Player Matchup

Ares
Ares
HeiligenSaint
Ares
Level 158
God Stats
1W - 3L
1,369 SR
Queue Stats
216W - 204L
1,601 Elo+
Solo
Cu Chulainn
Cu Chulainn
I Glacies I
Cu Chulainn
Level 107
God Stats
2W - 1L
1,497 SR
Queue Stats
76W - 68L
1,593 Elo+
Solo
Anubis
Anubis
RuMbLe98
Anubis
Level 128
God Stats
11W - 10L
1,687 SR
Queue Stats
491W - 442L
1,509 Elo+
Solo
Medusa
Medusa
soldado dom
Medusa
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 105L
1,415 Elo+
Solo
Thor
Thor
zono2010mx
Thor
Level 100
God Stats
51W - 55L
1,421 SR
Queue Stats
189W - 179L
1,440 Elo+
Solo
Team Averages
Level 118
1,495 SR
1,512 Elo+

VS

Team Averages
Level 62
1,554 SR
1,506 Elo+
Surtr
Surtr
LookItsJayy
Surtr
Level 82
God Stats
1W - 2L
1,504 SR
Queue Stats
40W - 34L
1,538 Elo+
Party 1
Charybdis
Charybdis
Pigrider22
Charybdis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
honeyxb
Aphrodite
Level 121
God Stats
7W - 9L
1,802 SR
Queue Stats
81W - 94L
1,482 Elo+
Solo
Maui
Maui
vBestYT
Maui
Level 18
God Stats
6W - 14L
1,463 SR
Queue Stats
31W - 36L
1,482 Elo+
Party 1
Thanatos
Thanatos
xScrubLordx
Thanatos
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 57L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
9,679
484
11,768
16,043
18,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
I Glacies I
Cu Chulainn
16
6 / 2 / 3
10,501
525
14,033
19,889
25,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
RuMbLe98
Anubis
17
7 / 0 / 6
10,783
539
18,759
13,481
9,099
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
2 / 6 / 6
10,060
503
11,391
15,527
7,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 3 / 13
8,590
430
6,134
14,876
6,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
9,247
462
10,013
20,479
20,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Pigrider22
Charybdis
17
4 / 3 / 3
10,958
548
16,322
18,878
9,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
honeyxb
Aphrodite
13
0 / 4 / 0
8,079
404
10,481
14,979
6,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
vBestYT
Maui
12
2 / 4 / 3
8,499
425
5,957
14,836
15,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
xScrubLordx
Thanatos
14
6 / 4 / 1
9,476
474
11,527
18,148
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
19
Kills
12
12
Deaths
19
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
W
Cu Chulainn
I Glacies I
Cu Chulainn
6
2
3
3.75
L
0
4
3
0.38
L
Charybdis
Pigrider22
Charybdis
4
3
3
1.83
W
Anubis
RuMbLe98
Anubis
7
0
6
10
L
Aphrodite
honeyxb
Aphrodite
0
4
0
0
W
Medusa
2
6
6
0.83
L
Maui
vBestYT
Maui
2
4
3
0.88
L
Thanatos
xScrubLordx
Thanatos
6
4
1
1.63
W
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,085
Damage
54,300
79,816
Taken
87,320
67,732
Mitigated
59,473
22,472
Healing
36,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,768
536
0
2,210
16,043
18,944
0
4,998
11,045
30,300
0
W
Cu Chulainn
I Glacies I
Cu Chulainn
14,033
2,147
0
5,218
19,889
25,501
150
2,019
17,870
1,777
81,560
L
10,013
3,951
0
4,362
20,479
20,015
426
2,440
18,039
733
71,293
L
Charybdis
Pigrider22
Charybdis
16,322
9,490
0
5,556
18,878
9,764
497
5,745
13,133
0
99,984
W
Anubis
RuMbLe98
Anubis
18,759
1,273
0
10,401
13,481
9,099
576
4,170
9,311
108,730
0
L
Aphrodite
honeyxb
Aphrodite
10,481
42
4,368
7,700
14,979
6,615
0
7,805
7,174
70,378
0
W
Medusa
11,391
7,441
0
3,529
15,527
7,435
996
2,341
13,186
0
86,482
L
Maui
vBestYT
Maui
5,957
1,710
0
1,121
14,836
15,475
88
7,143
7,693
23,795
0
L
Thanatos
xScrubLordx
Thanatos
11,527
2,048
0
13,070
18,148
7,604
420
8,019
10,129
0
67,912
W
6,134
2,099
0
1,114
14,876
6,753
0
3,263
11,613
0
59,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,613
Gold Earned
46,259
520
Minions Killed
492
0
Camps Cleared
0
1,947,548
Distance Traveled
1,949,284
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,679
484
26
1
0
394,514
4
W
Cu Chulainn
10,501
525
130
7
0
370,715
0
L
Surtr
9,247
462
108
5
0
379,067
0
L
Charybdis
10,958
548
151
8
0
387,952
0
W
Anubis
10,783
539
167
8
0
378,024
4
L
Aphrodite
8,079
404
118
6
0
400,446
11
W
Medusa
10,060
503
122
6
0
382,613
0
L
Maui
8,499
425
26
1
0
357,566
5
L
Thanatos
9,476
474
89
4
0
424,253
0
W
Thor
8,590
430
75
4
0
421,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role