Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
DollarTriiKarma
Hel
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 26L
1,157 Elo+
Party 3
Erlang Shen
Erlang Shen
Master-Satoru
Erlang Shen
Level 15
God Stats
1W - 3L
1,220 SR
Queue Stats
4W - 21L
1,121 Elo+
Party 3
Ymir
Ymir
Phreyl
Ymir
Level 36
God Stats
1W - 2L
1,309 SR
Queue Stats
5W - 24L
1,157 Elo+
Party 3
Anubis
Anubis
RickySpanish411
Anubis
Level 46
God Stats
52W - 52L
1,601 SR
Queue Stats
361W - 385L
1,397 Elo+
Party 2
Team Averages
Level 51
1,426 SR
1,266 Elo+

VS

Team Averages
Level 43
1,433 SR
1,415 Elo+
Cerberus
Cerberus
BwDavidgtz
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Get Skrrtted
Cthulhu
Level 79
God Stats
2W - 6L
1,332 SR
Queue Stats
351W - 407L
1,454 Elo+
Party 1
Ne Zha
Ne Zha
MakateusGood
Ne Zha
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,199 Elo+
Solo
Apollo
Apollo
Tenchon2001
Apollo
Level 41
God Stats
2W - 6L
1,334 SR
Queue Stats
9W - 10L
1,510 Elo+
Party 4
Chronos
Chronos
WolfRex123
Chronos
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 180L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
5 / 0 / 2
7,851
654
7,475
10,047
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 0
6,697
558
3,682
6,442
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Master-Satoru
Erlang Shen
10
0 / 3 / 1
6,195
516
3,003
12,460
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Phreyl
Ymir
9
0 / 0 / 2
6,070
506
2,090
6,164
3,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
4 / 0 / 0
6,645
554
10,261
3,958
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BwDavidgtz
Cerberus
7
0 / 0 / 0
5,182
432
1,923
7,807
3,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Get Skrrtted
Cthulhu
13
4 / 2 / 0
7,582
632
7,357
9,678
5,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
10
0 / 4 / 0
5,791
483
1,946
10,037
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
9
0 / 2 / 0
5,190
433
2,096
7,780
2,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
WolfRex123
Chronos
12
2 / 2 / 0
6,574
548
4,910
7,731
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
10
Kills
6
6
Deaths
10
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
0
2
6
L
Cerberus
BwDavidgtz
Cerberus
0
0
0
0
W
1
3
0
0.33
L
Cthulhu
Get Skrrtted
Cthulhu
4
2
0
2
L
Ne Zha
0
4
0
0
W
Erlang Shen
Master-Satoru
Erlang Shen
0
3
1
0.17
W
Ymir
Phreyl
Ymir
0
0
2
1
W
4
0
0
4
L
Apollo
0
2
0
0
L
Chronos
WolfRex123
Chronos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,511
Damage
18,232
39,071
Taken
43,033
17,579
Mitigated
17,261
13,201
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,475
5,468
0
4,020
10,047
4,057
974
2,277
7,728
0
48,452
L
Cerberus
BwDavidgtz
Cerberus
1,923
76
1,033
2,478
7,807
3,723
0
5,841
1,966
12,646
0
W
3,682
1,050
249
1,685
6,442
2,654
69
4,149
2,253
36,842
0
L
Cthulhu
Get Skrrtted
Cthulhu
7,357
343
0
1,986
9,678
5,237
0
935
8,711
44,119
0
L
Ne Zha
1,946
858
0
608
10,037
3,387
0
1,534
8,273
0
39,128
W
Erlang Shen
Master-Satoru
Erlang Shen
3,003
1,399
0
2,861
12,460
5,195
0
5,477
6,648
0
29,232
W
Ymir
Phreyl
Ymir
2,090
500
1,350
1,890
6,164
3,915
0
1,480
4,684
8,304
0
W
10,261
142
0
1,146
3,958
1,758
544
390
3,568
52,905
0
L
Apollo
2,096
1,432
189
3,045
7,780
2,310
0
5,167
2,613
0
34,244
L
Chronos
WolfRex123
Chronos
4,910
1,628
0
744
7,731
2,604
0
2,556
4,725
47,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,458
Gold Earned
30,319
325
Minions Killed
326
0
Camps Cleared
0
1,203,002
Distance Traveled
1,133,704
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,851
654
93
8
0
283,549
0
L
Cerberus
5,182
432
40
3
0
203,744
0
W
Hel
6,697
558
84
7
0
231,085
0
L
Cthulhu
7,582
632
88
7
0
243,496
1
L
Ne Zha
5,791
483
64
5
0
250,314
0
W
Erlang Shen
6,195
516
51
4
0
252,651
0
W
Ymir
6,070
506
5
0
0
219,190
4
W
Anubis
6,645
554
92
8
0
216,527
0
L
Apollo
5,190
433
59
5
0
221,121
0
L
Chronos
6,574
548
75
6
0
215,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role