Player Matchup

Izanami
Izanami
SinÅngel
Izanami
Level 29
God Stats
6W - 2L
1,913 SR
Queue Stats
11W - 8L
1,605 Elo+
Party 2
Sobek
Sobek
ºHisoka
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 40L
1,673 Elo+
Party 2
Ix Chel
Ix Chel
ºSin
Ix Chel
Level 126
God Stats
2W - 4L
1,362 SR
Queue Stats
93W - 72L
1,645 Elo+
Party 2
Team Averages
Level 93
1,592 SR
1,641 Elo+

VS

Team Averages
Level 138
1,469 SR
1,564 Elo+
Sol
Sol
Iskander23
Sol
Level 141
God Stats
2W - 0L
1,853 SR
Queue Stats
60W - 50L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
Sairaog
Gilgamesh
Level 155
God Stats
1W - 1L
1,361 SR
Queue Stats
105W - 104L
1,613 Elo+
Party 1
Ao Kuang
Ao Kuang
thefettered
Ao Kuang
Level 117
God Stats
1W - 2L
1,194 SR
Queue Stats
36W - 49L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SinÅngel
Izanami
12
7 / 4 / 9
8,531
853
7,200
9,698
4,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
ºHisoka
Sobek
12
4 / 3 / 11
8,513
851
6,372
14,857
16,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
ºSin
Ix Chel
13
6 / 3 / 9
8,695
870
12,868
8,617
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
8,093
809
10,569
11,301
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Sairaog
Gilgamesh
12
3 / 6 / 3
7,644
764
8,315
13,462
8,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
thefettered
Ao Kuang
13
4 / 5 / 3
8,509
851
7,212
11,086
5,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
17
Kills
10
10
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
6
3
0.75
W
Gilgamesh
Sairaog
Gilgamesh
3
6
3
0.75
L
Izanami
SinÅngel
Izanami
7
4
9
2.88
W
Ao Kuang
thefettered
Ao Kuang
4
5
3
1.1
L
Sobek
ºHisoka
Sobek
4
3
11
3.17
L
Ix Chel
ºSin
Ix Chel
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,440
Damage
26,096
33,172
Taken
35,849
24,212
Mitigated
17,473
7,450
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,569
3,468
0
3,462
11,301
4,332
958
5,731
5,570
34,812
0
W
Gilgamesh
Sairaog
Gilgamesh
8,315
2,854
114
2,342
13,462
8,107
0
7,683
5,699
0
27,067
L
Izanami
SinÅngel
Izanami
7,200
5,445
0
986
9,698
4,138
1,920
5,265
4,433
0
16,635
W
Ao Kuang
thefettered
Ao Kuang
7,212
1,686
0
2,261
11,086
5,034
614
5,808
5,272
21,771
0
L
Sobek
ºHisoka
Sobek
6,372
922
1,443
2,655
14,857
16,136
187
9,534
5,323
11,792
0
L
Ix Chel
ºSin
Ix Chel
12,868
1,259
1,638
728
8,617
3,938
627
2,994
5,623
38,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,739
Gold Earned
24,246
90
Minions Killed
111
0
Camps Cleared
0
518,144
Distance Traveled
510,247
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,093
809
49
5
0
150,641
0
W
Gilgamesh
7,644
764
33
3
0
173,896
1
L
Izanami
8,531
853
23
2
0
157,981
0
W
Ao Kuang
8,509
851
29
3
0
185,710
0
L
Sobek
8,513
851
8
1
0
194,338
0
L
Ix Chel
8,695
870
59
6
0
165,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role