Player Matchup

Olorun
Olorun
D1ABLO666999
Olorun
Level 146
God Stats
2W - 2L
1,249 SR
Queue Stats
246W - 243L
1,523 Elo+
Party 1
Nike
Nike
InsanelyLucky
Nike
Level 71
God Stats
1W - 2L
1,263 SR
Queue Stats
67W - 57L
1,578 Elo+
Solo
Anubis
Anubis
MC BARrr98
Anubis
Level 88
God Stats
6W - 1L
1,718 SR
Queue Stats
224W - 219L
1,501 Elo+
Party 1
Serqet
Serqet
WTFbestplayer
Serqet
Level 148
God Stats
1W - 0L
1,220 SR
Queue Stats
34W - 36L
1,499 Elo+
Party 3
Camazotz
Camazotz
dirtysprite47
Camazotz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 43L
1,500 Elo+
Party 3
Team Averages
Level 94
1,390 SR
1,520 Elo+

VS

Team Averages
Level 112
1,589 SR
1,471 Elo+
King Arthur
King Arthur
AimedSoup1993
King Arthur
Level 113
God Stats
2W - 1L
1,701 SR
Queue Stats
77W - 75L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
PiousWinner4558
Cthulhu
Level 121
God Stats
1W - 1L
1,788 SR
Queue Stats
194W - 207L
1,519 Elo+
Solo
Loki
Loki
Ultra Majestic
Loki
Level 122
God Stats
2W - 2L
1,456 SR
Queue Stats
149W - 153L
1,367 Elo+
Solo
Zhong Kui
Zhong Kui
UnbornCreeper
Zhong Kui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,488 Elo+
Party 2
Bakasura
Bakasura
weeeeh
Bakasura
Level 79
God Stats
0W - 6L
1,500 SR
Queue Stats
49W - 52L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
6 / 2 / 15
8,790
977
16,146
9,881
6,418
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 1 / 14
8,381
931
7,784
10,309
10,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
MC BARrr98
Anubis
15
8 / 2 / 13
8,981
998
15,887
8,825
6,578
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 17
8,283
920
5,115
10,375
14,993
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
dirtysprite47
Camazotz
15
4 / 1 / 15
8,251
917
8,026
13,025
7,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AimedSoup1993
King Arthur
13
1 / 4 / 2
6,901
767
7,407
11,426
9,024
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 5 / 5
6,909
768
8,046
13,419
9,247
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 5 / 3
7,189
799
5,280
12,496
4,872
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
UnbornCreeper
Zhong Kui
15
7 / 5 / 2
8,820
980
15,711
13,278
14,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
weeeeh
Bakasura
12
0 / 5 / 6
7,236
804
7,465
11,078
7,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
24
Kills
9
9
Deaths
24
74
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AimedSoup1993
King Arthur
1
4
2
0.5
W
Olorun
6
2
15
6.75
W
3
1
14
10
W
Anubis
MC BARrr98
Anubis
8
2
13
7.25
L
0
5
5
0.5
L
1
5
3
0.5
L
Zhong Kui
UnbornCreeper
Zhong Kui
7
5
2
1.6
W
3
3
17
3.83
W
Camazotz
dirtysprite47
Camazotz
4
1
15
11.5
L
Bakasura
weeeeh
Bakasura
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,958
Damage
43,909
52,415
Taken
61,697
46,746
Mitigated
45,305
20,399
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AimedSoup1993
King Arthur
7,407
60
1,032
1,086
11,426
9,024
66
4,945
6,393
0
13,491
W
Olorun
16,146
8,793
3,879
1,929
9,881
6,418
1,765
4,479
5,105
36,259
0
W
7,784
663
964
402
10,309
10,830
194
4,292
5,870
0
14,580
W
Anubis
MC BARrr98
Anubis
15,887
1,267
344
2,202
8,825
6,578
59
4,237
4,513
23,345
0
L
8,046
311
484
2,415
13,419
9,247
0
8,161
5,258
15,278
0
L
5,280
584
618
686
12,496
4,872
0
7,181
5,221
0
12,338
L
Zhong Kui
UnbornCreeper
Zhong Kui
15,711
895
597
3,082
13,278
14,777
0
5,873
6,877
26,322
0
W
5,115
1,153
3,230
1,804
10,375
14,993
0
4,281
5,722
170
5,860
W
Camazotz
dirtysprite47
Camazotz
8,026
2,272
686
4,959
13,025
7,927
177
6,468
6,474
0
16,342
L
Bakasura
weeeeh
Bakasura
7,465
3,964
557
2,566
11,078
7,385
354
5,988
5,090
0
10,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,686
Gold Earned
37,055
106
Minions Killed
84
0
Camps Cleared
0
952,229
Distance Traveled
865,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,901
767
4
0
0
201,837
0
W
Olorun
8,790
977
33
4
0
179,654
0
W
Nike
8,381
931
20
2
0
184,304
0
W
Anubis
8,981
998
25
3
0
174,070
0
L
Cthulhu
6,909
768
18
2
0
151,423
0
L
Loki
7,189
799
15
2
0
185,106
0
L
Zhong Kui
8,820
980
20
2
0
151,537
0
W
Serqet
8,283
920
2
0
0
194,142
0
W
Camazotz
8,251
917
26
3
0
220,059
0
L
Bakasura
7,236
804
27
3
0
175,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role