Player Matchup

Zeus
Zeus
IG7_-Pelaaa-_o
Zeus
Level 149
God Stats
14W - 12L
1,576 SR
Queue Stats
426W - 560L
1,490 Elo+
Party 1
Anubis
Anubis
NoxeRING
Anubis
Level 108
God Stats
36W - 25L
1,591 SR
Queue Stats
139W - 137L
1,560 Elo+
Party 2
Thanatos
Thanatos
VΔŁeŋŦiNe
Thanatos
Level 207
God Stats
15W - 10L
1,469 SR
Queue Stats
379W - 392L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
alvann
Ao Kuang
Level 129
God Stats
14W - 4L
1,916 SR
Queue Stats
166W - 168L
1,517 Elo+
Solo
Izanami
Izanami
manue_lopez16
Izanami
Level 53
God Stats
40W - 47L
1,616 SR
Queue Stats
384W - 523L
1,478 Elo+
Party 1
Team Averages
Level 129
1,634 SR
1,513 Elo+

VS

Team Averages
Level 112
1,664 SR
1,521 Elo+
Maui
Maui
Hex To Reap
Maui
Level 46
God Stats
2W - 2L
1,561 SR
Queue Stats
72W - 76L
1,462 Elo+
Solo
Yu Huang
Yu Huang
Xx_Juagustin-SEP
Yu Huang
Level 109
God Stats
1W - 4L
1,774 SR
Queue Stats
110W - 132L
1,539 Elo+
Party 3
Martichoras
Martichoras
blueshiki
Martichoras
Level 114
God Stats
22W - 41L
1,499 SR
Queue Stats
406W - 424L
1,505 Elo+
Solo
King Arthur
King Arthur
sh1nxzaneez
King Arthur
Level 202
God Stats
12W - 9L
1,788 SR
Queue Stats
121W - 114L
1,541 Elo+
Solo
Camazotz
Camazotz
yKERMILION-SEP
Camazotz
Level 89
God Stats
1W - 2L
1,698 SR
Queue Stats
214W - 228L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,034
536
8,411
8,437
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
NoxeRING
Anubis
14
7 / 5 / 6
8,754
584
15,218
10,247
5,030
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
VΔŁeŋŦiNe
Thanatos
14
6 / 2 / 4
9,328
622
9,000
16,104
6,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
alvann
Ao Kuang
15
5 / 1 / 2
8,671
578
10,896
11,074
4,289
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
13
0 / 3 / 4
7,971
531
6,516
9,117
3,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
6,659
444
2,960
15,161
8,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 1 / 2
8,172
545
5,633
10,355
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
blueshiki
Martichoras
13
3 / 3 / 1
7,598
507
4,778
9,506
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

King Arthur
sh1nxzaneez
King Arthur
11
2 / 9 / 1
6,855
457
10,423
18,296
12,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
14
5 / 2 / 4
8,477
565
9,434
13,962
4,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
20
Kills
15
16
Deaths
20
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
2
5
1
0.5
W
Anubis
NoxeRING
Anubis
7
5
6
2
W
Thanatos
VΔŁeŋŦiNe
Thanatos
6
2
4
4
L
3
1
2
4
W
Ao Kuang
alvann
Ao Kuang
5
1
2
6
L
Martichoras
blueshiki
Martichoras
3
3
1
1.17
W
Izanami
0
3
4
0.67
L
King Arthur
sh1nxzaneez
King Arthur
2
9
1
0.28
L
Camazotz
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,041
Damage
33,228
54,979
Taken
67,280
22,753
Mitigated
32,532
24,881
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,960
499
0
1,542
15,161
8,357
0
11,533
3,628
12,260
0
W
8,411
516
0
860
8,437
2,485
0
5,295
3,142
59,704
0
W
Anubis
NoxeRING
Anubis
15,218
897
0
3,027
10,247
5,030
841
1,382
8,865
49,620
0
W
Thanatos
VΔŁeŋŦiNe
Thanatos
9,000
3,648
0
13,572
16,104
6,998
874
170
15,934
0
70,198
L
5,633
587
0
450
10,355
4,047
0
7,576
2,779
68,523
0
W
Ao Kuang
alvann
Ao Kuang
10,896
1,927
0
5,229
11,074
4,289
672
1,454
9,620
70,540
0
L
Martichoras
blueshiki
Martichoras
4,778
1,889
0
896
9,506
2,463
0
5,002
4,504
0
50,784
W
Izanami
6,516
4,885
0
2,193
9,117
3,951
321
462
8,655
0
69,177
L
King Arthur
sh1nxzaneez
King Arthur
10,423
1,919
0
1,359
18,296
12,988
0
5,332
12,964
438
41,318
L
Camazotz
9,434
3,693
0
5,004
13,962
4,677
0
5,082
8,880
0
67,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,758
Gold Earned
37,761
511
Minions Killed
381
0
Camps Cleared
0
1,451,092
Distance Traveled
1,469,284
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,659
444
11
1
0
294,367
5
W
Zeus
8,034
536
114
8
0
278,311
2
W
Anubis
8,754
584
70
5
0
252,992
5
W
Thanatos
9,328
622
100
7
0
324,303
0
L
Yu Huang
8,172
545
136
9
0
294,870
0
W
Ao Kuang
8,671
578
103
7
0
326,753
0
L
Martichoras
7,598
507
79
5
0
260,483
0
W
Izanami
7,971
531
124
8
0
268,733
2
L
King Arthur
6,855
457
51
3
0
281,166
0
L
Camazotz
8,477
565
104
7
0
338,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role