Player Matchup

Neith
Neith
Blinks
Neith
Level 114
God Stats
4W - 2L
1,969 SR
Queue Stats
154W - 150L
1,518 Elo+
Solo
Hachiman
Hachiman
IINKED1
Hachiman
Level 101
God Stats
6W - 4L
1,902 SR
Queue Stats
407W - 334L
1,538 Elo+
Party 2
Janus
Janus
JELLOKILLA376
Janus
Level 158
God Stats
10W - 7L
1,438 SR
Queue Stats
494W - 494L
1,547 Elo+
Party 1
Bellona
Bellona
TheFenixGuard
Bellona
Level 104
God Stats
3W - 1L
1,653 SR
Queue Stats
81W - 73L
1,548 Elo+
Party 2
Scylla
Scylla
eL Reaper97
Scylla
Level 118
God Stats
7W - 3L
1,485 SR
Queue Stats
229W - 212L
1,535 Elo+
Party 1
Team Averages
Level 119
1,690 SR
1,537 Elo+

VS

Team Averages
Level 111
1,497 SR
1,574 Elo+
Persephone
Persephone
Ernestt0
Persephone
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,499 Elo+
Solo
Ganesha
Ganesha
HolaBuenasTardes
Ganesha
Level 153
God Stats
1W - 2L
1,793 SR
Queue Stats
144W - 152L
1,537 Elo+
Solo
Jing Wei
Jing Wei
IgnoreMePlease85
Jing Wei
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
77W - 56L
1,600 Elo+
Solo
Cerberus
Cerberus
MrPandastic1
Cerberus
Level 157
God Stats
2W - 7L
1,407 SR
Queue Stats
357W - 344L
1,593 Elo+
Solo
Mulan
Mulan
xxet
Mulan
Level 60
God Stats
2W - 6L
1,500 SR
Queue Stats
554W - 518L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blinks
Neith
17
4 / 5 / 11
10,780
829
14,932
14,302
6,704
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
IINKED1
Hachiman
18
11 / 4 / 8
10,602
816
27,452
12,530
6,409
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 1 / 10
10,905
839
19,506
9,900
4,694
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
14
2 / 5 / 14
9,239
711
4,538
16,997
19,466
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
16
3 / 4 / 9
9,661
743
7,279
9,708
3,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ernestt0
Persephone
15
3 / 5 / 8
9,734
749
12,185
12,123
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 14
9,750
750
10,562
18,522
22,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 3 / 8
10,271
790
14,236
10,312
6,318
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
MrPandastic1
Cerberus
15
3 / 6 / 11
9,525
733
7,211
16,790
21,677
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mulan
xxet
Mulan
18
3 / 3 / 12
10,284
791
7,695
20,325
18,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
70
24
Kills
17
19
Deaths
23
52
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Neith
Blinks
Neith
4
5
11
1.9
L
Persephone
Ernestt0
Persephone
3
5
8
1.4
L
0
6
14
1.17
W
Hachiman
IINKED1
Hachiman
11
4
8
3.75
L
8
3
8
4
W
4
1
10
9
L
Cerberus
MrPandastic1
Cerberus
3
6
11
1.42
W
Bellona
2
5
14
1.8
W
Scylla
3
4
9
1.88
L
Mulan
xxet
Mulan
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,707
Damage
51,889
63,437
Taken
78,072
41,016
Mitigated
75,208
13,840
Healing
20,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Blinks
Neith
14,932
4,788
0
3,693
14,302
6,704
1,212
8,679
5,623
0
35,424
L
Persephone
Ernestt0
Persephone
12,185
495
1,596
1,956
12,123
5,497
684
5,574
6,527
29,549
0
L
10,562
350
1,255
1,887
18,522
22,774
181
5,798
12,724
21,003
101
W
Hachiman
IINKED1
Hachiman
27,452
12,877
0
1,956
12,530
6,409
1,465
3,753
8,777
0
36,836
L
14,236
10,934
345
1,222
10,312
6,318
866
2,133
8,179
0
28,881
W
19,506
1,186
962
3,303
9,900
4,694
349
4,574
5,326
42,020
0
L
Cerberus
MrPandastic1
Cerberus
7,211
0
1,455
2,257
16,790
21,677
0
6,288
10,502
14,562
0
W
Bellona
4,538
883
492
1,537
16,997
19,466
42
7,764
9,233
0
7,037
W
Scylla
7,279
172
96
1,801
9,708
3,743
458
5,223
4,485
18,978
0
L
Mulan
xxet
Mulan
7,695
541
1,213
6,904
20,325
18,942
126
6,982
13,343
598
17,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,187
Gold Earned
49,564
165
Minions Killed
154
0
Camps Cleared
0
1,296,811
Distance Traveled
1,245,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,780
829
55
4
0
236,763
0
L
Persephone
9,734
749
42
3
0
240,143
0
L
Ganesha
9,750
750
1
0
0
236,201
0
W
Hachiman
10,602
816
26
2
0
241,846
0
L
Jing Wei
10,271
790
46
4
0
256,313
0
W
Janus
10,905
839
48
4
0
323,221
0
L
Cerberus
9,525
733
38
3
0
237,001
0
W
Bellona
9,239
711
7
1
0
232,903
0
W
Scylla
9,661
743
29
2
0
262,078
0
L
Mulan
10,284
791
27
2
0
276,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role