Player Matchup

Vamana
Vamana
DingoPerson
Vamana
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,191 Elo+
Solo
Mercury
Mercury
NorseBudis
Mercury
Level 109
God Stats
1W - 2L
1,577 SR
Queue Stats
95W - 95L
1,463 Elo+
Party 1
Chronos
Chronos
NorseFerny
Chronos
Level 104
God Stats
1W - 2L
1,146 SR
Queue Stats
95W - 95L
1,463 Elo+
Party 1
Scylla
Scylla
djokobicho
Scylla
Level 111
God Stats
3W - 3L
1,519 SR
Queue Stats
177W - 157L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
pokem4ster1234
Gilgamesh
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Solo
Team Averages
Level 97
1,448 SR
1,420 Elo+

VS

Team Averages
Level 82
1,525 SR
1,466 Elo+
Surtr
Surtr
Bruinsfan187
Surtr
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 167L
1,508 Elo+
Party 2
Bastet
Bastet
Canadian2112
Bastet
Level 68
God Stats
6W - 10L
1,359 SR
Queue Stats
235W - 257L
1,416 Elo+
Solo
He Bo
He Bo
F34R CREE
He Bo
Level 96
God Stats
4W - 4L
1,823 SR
Queue Stats
298W - 289L
1,483 Elo+
Party 2
Heimdallr
Heimdallr
PoppaSkins
Heimdallr
Level 28
God Stats
2W - 3L
1,399 SR
Queue Stats
70W - 74L
1,451 Elo+
Solo
Atlas
Atlas
RodOfYabooty
Atlas
Level 129
God Stats
2W - 4L
1,545 SR
Queue Stats
239W - 225L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
1 / 2 / 10
6,020
1,003
4,962
7,561
6,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
NorseBudis
Mercury
12
4 / 2 / 8
7,189
1,198
4,365
4,308
1,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
NorseFerny
Chronos
13
4 / 1 / 9
6,812
1,135
5,484
3,896
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
djokobicho
Scylla
13
4 / 1 / 11
7,313
1,219
7,894
3,737
1,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
pokem4ster1234
Gilgamesh
10
3 / 2 / 8
6,479
1,080
5,595
6,862
5,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,674
946
3,081
9,613
9,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
11
1 / 3 / 3
5,764
961
4,668
6,854
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
F34R CREE
He Bo
12
2 / 3 / 4
6,395
1,066
4,310
5,018
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
PoppaSkins
Heimdallr
8
1 / 4 / 2
5,297
883
3,147
5,558
2,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 2 / 2
6,074
1,012
5,281
6,614
6,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
16
Kills
8
8
Deaths
17
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Bastet
1
3
3
0.83
W
Vamana
1
2
10
3
L
He Bo
F34R CREE
He Bo
2
3
4
1.33
W
Mercury
NorseBudis
Mercury
4
2
8
4
W
Chronos
NorseFerny
Chronos
4
1
9
8.5
L
Heimdallr
PoppaSkins
Heimdallr
1
4
2
0.5
L
3
2
2
2
W
Scylla
djokobicho
Scylla
4
1
11
9.5
W
Gilgamesh
pokem4ster1234
Gilgamesh
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,300
Damage
20,487
26,364
Taken
33,657
16,771
Mitigated
23,448
7,333
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,081
1,028
0
919
9,613
9,694
66
4,556
4,812
169
6,034
L
Bastet
4,668
1,384
121
1,502
6,854
3,207
810
3,000
3,681
0
8,638
W
Vamana
4,962
1,998
62
831
7,561
6,666
224
2,683
4,668
0
5,731
L
He Bo
F34R CREE
He Bo
4,310
401
574
450
5,018
2,179
611
2,436
2,496
14,627
0
W
Mercury
NorseBudis
Mercury
4,365
1,668
1,114
1,052
4,308
1,528
546
1,414
2,764
0
12,240
W
Chronos
NorseFerny
Chronos
5,484
1,537
130
685
3,896
1,593
800
845
2,964
12,321
0
L
Heimdallr
PoppaSkins
Heimdallr
3,147
1,478
0
297
5,558
2,275
0
1,284
4,116
0
4,972
L
5,281
1,410
873
1,528
6,614
6,093
0
2,102
4,347
7,822
0
W
Scylla
djokobicho
Scylla
7,894
827
570
1,149
3,737
1,379
158
1,396
2,171
17,684
0
W
Gilgamesh
pokem4ster1234
Gilgamesh
5,595
844
343
1,397
6,862
5,605
0
2,643
4,092
0
10,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,813
Gold Earned
29,204
80
Minions Killed
47
0
Camps Cleared
0
724,295
Distance Traveled
618,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,674
946
5
1
0
117,698
0
L
Bastet
5,764
961
13
2
0
146,213
0
W
Vamana
6,020
1,003
3
1
0
125,940
0
L
He Bo
6,395
1,066
21
4
0
117,784
0
W
Mercury
7,189
1,198
12
2
0
182,154
0
W
Chronos
6,812
1,135
26
4
0
121,071
0
L
Heimdallr
5,297
883
2
0
0
85,430
0
L
Atlas
6,074
1,012
6
1
0
150,936
0
W
Scylla
7,313
1,219
31
5
0
146,483
0
W
Gilgamesh
6,479
1,080
8
1
0
148,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role