Player Matchup

Tyr
Tyr
Aesirbane93
Tyr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,296 Elo+
Party 2
Hun Batz
Hun Batz
TheMadHatter1495
Hun Batz
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 197L
1,337 Elo+
Party 2
Janus
Janus
brandina18
Janus
Level 28
God Stats
2W - 4L
1,857 SR
Queue Stats
45W - 58L
1,321 Elo+
Party 2
Team Averages
Level 27
1,619 SR
1,318 Elo+

VS

Team Averages
Level 62
1,367 SR
1,342 Elo+
Ra
Ra
AsesinoBueno
Ra
Level 107
God Stats
1W - 1L
1,331 SR
Queue Stats
40W - 48L
1,343 Elo+
Party 1
Artio
Artio
RANKJUSTICE5
Artio
Level 13
God Stats
5W - 2L
1,232 SR
Queue Stats
43W - 65L
1,273 Elo+
Party 1
Vamana
Vamana
xMartyMcF1yx
Vamana
Level 65
God Stats
45W - 27L
1,537 SR
Queue Stats
211W - 215L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,333
718
6,094
15,134
15,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 7 / 1
8,280
637
7,569
12,627
6,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
14
1 / 3 / 0
8,931
687
9,715
7,865
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 10
9,802
754
8,867
7,935
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 12
8,554
658
1,612
12,873
9,301
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
16
11 / 1 / 0
10,747
827
18,860
12,236
9,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
12
12
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
1
0
10
6
W
0
1
12
6
L
0
7
1
0.07
L
Janus
1
3
0
0.33
W
Vamana
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,378
Damage
29,339
35,626
Taken
33,044
25,054
Mitigated
21,668
1,729
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,094
665
0
1,504
15,134
15,431
0
6,323
8,712
0
26,574
W
8,867
1,079
3,021
5,285
7,935
3,282
1,466
1,481
6,454
50,960
0
W
1,612
348
40
2,789
12,873
9,301
44
4,984
7,889
2,562
0
L
7,569
222
0
20
12,627
6,091
0
2,784
9,843
0
24,808
L
Janus
9,715
224
0
205
7,865
3,532
92
1,295
6,570
48,729
0
W
Vamana
18,860
14,634
0
1,300
12,236
9,085
195
3,261
8,975
0
41,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,544
Gold Earned
29,103
159
Minions Killed
143
0
Camps Cleared
0
762,714
Distance Traveled
769,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,333
718
31
2
0
278,468
0
W
Ra
9,802
754
94
7
0
256,438
0
W
Artio
8,554
658
1
0
0
247,456
0
L
Hun Batz
8,280
637
35
3
0
240,258
0
L
Janus
8,931
687
93
7
0
243,988
0
W
Vamana
10,747
827
48
4
0
265,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role