Player Matchup

Chiron
Chiron
ExquisiteDeadGuy
Chiron
Level 42
God Stats
5W - 7L
1,323 SR
Queue Stats
150W - 164L
1,435 Elo+
Solo
Neith
Neith
Killnext
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
MythicGengis
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Spartako4901
Ne Zha
Level 142
God Stats
1W - 3L
1,388 SR
Queue Stats
5W - 5L
1,485 Elo+
Party 1
Zhong Kui
Zhong Kui
ambroixe
Zhong Kui
Level 120
God Stats
4W - 2L
1,754 SR
Queue Stats
282W - 245L
1,535 Elo+
Party 1
Team Averages
Level 62
1,493 SR
1,491 Elo+

VS

Team Averages
Level 62
1,417 SR
1,539 Elo+
Osiris
Osiris
DaddyDarkAura
Osiris
Level 176
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 110L
1,619 Elo+
Party 2
Maui
Maui
Demolisher321
Maui
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 15L
1,470 Elo+
Party 3
Ishtar
Ishtar
Herleven
Ishtar
Level 79
God Stats
7W - 10L
1,263 SR
Queue Stats
59W - 57L
1,491 Elo+
Party 3
Agni
Agni
ThatEvilGoose
Agni
Level 9
God Stats
6W - 3L
1,179 SR
Queue Stats
62W - 56L
1,563 Elo+
Party 2
Serqet
Serqet
TinyBlueMan42069
Serqet
Level 29
God Stats
3W - 1L
1,645 SR
Queue Stats
34W - 31L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,852
488
3,312
9,154
2,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Killnext
Neith
9
1 / 5 / 0
5,666
472
6,513
9,638
2,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
MythicGengis
Bacchus
7
0 / 3 / 1
5,174
431
912
8,214
5,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
11
1 / 6 / 2
6,554
546
3,179
12,501
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
ambroixe
Zhong Kui
10
0 / 6 / 0
6,102
509
4,637
12,631
8,729
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 3
8,770
731
10,081
9,121
6,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 8
6,612
551
2,115
7,540
5,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
Herleven
Ishtar
12
7 / 0 / 1
7,397
616
10,733
5,569
2,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 0 / 0
8,874
740
8,731
6,702
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 10
7,903
659
8,252
10,081
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
25
25
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
0
1
8
4
L
1
5
0
0.2
W
Ishtar
Herleven
Ishtar
7
0
1
7.5
L
Neith
Killnext
Neith
1
5
0
0.2
L
Bacchus
MythicGengis
Bacchus
0
3
1
0.17
L
Ne Zha
1
6
2
0.33
W
7
0
0
7
W
4
2
10
4.5
L
Zhong Kui
ambroixe
Zhong Kui
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,553
Damage
39,912
52,138
Taken
39,013
24,676
Mitigated
20,625
8,679
Healing
11,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,081
3,146
0
3,243
9,121
6,182
0
0
9,121
0
78,482
W
2,115
832
1,246
2,871
7,540
5,030
75
562
6,978
17,868
0
L
3,312
984
143
2,088
9,154
2,604
0
737
8,153
0
32,639
W
Ishtar
Herleven
Ishtar
10,733
8,005
0
2,773
5,569
2,451
415
586
4,983
0
50,805
L
Neith
Killnext
Neith
6,513
3,255
0
1,237
9,638
2,997
21
393
8,552
0
34,836
L
Bacchus
MythicGengis
Bacchus
912
34
0
963
8,214
5,978
0
706
7,259
4,661
0
L
Ne Zha
3,179
1,679
0
937
12,501
4,368
0
918
11,358
0
44,713
W
8,731
1,245
0
1,061
6,702
2,754
204
3,554
3,148
70,837
0
W
8,252
1,659
0
777
10,081
4,208
0
847
9,234
0
48,237
L
Zhong Kui
ambroixe
Zhong Kui
4,637
549
0
3,311
12,631
8,729
0
8,092
4,513
48,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,348
Gold Earned
39,556
278
Minions Killed
428
0
Camps Cleared
0
1,098,785
Distance Traveled
1,268,068
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,770
731
121
10
0
290,287
0
W
Maui
6,612
551
18
2
0
233,320
4
L
Chiron
5,852
488
66
6
0
226,565
1
W
Ishtar
7,397
616
80
7
0
212,202
1
L
Neith
5,666
472
51
4
0
214,660
0
L
Bacchus
5,174
431
6
1
0
222,502
0
L
Ne Zha
6,554
546
74
6
0
237,211
0
W
Agni
8,874
740
130
11
0
245,488
2
W
Serqet
7,903
659
79
7
0
286,771
0
L
Zhong Kui
6,102
509
81
7
0
197,847
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role