Player Matchup

King Arthur
King Arthur
Gold V
AlphaVigor
King Arthur
Gold V
Level 150
God Stats
14W - 22L
1,403 SR
Queue Stats
351W - 501L
1,275 MMR
Solo
Ne Zha
Ne Zha
Bronze III
GON_KILLUA15
Ne Zha
Bronze III
Level 159
God Stats
1W - 0L
1,700 SR
Queue Stats
12W - 14L
1,500 MMR
Solo
Hera
Hera
Gold IV
KaMeHaMeHaaaa29
Hera
Gold IV
Level 88
God Stats
9W - 6L
1,495 SR
Queue Stats
122W - 146L
1,271 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,532 SR
1,349 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,401 SR
1,326 MMR
Ganesha
Ganesha
Bronze III
Assasin_209
Ganesha
Bronze III
Level 67
God Stats
0W - 4L
1,366 SR
Queue Stats
0W - 4L
1,418 MMR
Party 1
Poseidon
Poseidon
Silver III
IANsaysGAMEon
Poseidon
Silver III
Level 109
God Stats
0W - 1L
1,604 SR
Queue Stats
59W - 87L
1,170 MMR
Solo
Pele
Pele
Bronze III
poophead27
Pele
Bronze III
Level 83
God Stats
0W - 4L
1,231 SR
Queue Stats
0W - 6L
1,391 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlphaVigor
King Arthur
17
4 / 2 / 10
10,960
731
7,454
15,578
16,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
15
3 / 2 / 8
10,672
711
12,609
14,402
8,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
7 / 5 / 6
11,545
770
17,184
8,975
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
VamanaZeusHelAnubisAphrodite

VS

Bans
AresNoxKukulkanBaron SamediScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Assasin_209
Ganesha
15
1 / 2 / 6
10,511
701
7,562
12,306
14,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
IANsaysGAMEon
Poseidon
14
0 / 7 / 4
9,044
603
6,931
14,525
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
6 / 5 / 1
10,880
725
7,894
13,957
4,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
14
Kills
7
9
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlphaVigor
King Arthur
4
2
10
4.5
L
Ganesha
Assasin_209
Ganesha
1
2
6
2
W
Ne Zha
3
2
8
3.5
L
Poseidon
IANsaysGAMEon
Poseidon
0
7
4
0.29
W
7
5
6
2
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,247
Damage
22,387
38,955
Taken
40,788
28,203
Mitigated
23,427
6,381
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlphaVigor
King Arthur
7,454
379
0
625
15,578
16,049
316
5,273
10,033
0
36,151
L
Ganesha
Assasin_209
Ganesha
7,562
527
1,886
1,816
12,306
14,071
0
4,974
7,332
20,812
0
W
Ne Zha
12,609
2,941
0
5,506
14,402
8,608
896
6,036
7,992
0
49,870
L
Poseidon
IANsaysGAMEon
Poseidon
6,931
907
130
1,061
14,525
4,375
0
6,814
7,711
30,907
0
W
17,184
5,925
0
250
8,975
3,546
1,348
2,442
6,379
61,940
0
L
7,894
1,702
236
2,322
13,957
4,981
0
5,476
8,481
0
44,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,177
Gold Earned
30,435
213
Minions Killed
151
0
Camps Cleared
0
793,888
Distance Traveled
771,645
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,960
731
52
3
0
269,958
0
L
Ganesha
10,511
701
3
0
0
276,425
0
W
Ne Zha
10,672
711
64
4
0
288,354
1
L
Poseidon
9,044
603
68
5
0
235,459
2
W
Hera
11,545
770
97
6
0
235,576
0
L
Pele
10,880
725
80
5
0
259,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role