Player Matchup

Horus
Horus
Bronze III
Breesus68
Horus
Bronze III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,538 MMR
Party 1
Pele
Pele
Bronze III
MOB4
Pele
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,538 MMR
Party 1
Zeus
Zeus
Bronze III
ScubaDaSurfa
Zeus
Bronze III
Level 156
God Stats
3W - 0L
1,884 SR
Queue Stats
15W - 11L
1,538 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 141
1,628 SR
1,538 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,560 SR
1,327 MMR
Neith
Neith
Silver III
MROyamat
Neith
Silver III
Level 149
God Stats
5W - 11L
1,577 SR
Queue Stats
286W - 357L
1,181 MMR
Party 2
Chaac
Chaac
Silver II
joedark23
Chaac
Silver II
Level 152
God Stats
9W - 13L
1,341 SR
Queue Stats
266W - 377L
1,285 MMR
Party 2
Aphrodite
Aphrodite
Gold II
venanator blade
Aphrodite
Gold II
Level 129
God Stats
3W - 2L
1,762 SR
Queue Stats
76W - 89L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Breesus68
Horus
13
1 / 2 / 11
8,621
862
4,232
12,720
14,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
MOB4
Pele
14
6 / 3 / 8
8,967
897
11,934
13,401
5,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
9 / 0 / 6
9,689
969
14,827
7,747
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CthulhuNe ZhaPoseidonVamanaXing Tian

VS

Bans
Ao KuangAh Muzen CabAchillesCupidCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MROyamat
Neith
12
2 / 5 / 1
7,481
748
5,604
10,977
3,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
joedark23
Chaac
11
1 / 5 / 3
6,903
690
9,627
14,154
11,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
venanator blade
Aphrodite
11
1 / 6 / 4
7,423
742
6,103
10,794
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
4
5
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
Breesus68
Horus
1
2
11
3.25
W
Pele
MOB4
Pele
6
3
8
3.33
L
Neith
MROyamat
Neith
2
5
1
0.5
W
9
0
6
12
L
Chaac
joedark23
Chaac
1
5
3
0.5
L
Aphrodite
venanator blade
Aphrodite
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,993
Damage
21,334
33,868
Taken
35,925
23,265
Mitigated
17,792
8,766
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Breesus68
Horus
4,232
1,377
2,190
2,820
12,720
14,254
184
2,951
9,391
831
13,022
W
Pele
MOB4
Pele
11,934
3,254
0
2,466
13,401
5,961
1,089
2,366
10,756
0
41,513
L
Neith
MROyamat
Neith
5,604
2,137
0
1,202
10,977
3,238
603
3,820
7,157
0
26,626
W
14,827
2,923
0
1,290
7,747
3,050
1,144
823
6,806
51,536
0
L
Chaac
joedark23
Chaac
9,627
1,477
0
3,418
14,154
11,069
157
7,977
6,177
0
24,365
L
Aphrodite
venanator blade
Aphrodite
6,103
689
1,779
2,787
10,794
3,485
182
3,499
7,295
20,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,277
Gold Earned
21,807
155
Minions Killed
120
0
Camps Cleared
0
566,352
Distance Traveled
512,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,621
862
13
1
0
192,409
0
W
Pele
8,967
897
76
8
0
190,444
0
L
Neith
7,481
748
57
6
0
164,188
0
W
Zeus
9,689
969
66
7
0
183,499
0
L
Chaac
6,903
690
22
2
0
188,974
0
L
Aphrodite
7,423
742
41
4
0
159,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role