Player Matchup

King Arthur
King Arthur
BenHoHoHo
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,548 Elo+
Party 2
Jing Wei
Jing Wei
Elfeee
Jing Wei
Level 122
God Stats
5W - 13L
1,477 SR
Queue Stats
228W - 216L
1,554 Elo+
Party 3
Ix Chel
Ix Chel
GimmethoseCheeks
Ix Chel
Level 120
God Stats
22W - 22L
1,654 SR
Queue Stats
289W - 271L
1,547 Elo+
Party 3
Maui
Maui
Memester32
Maui
Level 145
God Stats
12W - 10L
1,586 SR
Queue Stats
87W - 61L
1,638 Elo+
Party 2
Ne Zha
Ne Zha
Rav3
Ne Zha
Level 99
God Stats
12W - 7L
1,924 SR
Queue Stats
145W - 110L
1,618 Elo+
Solo
Team Averages
Level 105
1,628 SR
1,581 Elo+

VS

Team Averages
Level 129
1,566 SR
1,566 Elo+
Cupid
Cupid
BroRaiChoYT
Cupid
Level 141
God Stats
12W - 8L
1,705 SR
Queue Stats
436W - 456L
1,546 Elo+
Solo
Cthulhu
Cthulhu
ChiefJohnRoss
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,528 Elo+
Party 1
Hera
Hera
TräshPändä
Hera
Level 149
God Stats
9W - 4L
1,677 SR
Queue Stats
233W - 238L
1,591 Elo+
Party 1
Kali
Kali
XilehDrol
Kali
Level 230
God Stats
8W - 3L
1,425 SR
Queue Stats
380W - 334L
1,586 Elo+
Solo
Izanami
Izanami
ZeusExotic
Izanami
Level 108
God Stats
13W - 16L
1,525 SR
Queue Stats
308W - 296L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BenHoHoHo
King Arthur
13
0 / 1 / 0
7,409
529
5,342
10,074
9,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Elfeee
Jing Wei
14
2 / 3 / 0
7,753
554
5,727
9,810
3,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 5 / 2
7,831
559
8,876
10,535
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 3
7,266
519
4,104
11,531
9,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
Rav3
Ne Zha
7
0 / 3 / 0
5,310
379
1,086
6,683
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
8,651
618
6,267
8,561
3,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
12
3 / 1 / 7
8,091
578
7,021
11,195
9,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 5
6,106
436
3,164
6,585
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
14
5 / 2 / 5
8,383
599
7,217
13,963
7,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
ZeusExotic
Izanami
14
1 / 1 / 4
8,408
601
5,605
7,917
3,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
8
Kills
11
13
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BenHoHoHo
King Arthur
0
1
0
0
W
2
0
1
2.5
W
Cthulhu
3
1
7
6.5
L
Jing Wei
Elfeee
Jing Wei
2
3
0
0.67
L
5
5
2
1.2
L
1
1
3
2.5
L
Ne Zha
Rav3
Ne Zha
0
3
0
0
W
0
4
5
0.63
W
Kali
5
2
5
3.75
W
Izanami
ZeusExotic
Izanami
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,135
Damage
29,274
48,633
Taken
48,221
30,122
Mitigated
26,569
14,288
Healing
17,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BenHoHoHo
King Arthur
5,342
567
0
3,537
10,074
9,561
0
0
10,074
0
57,080
W
6,267
3,963
0
5,159
8,561
3,095
648
272
7,696
0
73,093
W
Cthulhu
7,021
633
1,722
2,428
11,195
9,497
0
4,125
7,070
29,692
0
L
Jing Wei
Elfeee
Jing Wei
5,727
3,916
0
3,032
9,810
3,912
0
1,660
8,150
0
69,169
L
8,876
1,290
733
1,957
10,535
4,590
186
4,144
6,391
57,184
0
L
4,104
559
0
2,448
11,531
9,894
0
3,525
8,006
18,031
0
L
Ne Zha
Rav3
Ne Zha
1,086
249
0
2,581
6,683
2,165
0
856
5,827
0
22,736
W
3,164
668
0
369
6,585
2,599
49
3,595
2,990
33,670
0
W
Kali
7,217
3,120
0
5,702
13,963
7,792
0
3,801
10,124
0
68,096
W
Izanami
ZeusExotic
Izanami
5,605
3,393
0
2,487
7,917
3,586
878
1,187
6,730
0
73,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,569
Gold Earned
39,639
389
Minions Killed
455
0
Camps Cleared
0
1,204,306
Distance Traveled
1,453,969
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,409
529
93
7
0
266,136
2
W
Cupid
8,651
618
132
9
0
283,055
2
W
Cthulhu
8,091
578
44
3
0
305,290
6
L
Jing Wei
7,753
554
119
9
0
260,611
2
L
Ix Chel
7,831
559
101
7
0
256,683
2
L
Maui
7,266
519
25
2
0
270,774
0
L
Ne Zha
5,310
379
51
4
0
150,102
0
W
Hera
6,106
436
47
3
0
259,830
6
W
Kali
8,383
599
90
6
0
327,782
0
W
Izanami
8,408
601
142
10
0
278,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role