Player Matchup

He Bo
He Bo
BenjaTookADab
He Bo
Level 83
God Stats
8W - 12L
1,453 SR
Queue Stats
276W - 294L
1,486 Elo+
Solo
Hera
Hera
Fennybug
Hera
Level 128
God Stats
1W - 1L
1,721 SR
Queue Stats
76W - 88L
1,452 Elo+
Solo
Agni
Agni
JArathCU
Agni
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,410 Elo+
Solo
Danzaburou
Danzaburou
Jbrucey
Danzaburou
Level 25
God Stats
4W - 7L
1,667 SR
Queue Stats
110W - 117L
1,438 Elo+
Party 2
Maui
Maui
Vognar
Maui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 108L
1,445 Elo+
Party 2
Team Averages
Level 69
1,568 SR
1,446 Elo+

VS

Team Averages
Level 89
1,568 SR
1,510 Elo+
Sylvanus
Sylvanus
Jenos143
Sylvanus
Level 100
God Stats
16W - 13L
1,919 SR
Queue Stats
301W - 247L
1,548 Elo+
Party 1
Erlang Shen
Erlang Shen
KaeYtergg
Erlang Shen
Level 89
God Stats
1W - 1L
1,298 SR
Queue Stats
29W - 27L
1,474 Elo+
Solo
Anubis
Anubis
SaintsReaper
Anubis
Level 60
God Stats
2W - 6L
1,500 SR
Queue Stats
138W - 142L
1,507 Elo+
Party 1
Neith
Neith
annoyedenough
Neith
Level 126
God Stats
50W - 53L
1,625 SR
Queue Stats
479W - 437L
1,550 Elo+
Solo
Hun Batz
Hun Batz
cbdgreenbrady
Hun Batz
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
83W - 83L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,466
498
13,081
21,550
8,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
14
2 / 4 / 2
9,285
489
10,384
14,799
13,813
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
15
1 / 6 / 0
8,781
462
11,065
13,950
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Jbrucey
Danzaburou
14
2 / 3 / 0
9,049
476
7,551
9,049
3,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
Vognar
Maui
11
0 / 6 / 3
7,721
406
3,631
19,238
15,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jenos143
Sylvanus
14
2 / 2 / 12
9,679
509
6,201
17,658
20,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
KaeYtergg
Erlang Shen
15
1 / 4 / 6
9,512
501
8,408
16,505
12,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
18
13 / 1 / 4
11,625
612
16,992
15,922
10,969
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 0 / 6
11,241
592
14,136
9,330
5,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
cbdgreenbrady
Hun Batz
16
2 / 2 / 10
9,949
524
11,883
18,932
9,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
9
Kills
22
23
Deaths
9
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Hera
2
4
2
0.75
L
Agni
1
6
0
0.17
L
Danzaburou
Jbrucey
Danzaburou
2
3
0
0.67
W
Sylvanus
Jenos143
Sylvanus
2
2
12
4
W
Erlang Shen
KaeYtergg
Erlang Shen
1
4
6
1
W
Anubis
13
1
4
15
L
Maui
Vognar
Maui
0
6
3
0.25
W
4
0
6
7
W
Hun Batz
cbdgreenbrady
Hun Batz
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,712
Damage
57,620
78,586
Taken
78,347
46,234
Mitigated
58,669
11,577
Healing
30,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,081
405
80
2,134
21,550
8,421
0
4,469
16,992
89,509
0
L
Hera
10,384
2,250
0
1,680
14,799
13,813
0
2,404
11,239
65,292
892
L
Agni
11,065
855
0
2,339
13,950
4,645
432
5,829
8,067
72,671
0
L
Danzaburou
Jbrucey
Danzaburou
7,551
3,514
0
2,819
9,049
3,387
948
3,496
5,501
0
63,604
W
Sylvanus
Jenos143
Sylvanus
6,201
1,583
4,159
6,602
17,658
20,734
286
9,217
8,441
26,447
0
W
Erlang Shen
KaeYtergg
Erlang Shen
8,408
1,800
0
4,178
16,505
12,358
118
7,724
8,781
0
71,172
W
Anubis
16,992
894
0
7,951
15,922
10,969
614
9,520
6,402
96,762
0
L
Maui
Vognar
Maui
3,631
617
0
2,525
19,238
15,968
0
7,424
11,762
16,126
0
W
14,136
4,283
0
4,227
9,330
5,084
1,421
2,426
6,904
0
121,362
W
Hun Batz
cbdgreenbrady
Hun Batz
11,883
3,209
0
3,862
18,932
9,524
111
8,907
10,025
0
89,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,302
Gold Earned
52,006
495
Minions Killed
553
0
Camps Cleared
0
1,864,195
Distance Traveled
1,955,929
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,466
498
108
6
0
416,121
1
L
Hera
9,285
489
109
6
0
338,155
0
L
Agni
8,781
462
134
7
0
353,719
0
L
Danzaburou
9,049
476
126
7
0
377,325
0
W
Sylvanus
9,679
509
27
1
0
357,804
8
W
Erlang Shen
9,512
501
99
5
0
401,500
2
W
Anubis
11,625
612
137
7
0
379,561
0
L
Maui
7,721
406
18
1
0
378,875
4
W
Neith
11,241
592
180
9
0
395,814
4
W
Hun Batz
9,949
524
110
6
0
421,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role