Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Linguo65
Merlin
Level 59
God Stats
9W - 0L
1,929 SR
Queue Stats
135W - 131L
1,498 Elo+
Solo
Mercury
Mercury
TomClover18
Mercury
Level 84
God Stats
1W - 3L
1,453 SR
Queue Stats
55W - 40L
1,562 Elo+
Party 1
Nox
Nox
lobojames
Nox
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
378W - 369L
1,416 Elo+
Solo
Tiamat
Tiamat
screamer117
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,501 Elo+
Party 1
Team Averages
Level 84
1,576 SR
1,495 Elo+

VS

Team Averages
Level 87
1,510 SR
1,430 Elo+
Ullr
Ullr
Diam0ndDog
Ullr
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
175W - 170L
1,383 Elo+
Solo
Ne Zha
Ne Zha
NATEWINS13-
Ne Zha
Level 143
God Stats
2W - 1L
1,736 SR
Queue Stats
232W - 233L
1,472 Elo+
Solo
Thoth
Thoth
Real_Squack
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,411 Elo+
Solo
Horus
Horus
Shawnathon49
Horus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,354 Elo+
Solo
Apollo
Apollo
realjonesboyz
Apollo
Level 107
God Stats
0W - 2L
1,312 SR
Queue Stats
130W - 134L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
4 / 1 / 21
10,461
951
7,146
15,234
17,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Linguo65
Merlin
18
10 / 2 / 12
11,056
1,005
19,860
7,620
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TomClover18
Mercury
15
10 / 3 / 15
10,219
929
8,720
9,996
4,272
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 1 / 21
9,267
842
6,223
9,293
4,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
15
2 / 3 / 15
8,860
805
10,939
9,721
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
7,607
692
9,393
13,083
5,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ne Zha
11
1 / 6 / 1
6,746
613
4,860
10,326
3,913
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 7 / 3
8,013
728
11,504
11,857
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 3
6,783
617
2,816
13,333
10,448
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 3
7,392
672
4,578
9,315
3,588
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
17
30
Kills
5
10
Deaths
30
84
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
21
14.5
L
2
6
2
0.5
W
Merlin
Linguo65
Merlin
10
2
12
8
L
Ne Zha
1
6
1
0.25
L
2
7
3
0.5
L
0
5
3
0.3
W
Mercury
TomClover18
Mercury
10
3
15
5.83
W
4
1
21
14.5
L
0
6
3
0.25
W
Tiamat
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,888
Damage
33,151
51,864
Taken
57,914
34,994
Mitigated
28,717
27,231
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,146
752
9,276
8,107
15,234
17,475
615
3,898
11,336
0
12,916
L
9,393
2,452
1,136
1,047
13,083
5,831
0
8,904
4,153
0
17,468
W
Merlin
Linguo65
Merlin
19,860
908
274
546
7,620
3,541
1,638
1,242
6,378
43,018
0
L
Ne Zha
4,860
720
658
719
10,326
3,913
0
6,981
3,301
0
8,196
L
11,504
698
438
583
11,857
4,937
0
8,342
3,441
26,684
0
L
2,816
1,481
462
1,667
13,333
10,448
30
8,776
4,457
0
5,406
W
Mercury
TomClover18
Mercury
8,720
1,844
916
1,858
9,996
4,272
1,884
1,025
8,971
0
18,667
W
6,223
626
1,400
2,631
9,293
4,022
1,120
3,276
6,017
14,761
0
L
4,578
2,504
320
200
9,315
3,588
189
3,758
5,540
0
12,016
W
Tiamat
10,939
1,251
395
1,828
9,721
5,684
1,449
2,063
7,658
19,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,863
Gold Earned
36,541
126
Minions Killed
81
0
Camps Cleared
0
1,177,796
Distance Traveled
941,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,461
951
4
0
0
286,699
0
L
Ullr
7,607
692
17
2
0
181,855
0
W
Merlin
11,056
1,005
62
6
0
204,239
0
L
Ne Zha
6,746
613
3
0
0
184,540
0
L
Thoth
8,013
728
30
3
0
181,980
0
L
Horus
6,783
617
4
0
0
210,052
0
W
Mercury
10,219
929
16
1
0
246,753
0
W
Nox
9,267
842
25
2
0
227,519
0
L
Apollo
7,392
672
27
2
0
183,339
0
W
Tiamat
8,860
805
19
2
0
212,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role