Player Matchup

Neith
Neith
Calamity2348
Neith
Level 87
God Stats
2W - 1L
1,559 SR
Queue Stats
88W - 77L
1,607 Elo+
Party 1
Hades
Hades
Oynx8474
Hades
Level 122
God Stats
1W - 2L
1,335 SR
Queue Stats
117W - 106L
1,556 Elo+
Party 1
Lancelot
Lancelot
Total_Eclipse5
Lancelot
Level 85
God Stats
2W - 0L
1,825 SR
Queue Stats
61W - 63L
1,499 Elo+
Party 1
Susano
Susano
Vadadee
Susano
Level 109
God Stats
7W - 2L
1,828 SR
Queue Stats
85W - 81L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
XxSaTaNxX694769
Kuzenbo
Level 106
God Stats
31W - 24L
1,569 SR
Queue Stats
51W - 46L
1,487 Elo+
Party 1
Team Averages
Level 102
1,623 SR
1,531 Elo+

VS

Team Averages
Level 109
1,504 SR
1,516 Elo+
Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FrogWitAFatDoink
Arachne
Level 74
God Stats
0W - 2L
1,274 SR
Queue Stats
133W - 137L
1,444 Elo+
Solo
Charybdis
Charybdis
LIL2will
Charybdis
Level 152
God Stats
2W - 2L
1,572 SR
Queue Stats
125W - 126L
1,535 Elo+
Party 2
Maui
Maui
SuperJavan64
Maui
Level 57
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 22L
1,485 Elo+
Party 2
Bakasura
Bakasura
YeeterJones
Bakasura
Level 140
God Stats
2W - 2L
1,676 SR
Queue Stats
48W - 39L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,686
514
3,985
8,158
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Oynx8474
Hades
12
3 / 1 / 8
7,204
554
11,333
11,062
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
12
1 / 2 / 3
6,702
516
4,742
9,224
4,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Vadadee
Susano
13
6 / 0 / 3
7,701
592
7,193
10,430
4,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 6
6,684
514
3,727
11,202
11,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 4 / 0
6,451
496
4,252
10,323
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 1
5,143
396
938
3,880
1,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
LIL2will
Charybdis
12
3 / 3 / 1
7,330
564
7,116
8,777
3,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
6,603
508
1,445
9,678
7,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
YeeterJones
Bakasura
13
2 / 3 / 0
8,058
620
9,780
14,135
7,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
6
6
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
0
0
W
1
2
2
1
L
0
1
1
0.5
L
Charybdis
LIL2will
Charybdis
3
3
1
1.17
W
Hades
Oynx8474
Hades
3
1
8
7
L
1
3
0
0.33
W
Lancelot
1
2
3
1.25
W
Susano
Vadadee
Susano
6
0
3
7.5
W
3
1
6
6
L
Bakasura
YeeterJones
Bakasura
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,980
Damage
23,531
50,076
Taken
46,793
27,663
Mitigated
23,531
16,805
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,252
961
0
1,648
10,323
3,811
585
6,304
4,019
50,315
0
W
3,985
696
0
2,816
8,158
2,749
162
162
7,996
0
49,697
L
938
849
0
971
3,880
1,172
0
783
3,097
0
12,817
L
Charybdis
LIL2will
Charybdis
7,116
5,045
0
3,455
8,777
3,349
998
2,277
6,500
0
56,085
W
Hades
Oynx8474
Hades
11,333
1,422
1,170
3,901
11,062
5,192
0
3,090
7,597
54,145
0
L
1,445
709
1,249
1,271
9,678
7,725
0
3,616
6,062
17,895
0
W
Lancelot
4,742
1,164
0
4,392
9,224
4,655
0
0
8,822
0
45,856
W
Susano
Vadadee
Susano
7,193
2,940
0
2,250
10,430
4,005
0
935
9,201
0
64,214
W
3,727
1,243
354
1,922
11,202
11,062
135
1,510
9,299
15,912
0
L
Bakasura
YeeterJones
Bakasura
9,780
5,979
0
6,814
14,135
7,474
99
2,080
12,055
0
53,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,977
Gold Earned
33,585
365
Minions Killed
362
0
Camps Cleared
0
1,303,261
Distance Traveled
1,037,701
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,451
496
82
6
0
208,590
0
W
Neith
6,686
514
93
7
0
234,549
0
L
Arachne
5,143
396
25
2
0
130,210
0
L
Charybdis
7,330
564
102
8
0
232,374
2
W
Hades
7,204
554
89
7
0
259,811
0
L
Maui
6,603
508
30
2
0
210,646
0
W
Lancelot
6,702
516
72
6
0
239,819
0
W
Susano
7,701
592
91
7
0
305,779
0
W
Kuzenbo
6,684
514
20
2
0
263,303
0
L
Bakasura
8,058
620
123
9
0
255,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role