Player Matchup

Tiamat
Tiamat
Blu817
Tiamat
Level 89
God Stats
1W - 1L
1,199 SR
Queue Stats
6W - 7L
1,426 Elo+
Party 2
Charybdis
Charybdis
OhSnapItzJet
Charybdis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,229 Elo+
Party 2
Shiva
Shiva
Raggaa
Shiva
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,426 Elo+
Party 2
Team Averages
Level 87
1,400 SR
1,360 Elo+

VS

Team Averages
Level 30
1,448 SR
1,487 Elo+
Ne Zha
Ne Zha
CanceIIed
Ne Zha
Level 32
God Stats
17W - 13L
1,500 SR
Queue Stats
130W - 135L
1,500 Elo+
Party 1
Anubis
Anubis
Lunacysp
Anubis
Level 19
God Stats
8W - 9L
1,500 SR
Queue Stats
130W - 133L
1,500 Elo+
Party 1
Anhur
Anhur
Rexbuddy88
Anhur
Level 38
God Stats
7W - 6L
1,345 SR
Queue Stats
115W - 106L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blu817
Tiamat
17
10 / 1 / 4
11,531
824
16,656
10,080
6,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
OhSnapItzJet
Charybdis
15
3 / 3 / 11
10,183
727
10,750
10,202
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Shiva
Raggaa
Shiva
16
1 / 4 / 11
9,570
684
9,872
14,794
9,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CanceIIed
Ne Zha
15
2 / 3 / 5
9,703
693
8,594
15,607
8,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Lunacysp
Anubis
15
1 / 6 / 6
9,991
714
15,384
15,305
7,727
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
15
5 / 5 / 2
9,961
712
7,267
13,079
4,566
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
14
Kills
8
8
Deaths
14
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Blu817
Tiamat
10
1
4
12
L
Ne Zha
CanceIIed
Ne Zha
2
3
5
1.5
L
Anubis
Lunacysp
Anubis
1
6
6
0.67
W
Charybdis
OhSnapItzJet
Charybdis
3
3
11
2.83
W
Shiva
Raggaa
Shiva
1
4
11
1.63
L
Anhur
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,278
Damage
31,245
35,076
Taken
43,991
18,550
Mitigated
20,882
5,869
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Blu817
Tiamat
16,656
1,072
100
2,450
10,080
6,277
892
3,367
6,713
49,603
0
L
Ne Zha
CanceIIed
Ne Zha
8,594
1,629
0
5,145
15,607
8,589
509
6,901
8,150
0
46,048
L
Anubis
Lunacysp
Anubis
15,384
581
0
4,270
15,305
7,727
441
5,317
9,707
57,839
0
W
Charybdis
OhSnapItzJet
Charybdis
10,750
5,172
0
1,745
10,202
2,523
1,182
3,772
6,430
0
45,802
W
Shiva
Raggaa
Shiva
9,872
1,262
294
1,280
14,794
9,750
355
8,285
6,509
1,351
22,272
L
Anhur
7,267
2,621
0
866
13,079
4,566
418
5,454
7,491
0
23,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,284
Gold Earned
29,655
176
Minions Killed
182
0
Camps Cleared
0
799,407
Distance Traveled
744,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,531
824
72
5
0
278,814
0
L
Ne Zha
9,703
693
56
4
0
298,991
0
L
Anubis
9,991
714
73
5
0
219,343
0
W
Charybdis
10,183
727
69
5
0
255,328
0
W
Shiva
9,570
684
35
3
0
265,265
0
L
Anhur
9,961
712
53
4
0
226,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role