 270L
1,577 SR
Queue Stats
358W - 362L
1,506 Elo+
Solo
Maui
Maui
MinusMicrobe3
Maui
Level 147
God Stats
4W - 5L
1,316 SR
Queue Stats
440W - 397L
1,569 Elo+
Party 1
Hachiman
Hachiman
iDrXpy
Hachiman
Level 69
God Stats
53W - 39L
1,706 SR
Queue Stats
287W - 251L
1,555 Elo+
Party 1
Vamana
Vamana
thepugthug3456
Vamana
Level 139
God Stats
14W - 10L
1,774 SR
Queue Stats
301W - 282L
1,526 Elo+
Solo
Loki
Loki
viboh
Loki
Level 108
God Stats
38W - 26L
1,621 SR
Queue Stats
343W - 303L
1,596 Elo+
Party 1
Team Averages
Level 122
1,599 SR
1,551 Elo+

VS

Team Averages
Level 106
1,464 SR
1,505 Elo+
Kumbhakarna
Kumbhakarna
ANARCHY---321
Kumbhakarna
Level 120
God Stats
4W - 4L
1,561 SR
Queue Stats
84W - 63L
1,585 Elo+
Party 2
Zeus
Zeus
BrrDeBrrr
Zeus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 94L
1,555 Elo+
Party 2
Izanami
Izanami
Sparky_Shine70
Izanami
Level 151
God Stats
5W - 4L
1,584 SR
Queue Stats
265W - 239L
1,521 Elo+
Solo
Fenrir
Fenrir
Tscogs
Fenrir
Level 45
God Stats
0W - 2L
1,177 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
turtkat300
Cu Chulainn
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 25L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,631
663
2,249
2,923
871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 0 / 7
7,012
701
4,061
7,814
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
iDrXpy
Hachiman
10
3 / 2 / 1
6,208
621
5,438
5,702
2,146
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 0 / 0
6,068
607
5,242
5,836
1,911
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
viboh
Loki
13
5 / 1 / 2
7,526
753
7,221
6,307
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ANARCHY---321
Kumbhakarna
8
3 / 3 / 0
5,698
570
2,048
8,179
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
9
0 / 2 / 0
5,297
530
1,247
5,099
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 2 / 1
5,097
510
3,875
6,864
2,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Tscogs
Fenrir
7
0 / 4 / 1
4,684
468
2,236
9,993
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
turtkat300
Cu Chulainn
9
0 / 0 / 0
5,089
509
3,546
8,438
7,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
3
3
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ANARCHY---321
Kumbhakarna
3
3
0
1
W
0
0
1
0.5
L
Zeus
0
2
0
0
W
3
0
7
6.5
L
0
2
1
0.25
L
Fenrir
Tscogs
Fenrir
0
4
1
0.13
W
Hachiman
iDrXpy
Hachiman
3
2
1
1.75
W
0
0
0
0
L
Cu Chulainn
turtkat300
Cu Chulainn
0
0
0
0
W
Loki
viboh
Loki
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,211
Damage
12,952
28,582
Taken
38,573
13,478
Mitigated
20,612
11,408
Healing
8,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ANARCHY---321
Kumbhakarna
2,048
201
0
1,841
8,179
5,860
0
2,210
5,969
12,077
0
W
2,249
680
0
1,683
2,923
871
1,671
1,415
1,508
43,032
0
L
Zeus
1,247
0
0
840
5,099
1,544
0
1,333
3,766
37,883
0
W
4,061
1,318
0
2,679
7,814
6,383
39
1,077
6,737
19,872
0
L
3,875
3,008
0
1,177
6,864
2,203
0
1,087
5,777
0
34,689
L
Fenrir
Tscogs
Fenrir
2,236
1,114
0
2,193
9,993
3,513
0
1,472
8,521
0
23,801
W
Hachiman
iDrXpy
Hachiman
5,438
4,077
0
1,803
5,702
2,146
0
636
5,066
0
37,162
W
5,242
2,982
0
1,386
5,836
1,911
315
0
5,836
0
38,492
L
Cu Chulainn
turtkat300
Cu Chulainn
3,546
964
0
2,485
8,438
7,492
0
208
8,230
0
25,818
W
Loki
viboh
Loki
7,221
2,601
0
3,857
6,307
2,167
0
167
6,140
0
52,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,445
Gold Earned
25,865
324
Minions Killed
258
0
Camps Cleared
0
1,034,009
Distance Traveled
1,014,858
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,698
570
14
1
0
214,961
0
W
Sol
6,631
663
81
8
0
177,695
0
L
Zeus
5,297
530
85
9
0
179,720
0
W
Maui
7,012
701
13
1
0
227,003
0
L
Izanami
5,097
510
68
7
0
199,548
6
L
Fenrir
4,684
468
44
4
0
206,811
0
W
Hachiman
6,208
621
65
7
0
175,956
0
W
Vamana
6,068
607
73
7
0
212,512
0
L
Cu Chulainn
5,089
509
47
5
0
213,818
0
W
Loki
7,526
753
92
9
0
240,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role