Player Matchup

Maui
Maui
Chiimpp
Maui
Level 8
God Stats
6W - 5L
1,786 SR
Queue Stats
16W - 12L
1,586 Elo+
Party 2
Heimdallr
Heimdallr
Riley2722
Heimdallr
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,513 Elo+
Party 2
Kukulkan
Kukulkan
SponkBonk
Kukulkan
Level 41
God Stats
1W - 4L
1,677 SR
Queue Stats
24W - 36L
1,365 Elo+
Solo
Team Averages
Level 29
1,654 SR
1,488 Elo+

VS

Team Averages
Level 83
1,531 SR
1,515 Elo+
Poseidon
Poseidon
UchihaVengence4
Poseidon
Level 156
God Stats
12W - 8L
1,610 SR
Queue Stats
367W - 370L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
VizardAlliance55
Gilgamesh
Level 53
God Stats
1W - 0L
1,239 SR
Queue Stats
17W - 16L
1,560 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WildZone557
Tsukuyomi
Level 41
God Stats
4W - 4L
1,743 SR
Queue Stats
86W - 77L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Chiimpp
Maui
16
2 / 1 / 4
9,677
691
4,390
13,150
12,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Riley2722
Heimdallr
16
4 / 5 / 3
10,432
745
11,492
16,119
6,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SponkBonk
Kukulkan
8
1 / 2 / 1
7,482
534
1,629
4,617
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
6 / 1 / 2
11,357
811
15,795
6,881
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
16
2 / 1 / 5
9,545
682
3,862
11,278
11,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
WildZone557
Tsukuyomi
15
0 / 5 / 8
9,622
687
9,584
12,250
5,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
8
8
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Maui
Chiimpp
Maui
2
1
4
4
L
Heimdallr
Riley2722
Heimdallr
4
5
3
1.1
L
Kukulkan
SponkBonk
Kukulkan
1
2
1
0.75
W
Poseidon
6
1
2
7
W
Gilgamesh
2
1
5
4.5
W
Tsukuyomi
WildZone557
Tsukuyomi
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,511
Damage
29,241
33,886
Taken
30,409
20,912
Mitigated
19,767
4,000
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Chiimpp
Maui
4,390
767
0
1,645
13,150
12,576
0
5,996
6,316
23,072
2,593
L
Heimdallr
Riley2722
Heimdallr
11,492
3,996
0
2,355
16,119
6,860
0
7,121
8,281
0
48,190
L
Kukulkan
SponkBonk
Kukulkan
1,629
547
0
0
4,617
1,476
0
1,635
2,755
8,719
0
W
Poseidon
15,795
1,744
0
1,405
6,881
2,806
1,550
1,012
5,869
77,828
0
W
Gilgamesh
3,862
630
229
2,400
11,278
11,054
66
2,544
8,734
0
9,083
W
Tsukuyomi
WildZone557
Tsukuyomi
9,584
2,572
0
1,172
12,250
5,907
693
2,440
9,810
0
45,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,591
Gold Earned
30,524
138
Minions Killed
199
0
Camps Cleared
0
584,772
Distance Traveled
890,093
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,677
691
51
4
0
269,979
3
L
Heimdallr
10,432
745
65
5
0
222,126
0
L
Kukulkan
7,482
534
22
2
0
92,667
0
W
Poseidon
11,357
811
125
9
0
266,718
4
W
Gilgamesh
9,545
682
15
1
0
304,557
5
W
Tsukuyomi
9,622
687
59
4
0
318,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role