Player Matchup

Horus
Horus
Platinum III
 
Horus
Platinum III
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum III
Baezil
Erlang Shen
Platinum III
Level 202
God Stats
1W - 0L
1,773 SR
Queue Stats
48W - 3L
2,169 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum III
average
Morgan Le Fay
Platinum III
Level 186
God Stats
7W - 0L
2,034 SR
Queue Stats
40W - 2L
2,169 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 189
1,769 SR
1,946 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,577 SR
1,828 MMR
Anubis
Anubis
Gold II
PostShmalone
Anubis
Gold II
Level 111
God Stats
1W - 1L
1,871 SR
Queue Stats
49W - 38L
1,844 MMR
Solo
Hercules
Hercules
Platinum V
TonkaDavid
Hercules
Platinum V
Level 103
God Stats
0W - 3L
1,341 SR
Queue Stats
43W - 36L
1,898 MMR
Party 1
Martichoras
Martichoras
Gold I
Vinco-V-P
Martichoras
Gold I
Level 127
God Stats
4W - 4L
1,517 SR
Queue Stats
76W - 76L
1,742 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 0 / 15
9,190
835
6,386
14,706
18,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Erlang Shen
Baezil
Erlang Shen
14
7 / 0 / 9
9,614
874
6,894
10,473
14,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
average
Morgan Le Fay
15
8 / 0 / 7
9,503
864
19,172
6,860
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AphroditeAtlasVamanaAo KuangGuan Yu

VS

Bans
Ne ZhaOdinAh Muzen CabAchillesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 6 / 0
6,634
603
5,299
10,166
3,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TonkaDavid
Hercules
11
0 / 5 / 0
7,106
646
4,865
13,282
10,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
Vinco-V-P
Martichoras
11
0 / 5 / 0
6,822
620
3,915
10,723
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
16
Kills
0
0
Deaths
16
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
15
8.5
W
Erlang Shen
Baezil
Erlang Shen
7
0
9
11.5
L
Anubis
0
6
0
0
L
Hercules
TonkaDavid
Hercules
0
5
0
0
L
Martichoras
Vinco-V-P
Martichoras
0
5
0
0
W
Morgan Le Fay
average
Morgan Le Fay
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,452
Damage
14,079
32,039
Taken
34,171
36,748
Mitigated
17,231
15,378
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,386
1,960
2,530
6,983
14,706
18,090
50
2,210
12,496
0
16,423
W
Erlang Shen
Baezil
Erlang Shen
6,894
2,480
1,701
3,295
10,473
14,386
98
1,317
9,156
332
16,286
L
Anubis
5,299
112
0
1,868
10,166
3,620
0
5,641
4,419
29,677
0
L
Hercules
TonkaDavid
Hercules
4,865
1,018
1,103
1,873
13,282
10,284
0
8,228
5,054
0
9,266
L
Martichoras
Vinco-V-P
Martichoras
3,915
1,148
0
698
10,723
3,327
0
5,660
5,063
0
29,953
W
Morgan Le Fay
average
Morgan Le Fay
19,172
2,401
0
869
6,860
4,272
863
1,799
5,061
72,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,307
Gold Earned
20,562
155
Minions Killed
134
0
Camps Cleared
0
705,815
Distance Traveled
545,401
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,190
835
22
2
0
256,367
0
W
Erlang Shen
9,614
874
17
2
0
234,996
0
L
Anubis
6,634
603
51
5
0
171,208
0
L
Hercules
7,106
646
10
1
0
194,556
1
L
Martichoras
6,822
620
73
7
0
179,637
0
W
Morgan Le Fay
9,503
864
116
11
0
214,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role