Player Matchup

Geb
Geb
 
Geb
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BustaCap II
Baron Samedi
Level 144
God Stats
8W - 2L
1,673 SR
Queue Stats
404W - 399L
1,535 Elo+
Solo
Ganesha
Ganesha
JakeTheDog335
Ganesha
Level 127
God Stats
1W - 4L
1,181 SR
Queue Stats
114W - 101L
1,534 Elo+
Party 1
Hou Yi
Hou Yi
LuffyGamer14
Hou Yi
Level 133
God Stats
4W - 1L
1,266 SR
Queue Stats
86W - 73L
1,503 Elo+
Party 1
Susano
Susano
Uiesfhug
Susano
Level 149
God Stats
4W - 0L
1,730 SR
Queue Stats
137W - 67L
1,642 Elo+
Party 2
Team Averages
Level 149
1,470 SR
1,543 Elo+

VS

Team Averages
Level 112
1,388 SR
1,548 Elo+
Shiva
Shiva
Bloodshot3121
Shiva
Level 119
God Stats
0W - 2L
1,263 SR
Queue Stats
77W - 73L
1,459 Elo+
Solo
Anubis
Anubis
GoldenGunZ30
Anubis
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 53L
1,574 Elo+
Party 3
Hun Batz
Hun Batz
Marluxia513
Hun Batz
Level 102
God Stats
2W - 2L
1,472 SR
Queue Stats
124W - 137L
1,424 Elo+
Solo
Lancelot
Lancelot
SeanathanB22
Lancelot
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 63L
1,574 Elo+
Party 3
Danzaburou
Danzaburou
vElastic
Danzaburou
Level 67
God Stats
1W - 3L
1,206 SR
Queue Stats
71W - 89L
1,710 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
4 / 1 / 17
9,680
968
7,019
11,989
12,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
BustaCap II
Baron Samedi
16
7 / 2 / 14
9,520
952
8,799
6,431
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
15
0 / 1 / 21
9,069
907
4,505
8,975
9,834
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
16
12 / 2 / 13
9,776
978
14,947
9,036
5,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Uiesfhug
Susano
14
4 / 2 / 19
8,618
862
12,102
8,421
4,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
7,162
716
8,979
11,869
14,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
13
0 / 5 / 1
6,876
688
3,621
9,307
4,210
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Marluxia513
Hun Batz
12
2 / 6 / 1
7,183
718
6,598
9,548
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
SeanathanB22
Lancelot
12
3 / 9 / 3
7,799
780
3,610
12,332
6,108
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
vElastic
Danzaburou
16
3 / 4 / 3
8,432
843
10,100
10,340
5,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
21
27
Kills
8
8
Deaths
28
84
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
1
17
12.5
L
0
4
5
0.63
W
Baron Samedi
BustaCap II
Baron Samedi
7
2
14
7
L
Anubis
0
5
1
0.1
W
Ganesha
0
1
21
10.5
W
Hou Yi
12
2
13
9.25
L
Hun Batz
Marluxia513
Hun Batz
2
6
1
0.42
L
Lancelot
SeanathanB22
Lancelot
3
9
3
0.5
W
Susano
Uiesfhug
Susano
4
2
19
6.75
L
Danzaburou
vElastic
Danzaburou
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,372
Damage
32,908
44,852
Taken
53,396
35,900
Mitigated
34,618
22,728
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,019
444
2,733
2,772
11,989
12,475
894
1,324
10,665
12,982
777
L
8,979
784
1,217
3,804
11,869
14,076
0
5,993
5,876
0
15,050
W
Baron Samedi
BustaCap II
Baron Samedi
8,799
520
3,612
1,997
6,431
3,586
500
346
6,085
23,962
0
L
Anubis
3,621
413
0
1,358
9,307
4,210
0
3,514
5,793
17,522
0
W
Ganesha
4,505
289
929
2,987
8,975
9,834
455
730
8,245
7,125
0
W
Hou Yi
14,947
6,542
1,737
2,409
9,036
5,437
2,019
370
8,666
0
24,766
L
Hun Batz
Marluxia513
Hun Batz
6,598
1,734
334
350
9,548
4,658
0
4,499
5,049
0
9,032
L
Lancelot
SeanathanB22
Lancelot
3,610
368
0
0
12,332
6,108
0
3,114
9,218
0
6,877
W
Susano
Uiesfhug
Susano
12,102
1,605
1,730
1,822
8,421
4,568
1,376
851
7,570
0
21,806
L
Danzaburou
vElastic
Danzaburou
10,100
4,647
0
1,783
10,340
5,566
0
2,426
7,914
0
20,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,663
Gold Earned
37,452
106
Minions Killed
83
0
Camps Cleared
0
998,927
Distance Traveled
799,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,680
968
21
2
0
211,849
0
L
Shiva
7,162
716
21
2
0
183,381
0
W
Baron Samedi
9,520
952
40
4
0
185,262
0
L
Anubis
6,876
688
29
3
0
130,791
0
W
Ganesha
9,069
907
0
0
0
197,964
0
W
Hou Yi
9,776
978
21
2
0
203,770
0
L
Hun Batz
7,183
718
7
1
0
149,279
0
L
Lancelot
7,799
780
2
0
0
175,195
0
W
Susano
8,618
862
24
2
0
200,082
0
L
Danzaburou
8,432
843
24
2
0
161,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role