Player Matchup

Cernunnos
Cernunnos
GingerNut93
Cernunnos
Level 76
God Stats
10W - 12L
1,472 SR
Queue Stats
166W - 195L
1,381 Elo+
Solo
Nu Wa
Nu Wa
IVIahony
Nu Wa
Level 85
God Stats
2W - 1L
1,774 SR
Queue Stats
105W - 75L
1,591 Elo+
Party 2
Ratatoskr
Ratatoskr
Icy Jattic
Ratatoskr
Level 76
God Stats
7W - 3L
1,640 SR
Queue Stats
88W - 54L
1,579 Elo+
Party 2
Cthulhu
Cthulhu
MVPeteee
Cthulhu
Level 15
God Stats
4W - 3L
1,616 SR
Queue Stats
9W - 5L
1,705 Elo+
Party 2
Athena
Athena
Silexx__
Athena
Level 67
God Stats
79W - 86L
1,388 SR
Queue Stats
247W - 258L
1,378 Elo+
Solo
Team Averages
Level 64
1,578 SR
1,527 Elo+

VS

Team Averages
Level 62
1,541 SR
1,444 Elo+
Fenrir
Fenrir
MrCapaFrapaccino
Fenrir
Level 46
God Stats
1W - 5L
1,703 SR
Queue Stats
130W - 160L
1,385 Elo+
Solo
Medusa
Medusa
O4R3AL_MPEG
Medusa
Level 104
God Stats
189W - 174L
1,546 SR
Queue Stats
627W - 611L
1,510 Elo+
Solo
Ra
Ra
Omega_Storm9
Ra
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ramattra_Exe
Guan Yu
Level 47
God Stats
6W - 2L
1,539 SR
Queue Stats
139W - 169L
1,405 Elo+
Party 1
Loki
Loki
Zedrick_007
Loki
Level 66
God Stats
6W - 7L
1,416 SR
Queue Stats
314W - 311L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GingerNut93
Cernunnos
13
5 / 4 / 5
9,157
572
8,618
15,323
7,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
IVIahony
Nu Wa
14
2 / 2 / 4
8,532
533
10,716
7,699
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Icy Jattic
Ratatoskr
15
10 / 1 / 2
9,952
622
9,495
12,466
5,156
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
MVPeteee
Cthulhu
14
1 / 1 / 3
8,543
534
7,036
8,684
6,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
Silexx__
Athena
12
1 / 4 / 11
8,109
507
4,737
16,104
15,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 2
6,876
430
7,841
15,210
7,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
13
4 / 3 / 1
8,121
508
10,998
11,545
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 1
7,491
468
2,286
6,749
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Ramattra_Exe
Guan Yu
13
1 / 2 / 0
7,616
476
7,841
15,566
14,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 5 / 1
8,438
527
6,007
15,434
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
12
12
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
GingerNut93
Cernunnos
5
4
5
1.88
W
Nu Wa
IVIahony
Nu Wa
2
2
4
2
W
Ratatoskr
Icy Jattic
Ratatoskr
10
1
2
11
W
Cthulhu
MVPeteee
Cthulhu
1
1
3
2.5
L
2
8
2
0.38
L
Medusa
4
3
1
1.5
L
1
1
1
1.5
L
Guan Yu
Ramattra_Exe
Guan Yu
1
2
0
0.5
W
Athena
Silexx__
Athena
1
4
11
1.63
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,602
Damage
34,973
60,276
Taken
64,504
37,362
Mitigated
32,874
13,029
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
GingerNut93
Cernunnos
8,618
4,881
0
5,452
15,323
7,600
842
0
15,323
0
55,236
W
Nu Wa
IVIahony
Nu Wa
10,716
2,756
0
1,184
7,699
2,510
0
1,948
5,642
58,954
0
W
Ratatoskr
Icy Jattic
Ratatoskr
9,495
3,548
0
3,073
12,466
5,156
0
114
12,352
0
70,966
W
Cthulhu
MVPeteee
Cthulhu
7,036
39
41
890
8,684
6,297
295
0
8,684
49,642
0
L
7,841
2,596
206
2,501
15,210
7,721
80
4,176
10,903
0
28,847
L
Medusa
10,998
4,653
0
1,312
11,545
4,289
982
1,575
9,907
0
56,643
L
2,286
156
87
3,143
6,749
1,861
0
3,149
3,345
52,397
0
L
Guan Yu
Ramattra_Exe
Guan Yu
7,841
385
386
4,328
15,566
14,068
35
6,619
7,561
0
41,086
W
Athena
Silexx__
Athena
4,737
913
233
2,156
16,104
15,799
20
815
15,289
24,610
0
L
6,007
1,955
0
1,327
15,434
4,935
0
4,891
10,299
0
70,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,293
Gold Earned
38,542
375
Minions Killed
354
0
Camps Cleared
0
1,753,371
Distance Traveled
1,479,174
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,157
572
87
5
0
314,914
5
W
Nu Wa
8,532
533
93
6
0
330,537
0
W
Ratatoskr
9,952
622
93
6
0
392,374
0
W
Cthulhu
8,543
534
75
5
0
349,474
0
L
Fenrir
6,876
430
37
2
0
327,929
0
L
Medusa
8,121
508
80
5
0
273,014
0
L
Ra
7,491
468
97
6
0
213,800
2
L
Guan Yu
7,616
476
45
3
0
334,829
0
W
Athena
8,109
507
27
2
0
366,072
0
L
Loki
8,438
527
95
6
0
329,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role