Player Matchup

Scylla
Scylla
Just_Meg646
Scylla
Level 151
God Stats
17W - 17L
1,546 SR
Queue Stats
69W - 77L
1,383 Elo+
Party 1
Ganesha
Ganesha
Just_Ram646
Ganesha
Level 101
God Stats
17W - 24L
1,294 SR
Queue Stats
22W - 28L
1,324 Elo+
Party 1
Cernunnos
Cernunnos
reaperofbones08
Cernunnos
Level 121
God Stats
5W - 6L
1,657 SR
Queue Stats
22W - 24L
1,441 Elo+
Party 1
Team Averages
Level 124
1,499 SR
1,383 Elo+

VS

Team Averages
Level 106
1,460 SR
1,426 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
II Big Secsee
Yu Huang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,412 Elo+
Party 2
Neith
Neith
SerWilbert
Neith
Level 93
God Stats
1W - 2L
1,380 SR
Queue Stats
16W - 26L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 5 / 5
9,914
763
11,542
10,354
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Just_Ram646
Ganesha
14
0 / 3 / 10
10,067
774
4,738
16,681
16,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
reaperofbones08
Cernunnos
17
8 / 1 / 2
11,371
875
15,053
13,747
6,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
7 / 4 / 2
10,351
796
14,965
18,047
11,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
II Big Secsee
Yu Huang
9
1 / 5 / 2
7,808
601
4,400
8,485
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
13
1 / 2 / 5
8,937
687
8,606
10,748
4,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
11
Kills
9
9
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
4
2
2
L
Yu Huang
II Big Secsee
Yu Huang
1
5
2
0.4
W
Scylla
3
5
5
1.1
W
Ganesha
Just_Ram646
Ganesha
0
3
10
1.67
L
Neith
1
2
5
1.75
W
Cernunnos
reaperofbones08
Cernunnos
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,333
Damage
27,971
40,782
Taken
37,280
25,475
Mitigated
18,923
13,807
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,965
2,720
0
5,675
18,047
11,340
0
7,813
10,234
0
44,085
L
Yu Huang
II Big Secsee
Yu Huang
4,400
535
122
363
8,485
2,977
0
3,668
4,817
9,201
0
W
Scylla
11,542
703
407
1,184
10,354
3,236
354
1,805
8,071
34,847
0
W
Ganesha
Just_Ram646
Ganesha
4,738
466
2,464
2,929
16,681
16,011
405
1,299
14,977
17,688
0
L
Neith
8,606
3,277
21
1,615
10,748
4,606
0
4,867
5,881
0
27,597
W
Cernunnos
reaperofbones08
Cernunnos
15,053
8,944
0
6,823
13,747
6,228
2,287
1,329
12,042
0
63,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,352
Gold Earned
27,096
160
Minions Killed
124
0
Camps Cleared
0
664,940
Distance Traveled
524,584
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,351
796
62
5
0
239,506
0
L
Yu Huang
7,808
601
21
2
0
118,413
0
W
Scylla
9,914
763
63
5
0
206,303
2
W
Ganesha
10,067
774
1
0
0
228,256
1
L
Neith
8,937
687
41
3
0
166,665
0
W
Cernunnos
11,371
875
96
7
0
230,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role