Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GoDogs12
Baron Samedi
Level 125
God Stats
12W - 10L
1,940 SR
Queue Stats
168W - 160L
1,532 Elo+
Solo
Surtr
Surtr
HighQuilityMilk1
Surtr
Level 37
God Stats
1W - 2L
1,717 SR
Queue Stats
25W - 44L
1,407 Elo+
Solo
Danzaburou
Danzaburou
NickyNegs21
Danzaburou
Level 84
God Stats
0W - 2L
1,462 SR
Queue Stats
7W - 11L
1,473 Elo+
Party 2
Bakasura
Bakasura
k_chapo_jr
Bakasura
Level 65
God Stats
0W - 2L
1,266 SR
Queue Stats
9W - 17L
1,397 Elo+
Party 2
Team Averages
Level 96
1,577 SR
1,462 Elo+

VS

Team Averages
Level 134
1,585 SR
1,532 Elo+
Cupid
Cupid
 
Cupid
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Highwind256
Poseidon
Level 147
God Stats
9W - 3L
1,600 SR
Queue Stats
190W - 175L
1,532 Elo+
Party 1
Vamana
Vamana
HuggableJesus
Vamana
Level 157
God Stats
4W - 4L
1,437 SR
Queue Stats
192W - 180L
1,532 Elo+
Party 1
Ymir
Ymir
IssaKnife2112
Ymir
Level 103
God Stats
6W - 4L
1,545 SR
Queue Stats
112W - 98L
1,544 Elo+
Solo
Aphrodite
Aphrodite
Marlymarl91
Aphrodite
Level 145
God Stats
20W - 9L
1,842 SR
Queue Stats
148W - 130L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
0 / 1 / 0
8,650
577
8,493
6,358
5,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
GoDogs12
Baron Samedi
12
1 / 5 / 2
7,077
472
5,149
10,691
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 3 / 0
5,879
392
1,661
15,374
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
NickyNegs21
Danzaburou
12
3 / 3 / 2
7,706
514
9,564
12,777
5,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
k_chapo_jr
Bakasura
11
1 / 2 / 3
7,048
470
5,413
13,628
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
3 / 1 / 5
7,618
508
10,707
10,891
4,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Highwind256
Poseidon
15
4 / 0 / 5
9,190
613
8,054
7,225
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 1
7,925
528
2,848
11,492
6,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 1 / 2
8,647
576
9,282
10,483
5,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Marlymarl91
Aphrodite
10
2 / 4 / 3
7,161
477
3,249
11,103
8,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
14
14
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
0
0
W
Cupid
 
Cupid
3
1
5
5.5
L
Baron Samedi
GoDogs12
Baron Samedi
1
5
2
0.4
L
0
3
0
0
W
Poseidon
Highwind256
Poseidon
4
0
5
6.5
W
0
0
1
0.5
W
5
1
2
6
W
Aphrodite
Marlymarl91
Aphrodite
2
4
3
0.88
L
Danzaburou
NickyNegs21
Danzaburou
3
3
2
1.33
L
Bakasura
k_chapo_jr
Bakasura
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,280
Damage
34,140
58,828
Taken
51,194
32,218
Mitigated
28,480
19,077
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,493
412
0
3,490
6,358
5,180
58
720
5,638
72,855
0
W
Cupid
 
Cupid
10,707
6,786
392
4,528
10,891
4,622
0
408
10,229
0
55,479
L
Baron Samedi
GoDogs12
Baron Samedi
5,149
611
107
2,177
10,691
4,578
0
7,479
3,212
41,600
0
L
1,661
1,024
0
1,589
15,374
9,134
0
1,927
13,447
789
32,109
W
Poseidon
Highwind256
Poseidon
8,054
1,487
0
634
7,225
2,724
289
2,584
4,508
79,661
0
W
2,848
1,233
0
3,256
11,492
6,687
0
6,788
3,806
0
61,049
W
9,282
3,509
0
2,459
10,483
5,637
0
1,852
8,377
64,150
0
W
Aphrodite
Marlymarl91
Aphrodite
3,249
202
2,343
4,000
11,103
8,810
16
2,026
8,797
21,578
0
L
Danzaburou
NickyNegs21
Danzaburou
9,564
4,848
0
5,791
12,777
5,570
0
4,451
8,326
0
54,146
L
Bakasura
k_chapo_jr
Bakasura
5,413
3,595
0
5,923
13,628
7,756
0
6,008
7,620
0
26,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,360
Gold Earned
40,541
397
Minions Killed
458
0
Camps Cleared
0
1,319,558
Distance Traveled
1,587,865
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,650
577
126
8
0
256,149
4
W
Cupid
7,618
508
83
6
0
279,945
1
L
Baron Samedi
7,077
472
73
5
0
252,772
1
L
Surtr
5,879
392
45
3
0
240,983
0
W
Poseidon
9,190
613
132
9
0
332,158
4
W
Vamana
7,925
528
122
8
0
307,133
3
W
Ymir
8,647
576
99
7
0
357,418
0
W
Aphrodite
7,161
477
22
1
0
311,211
2
L
Danzaburou
7,706
514
83
6
0
265,252
0
L
Bakasura
7,048
470
70
5
0
304,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role