Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AstroDestroyer
Jing Wei
Level 37
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 2L
1,403 Elo+
Party 1
Artemis
Artemis
Hoback12
Artemis
Level 142
God Stats
0W - 1L
1,375 SR
Queue Stats
89W - 95L
1,381 Elo+
Solo
Martichoras
Martichoras
NashDashBashCash
Martichoras
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,403 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ThanMain
Cu Chulainn
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,415 Elo+
Party 1
Team Averages
Level 98
1,523 SR
1,420 Elo+

VS

Team Averages
Level 112
1,538 SR
1,513 Elo+
Cerberus
Cerberus
Cοld
Cerberus
Level 120
God Stats
10W - 4L
1,596 SR
Queue Stats
367W - 422L
1,485 Elo+
Party 2
Eset
Eset
MYST0GAN
Eset
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
222W - 195L
1,478 Elo+
Party 2
Medusa
Medusa
Shinju XD
Medusa
Level 141
God Stats
1W - 1L
1,424 SR
Queue Stats
171W - 170L
1,548 Elo+
Party 2
Raijin
Raijin
WiseYungFool
Raijin
Level 85
God Stats
5W - 12L
1,476 SR
Queue Stats
742W - 701L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
xTheBUNNYx
Nu Wa
Level 127
God Stats
26W - 17L
1,694 SR
Queue Stats
808W - 787L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 5 / 5
10,103
777
15,784
15,647
8,152
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
14
1 / 6 / 4
8,164
628
2,716
12,009
5,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
Hoback12
Artemis
14
2 / 7 / 2
8,145
627
9,301
12,772
5,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
NashDashBashCash
Martichoras
17
4 / 5 / 4
10,005
770
16,378
14,273
6,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
ThanMain
Cu Chulainn
14
1 / 7 / 7
8,550
658
4,951
14,882
12,368
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cοld
Cerberus
18
6 / 2 / 17
11,304
870
12,848
22,064
32,929
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Eset
16
5 / 4 / 16
10,234
787
10,405
11,125
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Shinju XD
Medusa
19
8 / 2 / 13
11,678
898
15,905
12,564
7,737
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
16
6 / 3 / 7
10,133
779
10,377
10,910
5,783
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
18
5 / 1 / 15
10,930
841
15,056
9,434
4,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
12
Kills
30
30
Deaths
12
22
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
5
5
1.3
L
Jing Wei
1
6
4
0.5
W
Cerberus
Cοld
Cerberus
6
2
17
7.25
L
Artemis
Hoback12
Artemis
2
7
2
0.43
W
Eset
5
4
16
3.25
L
Martichoras
NashDashBashCash
Martichoras
4
5
4
1.2
W
Medusa
Shinju XD
Medusa
8
2
13
7.25
L
Cu Chulainn
ThanMain
Cu Chulainn
1
7
7
0.64
W
Raijin
6
3
7
3.17
W
Nu Wa
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,130
Damage
64,591
69,583
Taken
66,097
37,320
Mitigated
56,917
9,626
Healing
23,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
15,784
251
1,544
2,174
15,647
8,152
0
9,980
5,667
39,536
0
L
Jing Wei
2,716
1,923
469
1,136
12,009
5,204
0
8,789
3,220
0
14,285
W
Cerberus
Cοld
Cerberus
12,848
631
1,208
5,742
22,064
32,929
202
4,036
18,028
22,610
553
L
Artemis
Hoback12
Artemis
9,301
1,800
303
937
12,772
5,082
0
8,842
3,930
0
17,255
W
Eset
10,405
291
2,370
1,368
11,125
5,960
294
2,480
8,645
19,308
0
L
Martichoras
NashDashBashCash
Martichoras
16,378
4,381
354
1,788
14,273
6,514
0
10,472
3,801
0
47,460
W
Medusa
Shinju XD
Medusa
15,905
7,802
1,377
4,418
12,564
7,737
5,685
3,411
9,153
0
52,359
L
Cu Chulainn
ThanMain
Cu Chulainn
4,951
898
397
524
14,882
12,368
0
10,050
4,832
0
9,026
W
Raijin
10,377
583
3,939
2,018
10,910
5,783
827
3,172
7,738
15,852
0
W
Nu Wa
15,056
4,888
589
656
9,434
4,508
907
2,685
6,749
30,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,967
Gold Earned
54,279
161
Minions Killed
161
0
Camps Cleared
0
1,069,258
Distance Traveled
1,260,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,103
777
32
2
0
237,723
0
L
Jing Wei
8,164
628
20
2
0
188,013
0
W
Cerberus
11,304
870
29
2
0
276,632
0
L
Artemis
8,145
627
22
2
0
202,726
0
W
Eset
10,234
787
21
2
0
247,448
0
L
Martichoras
10,005
770
64
5
0
226,837
0
W
Medusa
11,678
898
55
4
0
262,836
0
L
Cu Chulainn
8,550
658
23
2
0
213,959
0
W
Raijin
10,133
779
13
1
0
223,883
0
W
Nu Wa
10,930
841
43
3
0
249,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role