Player Matchup

Bastet
Bastet
DETROITHULK
Bastet
Level 125
God Stats
154W - 92L
1,679 SR
Queue Stats
219W - 214L
1,510 Elo+
Solo
Cerberus
Cerberus
GhxstDeegz
Cerberus
Level 120
God Stats
6W - 4L
1,500 SR
Queue Stats
95W - 105L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
NerfMagesLoL
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,459 Elo+
Party 1
Team Averages
Level 104
1,560 SR
1,452 Elo+

VS

Team Averages
Level 106
1,471 SR
1,486 Elo+
Hun Batz
Hun Batz
ITS_Joshy_05
Hun Batz
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 120L
1,505 Elo+
Solo
Nemesis
Nemesis
Jumpey-_-
Nemesis
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 183L
1,478 Elo+
Party 2
Sylvanus
Sylvanus
Straightshot0103
Sylvanus
Level 149
God Stats
6W - 11L
1,414 SR
Queue Stats
220W - 228L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
8 / 1 / 7
10,491
874
13,295
9,895
4,670
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
GhxstDeegz
Cerberus
14
4 / 2 / 9
10,091
841
8,473
15,108
15,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
NerfMagesLoL
Danzaburou
16
5 / 3 / 8
10,159
847
14,872
11,234
5,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ITS_Joshy_05
Hun Batz
14
2 / 6 / 3
8,538
712
9,742
15,002
5,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Jumpey-_-
Nemesis
12
3 / 7 / 0
8,092
674
7,987
14,523
5,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 1
8,344
695
8,007
15,194
15,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
17
Kills
6
6
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
1
7
11.5
W
Cerberus
GhxstDeegz
Cerberus
4
2
9
4.25
L
Hun Batz
ITS_Joshy_05
Hun Batz
2
6
3
0.58
L
Nemesis
Jumpey-_-
Nemesis
3
7
0
0.43
W
Danzaburou
NerfMagesLoL
Danzaburou
5
3
8
3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,640
Damage
25,736
36,237
Taken
44,719
25,085
Mitigated
26,948
11,605
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
13,295
3,093
0
2,545
9,895
4,670
1,128
1,681
8,214
0
34,537
W
Cerberus
GhxstDeegz
Cerberus
8,473
1,312
0
6,003
15,108
15,188
22
3,439
11,669
17,790
0
L
Hun Batz
ITS_Joshy_05
Hun Batz
9,742
1,924
0
234
15,002
5,375
0
2,556
12,446
0
33,221
L
Nemesis
Jumpey-_-
Nemesis
7,987
2,426
0
531
14,523
5,621
224
2,588
11,935
0
19,942
W
Danzaburou
NerfMagesLoL
Danzaburou
14,872
7,728
0
3,057
11,234
5,227
0
2,960
8,274
0
56,857
L
8,007
1,830
2,333
4,668
15,194
15,952
0
3,340
11,854
23,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
24,974
171
Minions Killed
124
0
Camps Cleared
0
638,063
Distance Traveled
627,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,491
874
39
3
0
250,363
0
W
Cerberus
10,091
841
37
3
0
186,830
0
L
Hun Batz
8,538
712
61
5
0
202,134
0
L
Nemesis
8,092
674
33
3
0
213,119
0
W
Danzaburou
10,159
847
95
8
0
200,870
0
L
Sylvanus
8,344
695
30
3
0
212,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role