Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DIABL0313_6
Nox
Level 162
God Stats
4W - 11L
1,126 SR
Queue Stats
260W - 257L
1,576 Elo+
Solo
Cthulhu
Cthulhu
FutureNavySailor
Cthulhu
Level 43
God Stats
5W - 3L
1,511 SR
Queue Stats
88W - 91L
1,462 Elo+
Party 1
Pele
Pele
Justin8or
Pele
Level 64
God Stats
2W - 4L
1,340 SR
Queue Stats
178W - 156L
1,547 Elo+
Party 1
Rama
Rama
zhyrraz
Rama
Level 171
God Stats
2W - 3L
1,588 SR
Queue Stats
18W - 12L
1,580 Elo+
Solo
Team Averages
Level 122
1,413 SR
1,533 Elo+

VS

Team Averages
Level 99
1,540 SR
1,495 Elo+
Bellona
Bellona
EasternDream373
Bellona
Level 18
God Stats
3W - 1L
1,672 SR
Queue Stats
20W - 14L
1,533 Elo+
Party 2
He Bo
He Bo
JonRiverz
He Bo
Level 75
God Stats
8W - 6L
1,781 SR
Queue Stats
111W - 97L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
Jpez_E
Sylvanus
Level 151
God Stats
6W - 8L
1,255 SR
Queue Stats
629W - 583L
1,501 Elo+
Solo
Ix Chel
Ix Chel
ToNyxV666
Ix Chel
Level 123
God Stats
5W - 6L
1,570 SR
Queue Stats
194W - 177L
1,484 Elo+
Solo
Ishtar
Ishtar
theazucar
Ishtar
Level 128
God Stats
3W - 2L
1,421 SR
Queue Stats
114W - 98L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 5 / 0
5,270
527
3,164
10,023
5,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 1
5,506
551
2,560
7,739
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 0
5,250
525
3,554
10,687
7,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
9
1 / 3 / 0
5,302
530
3,549
8,845
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
zhyrraz
Rama
8
0 / 1 / 1
4,838
484
4,458
5,452
1,828
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,782
678
6,859
6,827
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
JonRiverz
He Bo
10
3 / 0 / 3
5,888
589
4,947
4,889
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Jpez_E
Sylvanus
10
3 / 0 / 3
6,357
636
4,628
7,630
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ix Chel
ToNyxV666
Ix Chel
10
2 / 1 / 1
5,843
584
6,640
4,898
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
theazucar
Ishtar
10
2 / 1 / 3
6,152
615
6,920
5,495
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
15
15
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
5
0
0
L
0
3
1
0.17
W
5
0
1
5.5
L
1
3
0
0.33
W
He Bo
JonRiverz
He Bo
3
0
3
4.5
W
Sylvanus
Jpez_E
Sylvanus
3
0
3
4.5
L
Pele
1
3
0
0.33
W
Ix Chel
ToNyxV666
Ix Chel
2
1
1
2.5
W
Ishtar
theazucar
Ishtar
2
1
3
3.5
L
Rama
zhyrraz
Rama
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,285
Damage
29,994
42,746
Taken
29,739
20,713
Mitigated
18,507
9,623
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,164
1,726
0
3,170
10,023
5,859
0
896
8,471
0
28,242
L
2,560
911
229
1,157
7,739
3,015
0
5,891
1,752
43,859
0
W
6,859
2,047
0
2,970
6,827
7,018
0
0
6,184
0
48,295
L
3,554
482
1,454
1,786
10,687
7,025
0
3,900
6,745
21,116
0
W
He Bo
JonRiverz
He Bo
4,947
241
0
1,791
4,889
1,343
0
379
4,510
34,834
0
W
Sylvanus
Jpez_E
Sylvanus
4,628
1,875
976
3,290
7,630
6,301
135
3,107
4,498
19,488
0
L
Pele
3,549
1,041
0
1,390
8,845
2,986
0
3,791
4,784
0
33,124
W
Ix Chel
ToNyxV666
Ix Chel
6,640
890
380
926
4,898
1,824
90
1,702
3,191
49,965
0
W
Ishtar
theazucar
Ishtar
6,920
4,406
0
2,524
5,495
2,021
750
896
4,599
0
45,820
L
Rama
zhyrraz
Rama
4,458
3,634
172
265
5,452
1,828
0
1,397
4,055
0
32,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,166
Gold Earned
31,022
289
Minions Killed
328
0
Camps Cleared
0
993,671
Distance Traveled
955,161
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,270
527
65
7
0
183,608
0
L
Nox
5,506
551
84
8
0
193,105
0
W
Bellona
6,782
678
91
9
0
171,807
0
L
Cthulhu
5,250
525
31
3
0
208,794
0
W
He Bo
5,888
589
59
6
0
233,512
0
W
Sylvanus
6,357
636
27
3
0
175,837
4
L
Pele
5,302
530
53
5
0
217,258
0
W
Ix Chel
5,843
584
77
8
0
194,451
3
W
Ishtar
6,152
615
74
7
0
179,554
0
L
Rama
4,838
484
56
6
0
190,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role