Player Matchup

Hun Batz
Hun Batz
Chinchisama
Hun Batz
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 123L
1,400 Elo+
Party 1
Chaac
Chaac
CogumelosMagicos
Chaac
Level 125
God Stats
28W - 10L
1,660 SR
Queue Stats
394W - 404L
1,395 Elo+
Solo
Kuzenbo
Kuzenbo
Kilaklwn420
Kuzenbo
Level 48
God Stats
6W - 1L
1,500 SR
Queue Stats
592W - 963L
1,273 Elo+
Solo
Hera
Hera
Rocco302
Hera
Level 108
God Stats
1W - 1L
1,275 SR
Queue Stats
140W - 157L
1,364 Elo+
Solo
Hachiman
Hachiman
dylanpr007
Hachiman
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 99L
1,400 Elo+
Party 1
Team Averages
Level 77
1,487 SR
1,367 Elo+

VS

Team Averages
Level 67
1,581 SR
1,387 Elo+
Sun Wukong
Sun Wukong
Andreiv00
Sun Wukong
Level 64
God Stats
5W - 4L
1,693 SR
Queue Stats
310W - 311L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GamesWithMusic
Morgan Le Fay
Level 57
God Stats
3W - 5L
1,559 SR
Queue Stats
275W - 298L
1,293 Elo+
Party 2
Ullr
Ullr
NAVYSTONER420
Ullr
Level 76
God Stats
0W - 2L
1,263 SR
Queue Stats
80W - 72L
1,375 Elo+
Party 2
Atlas
Atlas
RelaxingJohnson
Atlas
Level 27
God Stats
3W - 1L
1,798 SR
Queue Stats
62W - 68L
1,378 Elo+
Solo
Raijin
Raijin
Sylvanas8727
Raijin
Level 109
God Stats
2W - 3L
1,590 SR
Queue Stats
185W - 183L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chinchisama
Hun Batz
14
10 / 3 / 1
8,948
994
7,072
7,110
2,994
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 3 / 6
8,533
948
12,196
9,235
7,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Kilaklwn420
Kuzenbo
14
0 / 1 / 3
7,641
849
2,665
8,728
8,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
14
0 / 1 / 9
7,749
861
6,994
5,570
2,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
dylanpr007
Hachiman
12
0 / 3 / 8
7,498
833
4,766
7,811
3,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Andreiv00
Sun Wukong
5
0 / 0 / 0
5,164
574
0
0
0
Morgan Le Fay
GamesWithMusic
Morgan Le Fay
14
2 / 6 / 6
7,381
820
8,473
9,478
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 5
6,205
689
4,482
9,616
4,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 4
6,904
767
4,619
8,633
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
16
6 / 2 / 2
8,335
926
4,715
7,741
3,171
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
15
Kills
10
11
Deaths
15
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Andreiv00
Sun Wukong
0
0
0
0
W
Hun Batz
Chinchisama
Hun Batz
10
3
1
3.5
W
5
3
6
2.67
L
Morgan Le Fay
GamesWithMusic
Morgan Le Fay
2
6
6
0.83
W
Kuzenbo
Kilaklwn420
Kuzenbo
0
1
3
1.5
L
0
5
5
0.5
L
2
2
4
2
W
Hera
0
1
9
4.5
L
Raijin
6
2
2
3.5
W
Hachiman
dylanpr007
Hachiman
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,693
Damage
22,289
38,454
Taken
35,468
23,985
Mitigated
18,345
14,797
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Andreiv00
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
Chinchisama
Hun Batz
7,072
1,408
824
889
7,110
2,994
257
2,655
4,455
0
11,633
W
12,196
655
792
1,790
9,235
7,002
721
4,036
5,199
0
23,572
L
Morgan Le Fay
GamesWithMusic
Morgan Le Fay
8,473
1,037
707
430
9,478
4,196
0
2,582
6,896
19,114
0
W
Kuzenbo
Kilaklwn420
Kuzenbo
2,665
1,084
1,491
2,046
8,728
8,539
747
3,239
5,489
5,492
0
L
4,482
1,595
727
600
9,616
4,139
0
3,626
5,990
0
10,136
L
4,619
1,488
455
1,633
8,633
6,839
0
1,754
6,879
8,354
0
W
Hera
6,994
1,859
2,352
2,412
5,570
2,201
896
3,335
2,235
16,358
0
L
Raijin
4,715
634
746
2,025
7,741
3,171
0
1,697
6,044
17,234
0
W
Hachiman
dylanpr007
Hachiman
4,766
1,890
394
1,807
7,811
3,249
760
4,542
3,269
0
14,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,369
Gold Earned
33,989
93
Minions Killed
68
0
Camps Cleared
0
823,176
Distance Traveled
652,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,164
574
0
0
0
0
0
W
Hun Batz
8,948
994
16
2
0
171,032
0
W
Chaac
8,533
948
22
2
0
161,352
0
L
Morgan Le Fay
7,381
820
20
2
0
152,221
0
W
Kuzenbo
7,641
849
7
1
0
175,485
0
L
Ullr
6,205
689
9
1
0
164,855
0
L
Atlas
6,904
767
9
1
0
170,473
0
W
Hera
7,749
861
24
3
0
164,376
0
L
Raijin
8,335
926
30
3
0
165,263
0
W
Hachiman
7,498
833
24
3
0
150,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role