Player Matchup

Shiva
Shiva
ElectricAmber
Shiva
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 227L
1,465 Elo+
Solo
Skadi
Skadi
Whachutokinbout
Skadi
Level 159
God Stats
30W - 11L
1,653 SR
Queue Stats
622W - 648L
1,499 Elo+
Solo
Bacchus
Bacchus
daggg
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,177 Elo+
Solo
Fafnir
Fafnir
holygrehl
Fafnir
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 91L
1,339 Elo+
Solo
Chiron
Chiron
litaa1
Chiron
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 272L
1,382 Elo+
Solo
Team Averages
Level 106
1,531 SR
1,372 Elo+

VS

Team Averages
Level 109
1,552 SR
1,461 Elo+
Vamana
Vamana
Ciscofg123
Vamana
Level 124
God Stats
4W - 1L
1,726 SR
Queue Stats
362W - 342L
1,510 Elo+
Solo
Ymir
Ymir
CornFedBeast-88-
Ymir
Level 86
God Stats
4W - 2L
1,747 SR
Queue Stats
288W - 273L
1,480 Elo+
Solo
Martichoras
Martichoras
Potato Czar
Martichoras
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 84L
1,478 Elo+
Solo
Rama
Rama
Speed_Demon0001
Rama
Level 67
God Stats
1W - 3L
1,125 SR
Queue Stats
144W - 155L
1,379 Elo+
Solo
Cthulhu
Cthulhu
soupcatch
Cthulhu
Level 142
God Stats
10W - 12L
1,660 SR
Queue Stats
492W - 517L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 14
10,148
534
6,309
22,777
36,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

20
7 / 3 / 15
12,570
662
27,141
15,284
10,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
daggg
Bacchus
18
3 / 9 / 11
10,682
562
13,379
26,210
35,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
holygrehl
Fafnir
19
4 / 8 / 13
11,423
601
9,487
29,584
55,325
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
litaa1
Chiron
20
8 / 4 / 9
12,000
632
23,291
17,185
12,631
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ciscofg123
Vamana
19
5 / 6 / 16
12,876
678
21,336
25,270
28,188
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 3 / 16
13,495
710
10,591
23,760
23,670
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Martichoras
Potato Czar
Martichoras
20
12 / 2 / 13
16,861
887
43,692
22,022
15,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 2 / 12
13,747
724
16,777
14,838
9,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
soupcatch
Cthulhu
17
2 / 10 / 14
11,985
631
10,084
24,682
26,901
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
100
23
Kills
29
29
Deaths
23
62
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Vamana
Ciscofg123
Vamana
5
6
16
2.17
W
4
3
16
4
L
1
5
14
1.6
W
Martichoras
Potato Czar
Martichoras
12
2
13
9.25
W
6
2
12
6
L
7
3
15
4.83
L
Bacchus
daggg
Bacchus
3
9
11
0.94
L
Fafnir
holygrehl
Fafnir
4
8
13
1.31
L
Chiron
litaa1
Chiron
8
4
9
3.13
W
Cthulhu
soupcatch
Cthulhu
2
10
14
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,607
Damage
102,480
111,040
Taken
110,572
150,437
Mitigated
103,622
32,389
Healing
37,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Ciscofg123
Vamana
21,336
10,157
2,616
7,420
25,270
28,188
1,202
4,469
20,801
0
30,578
W
10,591
758
3,943
4,410
23,760
23,670
673
5,251
18,509
18,863
0
L
6,309
609
2,177
7,190
22,777
36,649
0
3,421
19,356
0
15,748
W
Martichoras
Potato Czar
Martichoras
43,692
14,274
1,339
7,906
22,022
15,756
3,863
5,487
16,535
0
100,707
W
16,777
13,029
1,581
4,885
14,838
9,107
3,428
3,031
11,807
0
39,609
L
27,141
11,219
2,749
3,870
15,284
10,707
325
2,476
12,760
0
56,392
L
Bacchus
daggg
Bacchus
13,379
1,646
1,374
2,589
26,210
35,125
0
5,556
20,577
24,330
0
L
Fafnir
holygrehl
Fafnir
9,487
3,273
1,170
2,592
29,584
55,325
0
5,387
24,157
20,046
0
L
Chiron
litaa1
Chiron
23,291
10,488
3,523
5,155
17,185
12,631
108
3,670
13,515
0
39,796
W
Cthulhu
soupcatch
Cthulhu
10,084
199
1,956
1,687
24,682
26,901
86
4,628
20,054
20,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,823
Gold Earned
68,964
148
Minions Killed
212
0
Camps Cleared
0
1,619,436
Distance Traveled
1,717,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,876
678
8
0
0
386,516
0
W
Ymir
13,495
710
24
1
0
321,581
0
L
Shiva
10,148
534
23
1
0
322,792
0
W
Martichoras
16,861
887
98
5
0
344,906
0
W
Rama
13,747
724
57
3
0
329,993
0
L
Skadi
12,570
662
54
3
0
338,437
0
L
Bacchus
10,682
562
25
1
0
294,579
0
L
Fafnir
11,423
601
13
1
0
327,529
0
L
Chiron
12,000
632
33
2
0
336,099
0
W
Cthulhu
11,985
631
25
1
0
334,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role