Player Matchup

Maui
Maui
DekuScrub64
Maui
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 30L
1,390 Elo+
Party 1
Janus
Janus
HansBrolo70
Janus
Level 85
God Stats
16W - 8L
1,639 SR
Queue Stats
35W - 31L
1,390 Elo+
Party 1
Anhur
Anhur
Rook77
Anhur
Level 45
God Stats
12W - 1L
1,901 SR
Queue Stats
55W - 3L
1,864 Elo+
Solo
Team Averages
Level 79
1,680 SR
1,548 Elo+

VS

Team Averages
Level 72
1,451 SR
1,439 Elo+
Medusa
Medusa
Moonyimiv2
Medusa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,470 Elo+
Solo
Ix Chel
Ix Chel
Rand0mFrog
Ix Chel
Level 88
God Stats
11W - 13L
1,392 SR
Queue Stats
29W - 29L
1,427 Elo+
Party 2
Cerberus
Cerberus
px40physicist
Cerberus
Level 87
God Stats
15W - 14L
1,461 SR
Queue Stats
29W - 30L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
10,393
799
4,918
10,789
12,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 0 / 7
9,659
743
9,489
5,743
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Rook77
Anhur
15
5 / 2 / 4
10,300
792
14,412
10,551
4,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Moonyimiv2
Medusa
11
0 / 5 / 3
7,491
576
8,623
11,936
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
Rand0mFrog
Ix Chel
14
0 / 2 / 3
8,395
646
8,228
8,092
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
px40physicist
Cerberus
12
3 / 4 / 0
8,808
678
2,166
14,642
15,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
3
3
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
3
0
7
6.5
L
Medusa
Moonyimiv2
Medusa
0
5
3
0.3
L
Ix Chel
Rand0mFrog
Ix Chel
0
2
3
0.75
W
Anhur
Rook77
Anhur
5
2
4
3.5
L
Cerberus
px40physicist
Cerberus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,819
Damage
19,017
27,083
Taken
34,670
20,099
Mitigated
22,635
6,529
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,918
1,397
0
2,977
10,789
12,642
339
3,869
6,920
9,466
0
W
9,489
368
436
2,075
5,743
2,818
1,108
1,641
4,102
48,219
0
L
Medusa
Moonyimiv2
Medusa
8,623
3,919
0
890
11,936
3,976
0
5,674
6,262
0
22,665
L
Ix Chel
Rand0mFrog
Ix Chel
8,228
995
655
2,809
8,092
3,023
0
3,127
4,965
38,949
0
W
Anhur
Rook77
Anhur
14,412
10,236
0
1,041
10,551
4,639
1,314
5,098
5,453
0
65,560
L
Cerberus
px40physicist
Cerberus
2,166
203
0
3,051
14,642
15,636
0
5,630
9,012
15,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,352
Gold Earned
24,694
168
Minions Killed
119
0
Camps Cleared
0
742,753
Distance Traveled
649,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,393
799
9
1
0
249,754
0
W
Janus
9,659
743
69
5
0
256,730
0
L
Medusa
7,491
576
35
3
0
192,026
0
L
Ix Chel
8,395
646
72
6
0
237,892
0
W
Anhur
10,300
792
90
7
0
236,269
0
L
Cerberus
8,808
678
12
1
0
219,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role