Player Matchup

Janus
Janus
BasicallyMONSTER
Janus
Level 155
God Stats
10W - 11L
1,726 SR
Queue Stats
365W - 334L
1,637 Elo+
Party 1
Horus
Horus
Ninjababin09
Horus
Level 116
God Stats
264W - 180L
1,645 SR
Queue Stats
373W - 288L
1,615 Elo+
Party 1
Surtr
Surtr
Pannkake
Surtr
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Mercury
Mercury
imsooooobad
Mercury
Level 59
God Stats
1W - 2L
1,740 SR
Queue Stats
60W - 34L
1,671 Elo+
Party 1
Cernunnos
Cernunnos
monke12
Cernunnos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,712 Elo+
Party 1
Team Averages
Level 71
1,622 SR
1,627 Elo+

VS

Team Averages
Level 145
1,522 SR
1,559 Elo+
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Boeke
Pele
Level 152
God Stats
15W - 10L
1,564 SR
Queue Stats
148W - 142L
1,603 Elo+
Party 2
Geb
Geb
MajinChip23
Geb
Level 149
God Stats
12W - 10L
1,592 SR
Queue Stats
91W - 85L
1,617 Elo+
Party 2
Vamana
Vamana
dumesdays
Vamana
Level 62
God Stats
4W - 2L
1,475 SR
Queue Stats
72W - 51L
1,606 Elo+
Solo
Neith
Neith
xLannister
Neith
Level 205
God Stats
119W - 109L
1,481 SR
Queue Stats
468W - 464L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,066
607
5,562
4,845
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 4
5,613
561
4,128
10,417
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Surtr
Pannkake
Surtr
8
0 / 0 / 0
4,329
433
733
3,554
2,241
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
imsooooobad
Mercury
9
2 / 0 / 2
5,276
528
1,933
6,148
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cernunnos
monke12
Cernunnos
11
3 / 1 / 1
6,462
646
6,191
6,908
2,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 2 / 1
5,918
592
3,470
5,535
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Boeke
Pele
11
1 / 2 / 1
6,016
602
3,130
7,382
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 1 / 1
6,000
600
1,790
7,762
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
dumesdays
Vamana
11
2 / 1 / 1
6,687
669
6,603
7,120
4,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
10
0 / 2 / 2
5,826
583
5,518
7,744
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
4
4
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
2
1
0.25
L
2
2
2
1.5
W
Pele
Boeke
Pele
1
2
1
0.75
W
1
1
1
1.5
L
1
1
4
3
L
Surtr
Pannkake
Surtr
0
0
0
0
W
Vamana
dumesdays
Vamana
2
1
1
2.5
L
Mercury
imsooooobad
Mercury
2
0
2
3
L
Cernunnos
monke12
Cernunnos
3
1
1
3.5
W
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,547
Damage
20,511
31,872
Taken
35,543
17,859
Mitigated
15,891
10,410
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,470
400
720
1,346
5,535
1,777
39
1,670
3,715
50,621
0
L
5,562
516
0
960
4,845
1,774
0
879
3,781
50,299
0
W
Pele
Boeke
Pele
3,130
536
0
836
7,382
2,390
39
598
6,756
0
44,687
W
1,790
392
0
1,951
7,762
5,032
0
1,452
6,190
8,719
0
L
4,128
1,460
627
3,264
10,417
9,181
0
2,837
7,452
0
11,152
L
Surtr
Pannkake
Surtr
733
302
0
233
3,554
2,241
0
0
3,554
285
11,719
W
Vamana
dumesdays
Vamana
6,603
3,567
0
1,544
7,120
4,588
0
1,332
5,678
0
52,485
L
Mercury
imsooooobad
Mercury
1,933
1,559
0
1,480
6,148
2,025
0
617
5,481
0
26,670
L
Cernunnos
monke12
Cernunnos
6,191
3,757
0
3,846
6,908
2,638
0
564
6,344
0
52,928
W
Neith
5,518
1,920
0
3,607
7,744
2,104
0
536
7,188
0
46,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,746
Gold Earned
30,447
273
Minions Killed
368
0
Camps Cleared
0
1,100,660
Distance Traveled
1,112,520
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,918
592
101
10
0
213,830
2
L
Janus
6,066
607
108
11
0
220,623
1
W
Pele
6,016
602
79
8
0
261,874
0
W
Geb
6,000
600
8
1
0
233,121
2
L
Horus
5,613
561
9
1
0
225,534
0
L
Surtr
4,329
433
23
2
0
215,375
0
W
Vamana
6,687
669
93
9
0
213,958
2
L
Mercury
5,276
528
43
4
0
259,694
0
L
Cernunnos
6,462
646
90
9
0
179,434
1
W
Neith
5,826
583
87
9
0
189,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role