Player Matchup

Zhong Kui
Zhong Kui
AbsolutelyNoDad
Zhong Kui
Level 89
God Stats
11W - 3L
1,746 SR
Queue Stats
331W - 306L
1,530 Elo+
Party 1
Scylla
Scylla
FULLSENDGiNG
Scylla
Level 115
God Stats
3W - 1L
1,487 SR
Queue Stats
269W - 277L
1,449 Elo+
Solo
Hera
Hera
HPBMatrix
Hera
Level 123
God Stats
2W - 0L
1,717 SR
Queue Stats
117W - 136L
1,367 Elo+
Solo
Maui
Maui
Rocco302
Maui
Level 108
God Stats
2W - 1L
1,474 SR
Queue Stats
140W - 157L
1,363 Elo+
Solo
Discordia
Discordia
YuengsNdings
Discordia
Level 70
God Stats
7W - 0L
1,858 SR
Queue Stats
203W - 211L
1,500 Elo+
Party 1
Team Averages
Level 101
1,656 SR
1,442 Elo+

VS

Team Averages
Level 83
1,542 SR
1,397 Elo+
Arachne
Arachne
 
Arachne
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
KrustyDoge
Atlas
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 109L
1,357 Elo+
Party 2
Hercules
Hercules
ThadeusFlex
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,410 Elo+
Party 3
Ullr
Ullr
WhamPowBang
Ullr
Level 120
God Stats
1W - 1L
1,708 SR
Queue Stats
39W - 45L
1,371 Elo+
Party 3
Kali
Kali
Zurg33
Kali
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AbsolutelyNoDad
Zhong Kui
17
7 / 2 / 11
10,079
1,120
11,668
11,313
11,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
14
7 / 1 / 11
9,214
1,024
9,667
4,091
1,570
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
15
5 / 3 / 11
9,156
1,017
9,036
5,730
2,635
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
13
4 / 5 / 12
8,524
947
3,041
13,687
13,984
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
YuengsNdings
Discordia
15
0 / 3 / 14
8,569
952
9,124
8,294
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 7 / 4
7,957
884
7,500
11,041
5,668
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
14
1 / 7 / 8
7,694
855
6,824
12,526
10,552
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
ThadeusFlex
Hercules
16
5 / 5 / 4
8,206
912
9,025
14,980
21,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 6
7,780
864
3,988
7,412
3,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kali
Zurg33
Kali
5
0 / 0 / 1
5,578
620
0
0
0

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
36
23
Kills
13
14
Deaths
23
59
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
7
4
0.86
W
Zhong Kui
AbsolutelyNoDad
Zhong Kui
7
2
11
6.25
W
Scylla
7
1
11
12.5
W
Hera
5
3
11
3.5
L
Atlas
1
7
8
0.71
W
Maui
4
5
12
2
L
Hercules
ThadeusFlex
Hercules
5
5
4
1.4
L
3
4
6
1.5
W
Discordia
YuengsNdings
Discordia
0
3
14
2.33
L
Kali
Zurg33
Kali
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,536
Damage
27,337
43,115
Taken
45,959
33,265
Mitigated
41,266
10,048
Healing
6,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,500
4,508
0
1,049
11,041
5,668
0
10,384
657
0
9,601
W
Zhong Kui
AbsolutelyNoDad
Zhong Kui
11,668
1,544
512
4,192
11,313
11,719
2,745
2,403
8,910
26,268
0
W
Scylla
9,667
689
784
982
4,091
1,570
1,705
607
3,484
18,634
0
W
Hera
9,036
1,588
413
456
5,730
2,635
1,424
1,105
4,625
15,172
0
L
Atlas
6,824
1,518
0
416
12,526
10,552
0
11,305
1,221
12,294
0
W
Maui
3,041
1,037
666
607
13,687
13,984
286
1,087
12,600
4,504
0
L
Hercules
ThadeusFlex
Hercules
9,025
2,250
134
4,996
14,980
21,705
0
13,643
1,337
0
21,116
L
3,988
1,466
54
180
7,412
3,341
0
7,204
208
0
14,557
W
Discordia
YuengsNdings
Discordia
9,124
195
210
1,226
8,294
3,357
1,765
1,622
6,672
24,266
0
L
Kali
Zurg33
Kali
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,542
Gold Earned
37,215
131
Minions Killed
57
0
Camps Cleared
0
863,919
Distance Traveled
602,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,957
884
3
0
0
153,466
0
W
Zhong Kui
10,079
1,120
44
5
0
175,570
0
W
Scylla
9,214
1,024
27
3
0
166,438
0
W
Hera
9,156
1,017
22
2
0
176,634
0
L
Atlas
7,694
855
5
1
0
154,441
0
W
Maui
8,524
947
5
1
0
167,536
0
L
Hercules
8,206
912
23
3
0
157,488
0
L
Ullr
7,780
864
26
3
0
137,281
0
W
Discordia
8,569
952
33
4
0
177,741
0
L
Kali
5,578
620
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role