Player Matchup

Agni
Agni
 
Agni
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FAD3D WHHYY NOT
Ymir
Level 9
God Stats
9W - 14L
1,404 SR
Queue Stats
15W - 27L
1,354 Elo+
Party 2
Amaterasu
Amaterasu
ImNeverSerious_
Amaterasu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,423 Elo+
Solo
Izanami
Izanami
ObiWanaTokey69
Izanami
Level 107
God Stats
16W - 23L
1,512 SR
Queue Stats
185W - 195L
1,470 Elo+
Party 2
Ares
Ares
treezayy
Ares
Level 96
God Stats
4W - 15L
1,349 SR
Queue Stats
297W - 331L
1,500 Elo+
Party 2
Team Averages
Level 72
1,453 SR
1,450 Elo+

VS

Team Averages
Level 72
1,495 SR
1,466 Elo+
Set
Set
DRAK3_DA_DRAGON7
Set
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 82L
1,395 Elo+
Solo
Charybdis
Charybdis
LORDDARKLUDIS
Charybdis
Level 83
God Stats
7W - 0L
1,500 SR
Queue Stats
123W - 136L
1,522 Elo+
Solo
Medusa
Medusa
YATOG0D13
Medusa
Level 60
God Stats
54W - 47L
1,566 SR
Queue Stats
89W - 100L
1,527 Elo+
Solo
Surtr
Surtr
hgraham8
Surtr
Level 18
God Stats
10W - 9L
1,568 SR
Queue Stats
55W - 44L
1,442 Elo+
Party 1
Skadi
Skadi
sleepyremmy
Skadi
Level 96
God Stats
7W - 5L
1,343 SR
Queue Stats
156W - 144L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 2 / 0
5,547
1,109
2,568
4,414
2,131
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 0
5,861
1,172
2,257
7,516
6,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
ImNeverSerious_
Amaterasu
9
0 / 1 / 0
5,152
1,030
929
2,496
1,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
0 / 1 / 0
5,530
1,106
2,490
7,684
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
9
0 / 1 / 0
5,563
1,113
3,776
11,842
11,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

371

VS

Team 2 Tickets

438

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
5,965
1,193
3,490
3,010
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
LORDDARKLUDIS
Charybdis
10
0 / 0 / 1
5,310
1,062
3,573
1,322
467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
YATOG0D13
Medusa
10
1 / 0 / 3
6,061
1,212
8,596
3,076
1,524
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Surtr
hgraham8
Surtr
11
1 / 0 / 3
6,004
1,201
6,232
4,992
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 2
6,591
1,318
6,735
2,538
1,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
5
5
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
W
0
0
5
2.5
L
0
0
0
0
L
Amaterasu
ImNeverSerious_
Amaterasu
0
1
0
0
W
Charybdis
LORDDARKLUDIS
Charybdis
0
0
1
0.5
L
0
1
0
0
W
Medusa
YATOG0D13
Medusa
1
0
3
2.5
W
Surtr
hgraham8
Surtr
1
0
3
2.5
W
3
0
2
4
L
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,020
Damage
28,626
33,952
Taken
14,938
25,079
Mitigated
8,767
1,743
Healing
1,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,568
106
0
185
4,414
2,131
0
0
4,414
8,539
0
W
3,490
1,265
0
529
3,010
1,519
0
1,914
1,096
0
16,727
L
2,257
175
0
411
7,516
6,678
0
21
7,204
9,305
0
L
Amaterasu
ImNeverSerious_
Amaterasu
929
325
0
154
2,496
1,298
0
20
2,438
0
2,383
W
Charybdis
LORDDARKLUDIS
Charybdis
3,573
1,597
0
138
1,322
467
0
945
301
0
5,771
L
2,490
1,415
0
602
7,684
3,320
0
44
7,528
0
15,941
W
Medusa
YATOG0D13
Medusa
8,596
4,224
0
0
3,076
1,524
0
1,231
1,845
0
15,993
W
Surtr
hgraham8
Surtr
6,232
2,788
0
541
4,992
4,155
0
2,854
2,102
208
10,133
W
6,735
3,316
0
0
2,538
1,102
0
1,657
881
0
15,463
L
Ares
3,776
176
0
391
11,842
11,652
0
93
11,459
6,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,653
Gold Earned
29,931
61
Minions Killed
70
4
Camps Cleared
8
391,023
Distance Traveled
485,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,547
1,109
15
3
2
81,223
0
W
Set
5,965
1,193
25
5
1
102,920
0
L
Ymir
5,861
1,172
15
3
0
84,766
0
L
Amaterasu
5,152
1,030
1
0
0
31,730
0
W
Charybdis
5,310
1,062
8
2
0
79,906
0
L
Izanami
5,530
1,106
28
6
1
86,863
0
W
Medusa
6,061
1,212
18
4
3
102,232
0
W
Surtr
6,004
1,201
6
1
1
108,969
0
W
Skadi
6,591
1,318
13
3
3
91,546
0
L
Ares
5,563
1,113
2
0
1
106,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role