Player Matchup

Bastet
Bastet
Ma2terAsiathfh
Bastet
Level 144
God Stats
2W - 3L
1,370 SR
Queue Stats
59W - 67L
1,378 Elo+
Solo
Anhur
Anhur
Xunter19
Anhur
Level 154
God Stats
3W - 2L
1,743 SR
Queue Stats
77W - 78L
1,470 Elo+
Party 2
Terra
Terra
asadito97
Terra
Level 20
God Stats
1W - 0L
1,298 SR
Queue Stats
22W - 21L
1,477 Elo+
Party 2
Team Averages
Level 106
1,470 SR
1,442 Elo+

VS

Team Averages
Level 123
1,649 SR
1,419 Elo+
Chiron
Chiron
SHIAxSURPRISE
Chiron
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 52L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
SheldonCbbt73
Cthulhu
Level 89
God Stats
4W - 1L
1,665 SR
Queue Stats
240W - 256L
1,379 Elo+
Solo
Kukulkan
Kukulkan
TrashyCheesy721
Kukulkan
Level 156
God Stats
2W - 4L
1,782 SR
Queue Stats
226W - 212L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
7,293
729
7,594
8,759
3,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
Xunter19
Anhur
14
1 / 1 / 2
7,813
781
6,145
10,177
4,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Terra
asadito97
Terra
12
1 / 3 / 3
7,535
754
4,061
10,277
9,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,307
731
4,383
9,506
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
14
4 / 0 / 1
8,286
829
9,775
7,238
8,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
12
0 / 2 / 4
7,484
748
8,746
4,792
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
5
Kills
5
5
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
1
3
2
0.67
L
Cthulhu
4
0
1
4.5
L
Kukulkan
0
2
4
1
W
Anhur
Xunter19
Anhur
1
1
2
2
W
Terra
asadito97
Terra
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,800
Damage
22,904
29,213
Taken
21,536
18,355
Mitigated
13,558
6,747
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,594
2,177
0
592
8,759
3,812
0
5,862
2,655
0
17,390
L
4,383
1,511
111
1,729
9,506
3,384
256
1,768
7,737
0
32,299
L
Cthulhu
9,775
421
203
2,089
7,238
8,302
25
1,556
5,682
15,100
608
L
Kukulkan
8,746
518
0
260
4,792
1,872
463
768
4,024
29,472
0
W
Anhur
Xunter19
Anhur
6,145
4,307
0
2,748
10,177
4,649
0
4,720
5,046
0
43,834
W
Terra
asadito97
Terra
4,061
431
840
2,567
10,277
9,894
0
6,314
3,531
11,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,641
Gold Earned
23,077
125
Minions Killed
136
0
Camps Cleared
0
536,713
Distance Traveled
585,877
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,293
729
25
3
0
189,045
0
L
Chiron
7,307
731
53
5
0
170,373
3
L
Cthulhu
8,286
829
21
2
0
219,672
0
L
Kukulkan
7,484
748
62
6
0
195,832
0
W
Anhur
7,813
781
85
9
0
175,647
0
W
Terra
7,535
754
15
2
0
172,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role