Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DigzUrGrave
Bakasura
Level 127
God Stats
46W - 39L
1,401 SR
Queue Stats
627W - 738L
1,460 Elo+
Solo
Olorun
Olorun
Logg2k
Olorun
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
201W - 204L
1,545 Elo+
Party 2
Achilles
Achilles
MajinMarquis_
Achilles
Level 126
God Stats
6W - 4L
1,458 SR
Queue Stats
271W - 256L
1,540 Elo+
Party 2
Bacchus
Bacchus
X74Braeden
Bacchus
Level 119
God Stats
48W - 37L
1,585 SR
Queue Stats
95W - 96L
1,477 Elo+
Party 2
Team Averages
Level 121
1,489 SR
1,504 Elo+

VS

Team Averages
Level 98
1,567 SR
1,564 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Cyvro
Rama
Level 135
God Stats
0W - 1L
1,617 SR
Queue Stats
54W - 42L
1,605 Elo+
Party 1
Jormungandr
Jormungandr
DeRAZIEL
Jormungandr
Level 7
God Stats
1W - 2L
1,584 SR
Queue Stats
2W - 2L
1,580 Elo+
Party 1
Nu Wa
Nu Wa
Weeabootaku
Nu Wa
Level 107
God Stats
2W - 4L
1,379 SR
Queue Stats
63W - 49L
1,612 Elo+
Party 1
Guan Yu
Guan Yu
thefaceslasher1
Guan Yu
Level 116
God Stats
2W - 1L
1,754 SR
Queue Stats
292W - 279L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 0 / 0
3,997
799
1,111
2,289
716
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
DigzUrGrave
Bakasura
6
0 / 0 / 0
3,451
690
785
2,793
1,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Olorun
Logg2k
Olorun
8
1 / 0 / 0
4,171
834
732
2,483
806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
MajinMarquis_
Achilles
5
2 / 0 / 1
3,914
783
1,721
2,690
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
X74Braeden
Bacchus
5
0 / 0 / 2
3,610
722
1,201
2,985
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
0 / 1 / 0
3,294
659
1,347
3,254
880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Cyvro
Rama
5
0 / 0 / 0
3,195
639
2,282
2,998
821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
DeRAZIEL
Jormungandr
5
0 / 1 / 0
3,356
671
1,159
2,063
1,196
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

5
0 / 2 / 0
3,303
661
1,597
2,627
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
2,469
494
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
0
1
L
Ao Kuang
 
Ao Kuang
0
1
0
0
L
Rama
Cyvro
Rama
0
0
0
0
L
Jormungandr
DeRAZIEL
Jormungandr
0
1
0
0
W
Bakasura
DigzUrGrave
Bakasura
0
0
0
0
W
Olorun
Logg2k
Olorun
1
0
0
1
W
Achilles
MajinMarquis_
Achilles
2
0
1
2.5
L
0
2
0
0
W
Bacchus
X74Braeden
Bacchus
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,550
Damage
6,385
13,240
Taken
10,942
6,191
Mitigated
3,589
3,681
Healing
2,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,111
733
0
1,024
2,289
716
0
1,212
1,077
0
25,294
L
Ao Kuang
 
Ao Kuang
1,347
0
0
619
3,254
880
0
0
3,254
14,325
0
L
Rama
Cyvro
Rama
2,282
2,069
0
1,261
2,998
821
0
818
2,149
0
18,543
L
Jormungandr
DeRAZIEL
Jormungandr
1,159
569
0
396
2,063
1,196
0
301
1,762
9,523
0
W
Bakasura
DigzUrGrave
Bakasura
785
253
0
944
2,793
1,041
0
436
2,357
0
16,609
W
Olorun
Logg2k
Olorun
732
455
0
870
2,483
806
0
1,284
1,199
26,240
0
W
Achilles
MajinMarquis_
Achilles
1,721
596
0
60
2,690
1,249
0
538
2,152
0
11,559
L
1,597
846
0
597
2,627
692
0
814
1,813
14,700
0
W
Bacchus
X74Braeden
Bacchus
1,201
306
0
783
2,985
2,379
0
633
2,352
9,474
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,143
Gold Earned
15,617
181
Minions Killed
97
0
Camps Cleared
0
548,869
Distance Traveled
410,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,997
799
50
10
0
88,829
0
L
Ao Kuang
3,294
659
26
5
0
109,159
0
L
Rama
3,195
639
35
7
0
102,623
0
L
Jormungandr
3,356
671
13
3
0
100,947
0
W
Bakasura
3,451
690
43
9
0
127,349
0
W
Olorun
4,171
834
56
11
0
89,575
0
W
Achilles
3,914
783
17
3
0
119,952
0
L
Nu Wa
3,303
661
23
5
0
97,940
0
W
Bacchus
3,610
722
15
3
0
123,164
0
L
Guan Yu
2,469
494
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role