Player Matchup

Maui
Maui
Cerdyy
Maui
Level 148
God Stats
6W - 3L
1,571 SR
Queue Stats
21W - 18L
1,599 Elo+
Party 1
Lancelot
Lancelot
Riku3179
Lancelot
Level 109
God Stats
7W - 11L
1,500 SR
Queue Stats
49W - 62L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
Russell1100
Tsukuyomi
Level 112
God Stats
13W - 9L
1,560 SR
Queue Stats
623W - 596L
1,448 Elo+
Solo
Scylla
Scylla
Turnerclaw
Scylla
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,374 Elo+
Party 1
Martichoras
Martichoras
hirotoro
Martichoras
Level 129
God Stats
4W - 3L
1,714 SR
Queue Stats
41W - 29L
1,662 Elo+
Party 1
Team Averages
Level 120
1,569 SR
1,490 Elo+

VS

Team Averages
Level 93
1,514 SR
1,499 Elo+
Hercules
Hercules
DawgFart
Hercules
Level 120
God Stats
3W - 4L
1,599 SR
Queue Stats
73W - 73L
1,485 Elo+
Party 2
Mercury
Mercury
LxngAgo
Mercury
Level 109
God Stats
5W - 5L
1,558 SR
Queue Stats
105W - 98L
1,499 Elo+
Party 2
Chang'e
Chang'e
chinasor
Chang'e
Level 62
God Stats
15W - 24L
1,416 SR
Queue Stats
187W - 214L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
illGankRightLane
Ah Muzen Cab
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,479 Elo+
Party 2
Serqet
Serqet
kingofkings7789
Serqet
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Cerdyy
Maui
15
3 / 5 / 16
10,536
502
8,774
19,522
26,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
Riku3179
Lancelot
17
4 / 2 / 2
11,255
536
9,664
15,259
19,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Russell1100
Tsukuyomi
18
6 / 4 / 8
11,515
548
22,144
22,474
11,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Turnerclaw
Scylla
16
1 / 4 / 8
10,205
486
9,820
13,977
7,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
hirotoro
Martichoras
18
11 / 3 / 7
12,560
598
31,057
16,584
9,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DawgFart
Hercules
13
3 / 6 / 8
9,808
467
10,092
26,601
33,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
LxngAgo
Mercury
17
9 / 3 / 4
11,392
542
15,437
22,528
11,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
chinasor
Chang'e
16
4 / 4 / 1
10,046
478
15,458
21,073
9,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
illGankRightLane
Ah Muzen Cab
13
2 / 7 / 3
8,898
424
7,024
16,310
6,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 5 / 4
10,137
483
8,821
20,164
10,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
25
Kills
18
18
Deaths
25
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Maui
Cerdyy
Maui
3
5
16
2.2
L
Hercules
DawgFart
Hercules
3
6
8
1.17
L
Mercury
LxngAgo
Mercury
9
3
4
3.67
W
Lancelot
Riku3179
Lancelot
4
2
2
2.5
W
Tsukuyomi
Russell1100
Tsukuyomi
6
4
8
2.5
W
Scylla
Turnerclaw
Scylla
1
4
8
1.25
L
Chang'e
chinasor
Chang'e
4
4
1
1.13
W
Martichoras
hirotoro
Martichoras
11
3
7
4.83
L
Ah Muzen Cab
illGankRightLane
Ah Muzen Cab
2
7
3
0.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,459
Damage
56,832
87,816
Taken
106,676
75,422
Mitigated
72,143
20,017
Healing
21,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Cerdyy
Maui
8,774
2,147
324
2,787
19,522
26,505
144
3,559
15,627
27,381
90
L
Hercules
DawgFart
Hercules
10,092
2,441
141
6,565
26,601
33,985
0
8,309
18,292
0
30,280
L
Mercury
LxngAgo
Mercury
15,437
7,378
0
2,550
22,528
11,354
0
1,846
20,682
0
94,858
W
Lancelot
Riku3179
Lancelot
9,664
1,573
0
2,781
15,259
19,636
0
107
13,500
0
71,506
W
Tsukuyomi
Russell1100
Tsukuyomi
22,144
6,043
0
3,971
22,474
11,766
0
4,585
17,632
0
100,025
W
Scylla
Turnerclaw
Scylla
9,820
2,669
125
2,369
13,977
7,837
1,014
4,614
9,363
71,138
0
L
Chang'e
chinasor
Chang'e
15,458
902
1,112
9,168
21,073
9,417
439
6,078
14,995
79,244
0
W
Martichoras
hirotoro
Martichoras
31,057
16,456
0
7,660
16,584
9,678
2,018
3,167
13,417
0
122,478
L
Ah Muzen Cab
illGankRightLane
Ah Muzen Cab
7,024
1,596
0
1,163
16,310
6,686
0
1,179
15,131
0
61,618
L
8,821
2,247
0
750
20,164
10,701
0
1,092
19,072
0
77,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,071
Gold Earned
50,281
496
Minions Killed
492
0
Camps Cleared
0
2,041,156
Distance Traveled
2,081,453
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,536
502
34
2
0
404,190
0
L
Hercules
9,808
467
41
2
0
418,718
3
L
Mercury
11,392
542
135
6
0
474,576
8
W
Lancelot
11,255
536
109
5
0
434,340
0
W
Tsukuyomi
11,515
548
108
5
0
457,795
2
W
Scylla
10,205
486
109
5
0
352,196
0
L
Chang'e
10,046
478
100
5
0
355,722
0
W
Martichoras
12,560
598
136
6
0
392,635
3
L
Ah Muzen Cab
8,898
424
85
4
0
396,319
1
L
Serqet
10,137
483
131
6
0
436,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role