Player Matchup

Vamana
Vamana
AE ToxiK
Vamana
Level 158
God Stats
24W - 24L
1,548 SR
Queue Stats
383W - 414L
1,454 Elo+
Solo
Izanami
Izanami
BigTunaaa__
Izanami
Level 32
God Stats
1W - 4L
1,396 SR
Queue Stats
30W - 47L
1,159 Elo+
Solo
Poseidon
Poseidon
MikeKoren4ever
Poseidon
Level 105
God Stats
2W - 1L
1,829 SR
Queue Stats
155W - 127L
1,552 Elo+
Party 1
Cerberus
Cerberus
Spawn1stDieLast
Cerberus
Level 55
God Stats
10W - 7L
1,625 SR
Queue Stats
11W - 14L
1,460 Elo+
Party 1
Hun Batz
Hun Batz
The Fat Dragon
Hun Batz
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
315W - 310L
1,552 Elo+
Solo
Team Averages
Level 101
1,580 SR
1,435 Elo+

VS

Team Averages
Level 103
1,582 SR
1,515 Elo+
Scylla
Scylla
Gxbe2k
Scylla
Level 83
God Stats
2W - 0L
1,478 SR
Queue Stats
83W - 56L
1,534 Elo+
Party 2
Merlin
Merlin
NinjagoM
Merlin
Level 67
God Stats
2W - 1L
1,499 SR
Queue Stats
43W - 41L
1,502 Elo+
Party 2
Awilix
Awilix
stilIsora
Awilix
Level 107
God Stats
12W - 9L
1,500 SR
Queue Stats
29W - 27L
1,500 Elo+
Solo
Ganesha
Ganesha
victor007XD
Ganesha
Level 171
God Stats
1W - 0L
1,746 SR
Queue Stats
165W - 127L
1,582 Elo+
Solo
Rama
Rama
xXxG0DK1LL3RxXx
Rama
Level 87
God Stats
8W - 2L
1,685 SR
Queue Stats
18W - 9L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AE ToxiK
Vamana
15
2 / 2 / 4
10,308
1,031
14,192
12,380
11,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
BigTunaaa__
Izanami
16
1 / 4 / 4
10,441
1,044
5,290
11,004
4,170
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
16
1 / 5 / 3
10,495
1,050
7,040
9,598
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
15
0 / 2 / 5
10,459
1,046
4,670
12,184
11,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
16
2 / 5 / 2
10,642
1,064
9,139
17,643
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

161

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gxbe2k
Scylla
16
1 / 0 / 11
10,456
1,046
11,876
3,681
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
NinjagoM
Merlin
17
2 / 1 / 7
10,606
1,061
8,730
6,768
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
stilIsora
Awilix
16
6 / 3 / 6
11,422
1,142
9,312
9,853
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
victor007XD
Ganesha
18
1 / 1 / 14
12,648
1,265
6,834
9,931
14,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 1 / 6
12,319
1,232
21,525
12,517
5,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
6
Kills
18
18
Deaths
6
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Vamana
AE ToxiK
Vamana
2
2
4
2
L
Izanami
BigTunaaa__
Izanami
1
4
4
0.75
W
Scylla
Gxbe2k
Scylla
1
0
11
6.5
L
Poseidon
1
5
3
0.5
W
Merlin
NinjagoM
Merlin
2
1
7
5.5
L
Cerberus
0
2
5
1.25
L
Hun Batz
2
5
2
0.6
W
Awilix
stilIsora
Awilix
6
3
6
3
W
Ganesha
victor007XD
Ganesha
1
1
14
8
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,331
Damage
58,277
62,809
Taken
42,750
38,444
Mitigated
29,432
3,014
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AE ToxiK
Vamana
14,192
6,443
0
948
12,380
11,759
0
6,276
6,061
0
28,611
L
Izanami
BigTunaaa__
Izanami
5,290
4,289
0
0
11,004
4,170
0
4,237
6,767
0
25,116
W
Scylla
Gxbe2k
Scylla
11,876
518
0
0
3,681
1,486
0
625
2,879
34,634
0
L
Poseidon
7,040
1,085
0
0
9,598
3,155
0
3,330
6,268
35,186
0
W
Merlin
NinjagoM
Merlin
8,730
540
0
0
6,768
3,191
0
1,682
4,908
33,883
0
L
Cerberus
4,670
132
0
1,821
12,184
11,837
0
5,626
6,558
12,618
0
L
Hun Batz
9,139
1,623
0
245
17,643
7,523
0
7,971
9,672
0
28,735
W
Awilix
stilIsora
Awilix
9,312
2,695
0
739
9,853
4,686
0
1,330
8,289
0
15,613
W
Ganesha
victor007XD
Ganesha
6,834
526
0
1,495
9,931
14,752
0
2,918
6,786
25,567
0
W
21,525
18,893
0
2,748
12,517
5,317
0
5,155
6,995
0
39,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,345
Gold Earned
57,451
219
Minions Killed
225
8
Camps Cleared
10
998,867
Distance Traveled
1,042,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,308
1,031
23
2
1
234,293
0
L
Izanami
10,441
1,044
60
6
1
194,935
0
W
Scylla
10,456
1,046
73
7
1
217,824
0
L
Poseidon
10,495
1,050
63
6
1
190,828
0
W
Merlin
10,606
1,061
73
7
0
208,693
0
L
Cerberus
10,459
1,046
21
2
0
170,127
0
L
Hun Batz
10,642
1,064
52
5
5
208,684
0
W
Awilix
11,422
1,142
12
1
3
213,753
0
W
Ganesha
12,648
1,265
8
1
0
202,622
0
W
Rama
12,319
1,232
59
6
6
199,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role