Player Matchup

Ix Chel
Ix Chel
Rodeobear24
Ix Chel
Level 139
God Stats
2W - 1L
1,666 SR
Queue Stats
52W - 47L
1,536 Elo+
Party 2
Hachiman
Hachiman
ZenXela155
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,523 Elo+
Party 2
Ganesha
Ganesha
clad-elite1
Ganesha
Level 43
God Stats
1W - 1L
1,723 SR
Queue Stats
47W - 46L
1,524 Elo+
Party 2
Team Averages
Level 102
1,630 SR
1,527 Elo+

VS

Team Averages
Level 66
1,456 SR
1,574 Elo+
Loki
Loki
Linguine777
Loki
Level 40
God Stats
3W - 4L
1,624 SR
Queue Stats
8W - 7L
1,650 Elo+
Party 1
Ares
Ares
O_alexander10
Ares
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,576 Elo+
Party 1
Charybdis
Charybdis
face557
Charybdis
Level 98
God Stats
1W - 0L
1,243 SR
Queue Stats
78W - 78L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Rodeobear24
Ix Chel
15
0 / 3 / 1
9,487
632
13,554
11,715
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
ZenXela155
Hachiman
15
1 / 3 / 0
9,559
637
14,304
12,937
4,763
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
clad-elite1
Ganesha
15
0 / 3 / 0
9,867
658
3,120
20,049
21,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 1
11,225
748
11,184
6,603
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 0 / 8
11,008
734
9,026
16,869
21,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
face557
Charybdis
16
3 / 0 / 6
10,958
731
19,406
14,928
7,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
9
9
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
0
0
8
4
L
Ix Chel
Rodeobear24
Ix Chel
0
3
1
0.17
L
Hachiman
ZenXela155
Hachiman
1
3
0
0.33
L
Ganesha
clad-elite1
Ganesha
0
3
0
0
W
Charybdis
face557
Charybdis
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,978
Damage
39,616
44,701
Taken
38,400
31,234
Mitigated
33,154
12,600
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,184
1,502
125
151
6,603
3,504
843
2,946
3,657
0
40,406
W
9,026
765
297
5,706
16,869
21,728
0
8,007
8,862
35,094
0
L
Ix Chel
Rodeobear24
Ix Chel
13,554
1,052
1,030
2,656
11,715
4,852
0
2,668
9,047
54,581
0
L
Hachiman
ZenXela155
Hachiman
14,304
9,144
0
3,476
12,937
4,763
0
1,977
10,960
0
52,287
L
Ganesha
clad-elite1
Ganesha
3,120
192
2,640
2,798
20,049
21,619
0
4,463
15,586
9,508
0
W
Charybdis
face557
Charybdis
19,406
12,430
0
3,973
14,928
7,922
2,514
5,837
9,091
0
68,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,913
Gold Earned
33,191
181
Minions Killed
198
0
Camps Cleared
0
826,132
Distance Traveled
918,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,225
748
49
3
0
314,976
0
W
Ares
11,008
734
39
3
0
312,946
0
L
Ix Chel
9,487
632
103
7
0
266,958
0
L
Hachiman
9,559
637
73
5
0
266,008
0
L
Ganesha
9,867
658
5
0
0
293,166
0
W
Charybdis
10,958
731
110
7
0
290,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role