Player Matchup

Martichoras
Martichoras
Dragon1wing
Martichoras
Level 67
God Stats
8W - 5L
1,254 SR
Queue Stats
40W - 64L
1,051 Elo+
Party 1
Bacchus
Bacchus
GuntherFE
Bacchus
Level 109
God Stats
4W - 1L
1,819 SR
Queue Stats
37W - 33L
1,527 Elo+
Solo
Hercules
Hercules
Reuen Qad
Hercules
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 127L
1,089 Elo+
Party 1
Hel
Hel
SasquatchShaman
Hel
Level 155
God Stats
7W - 3L
1,725 SR
Queue Stats
88W - 100L
1,456 Elo+
Party 1
Lancelot
Lancelot
StickytheSticks
Lancelot
Level 6
God Stats
15W - 33L
1,160 SR
Queue Stats
63W - 82L
1,089 Elo+
Party 1
Team Averages
Level 72
1,492 SR
1,243 Elo+

VS

Team Averages
Level 102
1,497 SR
1,385 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
iLikeHoTm0ms
Erlang Shen
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 33L
1,174 Elo+
Solo
Yemoja
Yemoja
longhornjo
Yemoja
Level 146
God Stats
94W - 69L
1,486 SR
Queue Stats
428W - 406L
1,404 Elo+
Solo
Achilles
Achilles
sergantbones
Achilles
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 142L
1,429 Elo+
Party 2
Rama
Rama
tbrownen
Rama
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 169L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Dragon1wing
Martichoras
12
1 / 2 / 2
7,226
556
7,905
9,566
4,524
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
GuntherFE
Bacchus
11
5 / 1 / 5
7,711
593
5,409
12,414
9,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Reuen Qad
Hercules
13
4 / 2 / 1
7,925
610
6,866
12,419
10,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 2 / 5
7,445
573
9,499
7,582
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
12
1 / 1 / 2
7,112
547
3,549
11,073
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 2 / 3
6,812
524
7,413
8,218
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
iLikeHoTm0ms
Erlang Shen
10
2 / 2 / 2
6,343
488
7,027
11,004
5,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
longhornjo
Yemoja
10
0 / 2 / 1
6,131
472
2,810
7,590
5,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
sergantbones
Achilles
11
1 / 3 / 1
6,471
498
6,183
11,368
6,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
11
4 / 4 / 0
6,946
534
6,054
10,095
3,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
13
Kills
8
8
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
2
3
1.25
W
Martichoras
Dragon1wing
Martichoras
1
2
2
1
W
Bacchus
GuntherFE
Bacchus
5
1
5
7.5
W
Hercules
Reuen Qad
Hercules
4
2
1
2.25
W
2
2
5
2.25
W
Lancelot
1
1
2
2
L
Erlang Shen
iLikeHoTm0ms
Erlang Shen
2
2
2
1.5
L
Yemoja
longhornjo
Yemoja
0
2
1
0.25
L
Achilles
sergantbones
Achilles
1
3
1
0.5
L
Rama
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,228
Damage
29,487
53,054
Taken
48,275
32,470
Mitigated
24,013
24,590
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,413
521
0
500
8,218
3,155
0
5,458
2,760
46,760
0
W
Martichoras
Dragon1wing
Martichoras
7,905
3,493
0
4,932
9,566
4,524
1,039
1,375
8,191
0
57,009
W
Bacchus
GuntherFE
Bacchus
5,409
377
1,362
2,035
12,414
9,979
0
2,691
9,679
23,376
0
W
Hercules
Reuen Qad
Hercules
6,866
2,683
0
4,524
12,419
10,384
453
663
10,981
0
54,678
W
9,499
338
3,058
4,352
7,582
3,050
762
3,708
3,874
51,307
0
W
Lancelot
3,549
787
0
4,327
11,073
4,533
0
1,786
9,287
0
48,762
L
Erlang Shen
iLikeHoTm0ms
Erlang Shen
7,027
4,091
0
2,100
11,004
5,004
0
3,835
7,169
0
40,281
L
Yemoja
longhornjo
Yemoja
2,810
678
1,832
1,323
7,590
5,988
254
2,354
5,236
21,833
0
L
Achilles
sergantbones
Achilles
6,183
1,588
0
2,166
11,368
6,411
0
1,622
9,746
0
43,805
L
Rama
6,054
5,435
0
1,863
10,095
3,455
842
1,639
8,456
0
53,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,419
Gold Earned
32,703
370
Minions Killed
336
0
Camps Cleared
0
1,275,577
Distance Traveled
1,198,374
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,812
524
91
7
0
236,119
0
W
Martichoras
7,226
556
91
7
0
211,633
0
W
Bacchus
7,711
593
24
2
0
264,499
2
W
Hercules
7,925
610
87
7
0
235,831
3
W
Hel
7,445
573
82
6
0
265,806
0
W
Lancelot
7,112
547
86
7
0
297,808
0
L
Erlang Shen
6,343
488
51
4
0
287,488
2
L
Yemoja
6,131
472
26
2
0
201,180
1
L
Achilles
6,471
498
77
6
0
267,861
0
L
Rama
6,946
534
91
7
0
205,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role