Player Matchup

Nemesis
Nemesis
AaronThe1Winner
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo
Bacchus
Bacchus
MayhemMarty
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 2
Apollo
Apollo
MonkeyDBuggi
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,910 Elo+
Solo
Loki
Loki
SgtMuffinss
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
xlilphoenix93
Discordia
Level 16
God Stats
1W - 3L
1,286 SR
Queue Stats
1W - 3L
1,169 Elo+
Party 2
Team Averages
Level 11
1,457 SR
1,500 Elo+

VS

Team Averages
Level 63
1,503 SR
1,584 Elo+
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Bigsmoke1255
Susano
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
50W - 44L
1,676 Elo+
Solo
Ao Kuang
Ao Kuang
pompkinpiez
Ao Kuang
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,717 Elo+
Solo
Janus
Janus
zlNewNicoHD
Janus
Level 141
God Stats
11W - 3L
1,515 SR
Queue Stats
47W - 27L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,677
735
0
0
0
Bacchus
MayhemMarty
Bacchus
8
0 / 4 / 0
3,877
775
1,888
5,606
4,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
10
2 / 4 / 0
4,809
962
3,027
6,244
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 1 / 0
3,747
749
252
1,357
471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
xlilphoenix93
Discordia
8
0 / 3 / 0
3,904
781
1,952
3,919
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 0 / 4
5,050
1,010
1,506
3,992
2,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
 
Charybdis
10
2 / 0 / 4
4,795
959
1,700
3,063
1,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
10
1 / 1 / 5
4,734
947
2,587
4,000
1,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
pompkinpiez
Ao Kuang
10
6 / 2 / 2
5,089
1,018
6,033
5,819
2,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 0 / 2
5,280
1,056
3,553
3,310
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
12
12
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
4
2
W
Charybdis
 
Charybdis
2
0
4
4
L
0
0
0
0
W
Susano
1
1
5
3.5
L
Bacchus
MayhemMarty
Bacchus
0
4
0
0
L
Apollo
2
4
0
0.5
L
0
1
0
0
W
Ao Kuang
pompkinpiez
Ao Kuang
6
2
2
3.5
L
Discordia
xlilphoenix93
Discordia
0
3
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,119
Damage
15,379
17,126
Taken
20,184
8,467
Mitigated
8,978
1,287
Healing
4,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,506
327
557
993
3,992
2,354
26
362
3,595
14,350
0
W
Charybdis
 
Charybdis
1,700
1,056
0
83
3,063
1,087
1,687
912
2,075
0
4,329
L
0
0
0
0
0
0
0
0
0
0
0
W
Susano
2,587
467
0
452
4,000
1,473
987
993
2,864
0
9,605
L
Bacchus
MayhemMarty
Bacchus
1,888
228
0
243
5,606
4,285
0
2,148
3,458
4,629
0
L
Apollo
3,027
1,851
0
566
6,244
2,214
0
4,341
1,903
0
10,390
L
252
0
0
244
1,357
471
0
1,181
176
0
1,262
W
Ao Kuang
pompkinpiez
Ao Kuang
6,033
3,214
0
1,687
5,819
2,901
0
491
5,328
11,349
0
L
Discordia
xlilphoenix93
Discordia
1,952
85
0
234
3,919
1,497
0
3,422
497
8,158
0
W
3,553
367
0
893
3,310
1,163
879
828
2,482
18,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,014
Gold Earned
24,948
43
Minions Killed
105
0
Camps Cleared
0
336,302
Distance Traveled
663,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,050
1,010
34
7
0
100,464
0
W
Charybdis
4,795
959
9
2
0
103,436
0
L
Nemesis
3,677
735
0
0
0
0
0
W
Susano
4,734
947
22
4
0
119,664
0
L
Bacchus
3,877
775
9
2
0
97,572
0
L
Apollo
4,809
962
22
4
0
102,252
0
L
Loki
3,747
749
3
1
0
41,973
0
W
Ao Kuang
5,089
1,018
5
1
0
227,798
0
L
Discordia
3,904
781
9
2
0
94,505
0
W
Janus
5,280
1,056
35
7
0
112,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role