Player Matchup

Hercules
Hercules
AcidWoes
Hercules
Level 24
God Stats
0W - 2L
1,265 SR
Queue Stats
7W - 10L
1,514 Elo+
Party 2
Ares
Ares
BigFatNuts21
Ares
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,612 Elo+
Party 2
Scylla
Scylla
FernyTheRealist
Scylla
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,525 Elo+
Party 2
Raijin
Raijin
Maurus Arcanum
Raijin
Level 196
God Stats
3W - 10L
1,226 SR
Queue Stats
754W - 748L
1,430 Elo+
Solo
Ravana
Ravana
callmeCsection
Ravana
Level 146
God Stats
1W - 7L
1,160 SR
Queue Stats
312W - 331L
1,460 Elo+
Solo
Team Averages
Level 94
1,330 SR
1,508 Elo+

VS

Team Averages
Level 119
1,329 SR
1,499 Elo+
Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AcidentlyAwsome
Bellona
Level 144
God Stats
5W - 8L
1,243 SR
Queue Stats
381W - 386L
1,415 Elo+
Party 1
He Bo
He Bo
FearTheFr0
He Bo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,697 Elo+
Solo
Freya
Freya
Get Wessoned
Freya
Level 127
God Stats
2W - 2L
1,265 SR
Queue Stats
245W - 235L
1,449 Elo+
Party 1
Cabrakan
Cabrakan
Michover1914
Cabrakan
Level 129
God Stats
1W - 2L
1,138 SR
Queue Stats
433W - 433L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AcidWoes
Hercules
15
4 / 2 / 5
7,644
764
6,703
10,593
6,081
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 3 / 6
6,220
622
2,459
7,298
6,967
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
1 / 5 / 8
7,281
728
3,036
7,939
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 2 / 4
7,833
783
8,190
5,819
2,548
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

11
1 / 3 / 8
6,654
665
5,053
6,276
3,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 2 / 10
8,256
826
9,397
5,786
2,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 10
7,922
792
7,181
8,312
8,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
15
3 / 1 / 7
8,930
893
6,615
5,043
1,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

14
7 / 3 / 4
8,729
873
7,804
7,360
3,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cabrakan
Michover1914
Cabrakan
14
3 / 3 / 4
8,725
873
3,617
7,665
8,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
10
Kills
15
15
Deaths
12
31
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
2
10
3
L
Hercules
AcidWoes
Hercules
4
2
5
3.25
W
1
3
10
2
L
0
3
6
1
W
He Bo
3
1
7
6.5
L
1
5
8
1
W
7
3
4
3
L
4
2
4
3
W
Cabrakan
Michover1914
Cabrakan
3
3
4
1.67
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,441
Damage
34,614
37,925
Taken
34,166
22,741
Mitigated
24,860
7,259
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,397
2,775
1,325
431
5,786
2,478
1,178
1,976
3,810
0
25,037
L
Hercules
AcidWoes
Hercules
6,703
2,225
0
2,066
10,593
6,081
0
6,192
4,270
0
10,966
W
7,181
661
1,770
2,038
8,312
8,101
400
2,830
5,482
0
9,647
L
2,459
282
791
571
7,298
6,967
0
3,996
3,130
6,585
0
W
He Bo
6,615
459
194
1,119
5,043
1,728
1,210
2,290
2,753
19,775
0
L
3,036
1,331
897
507
7,939
3,509
0
3,980
3,780
15,377
0
W
7,804
2,812
1,418
1,495
7,360
3,625
915
2,727
4,633
14,924
0
L
8,190
673
297
914
5,819
2,548
0
1,804
3,932
18,921
0
W
Cabrakan
Michover1914
Cabrakan
3,617
444
446
1,318
7,665
8,928
0
3,862
3,803
8,033
0
L
5,053
956
521
695
6,276
3,636
0
2,064
4,090
0
6,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
42,562
66
Minions Killed
106
0
Camps Cleared
0
798,204
Distance Traveled
906,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,256
826
22
2
0
181,783
0
L
Hercules
7,644
764
14
1
0
191,631
0
W
Bellona
7,922
792
14
1
0
177,995
0
L
Ares
6,220
622
3
0
0
101,909
0
W
He Bo
8,930
893
39
4
0
193,887
0
L
Scylla
7,281
728
33
3
0
161,696
0
W
Freya
8,729
873
19
2
0
181,009
0
L
Raijin
7,833
783
14
1
0
177,377
0
W
Cabrakan
8,725
873
12
1
0
171,539
0
L
Ravana
6,654
665
2
0
0
165,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role