Player Matchup

Bacchus
Bacchus
AceDinosaur8346
Bacchus
Level 28
God Stats
5W - 6L
1,562 SR
Queue Stats
74W - 89L
1,301 Elo+
Party 1
Thanatos
Thanatos
Ichompedu95
Thanatos
Level 27
God Stats
9W - 5L
1,651 SR
Queue Stats
94W - 98L
1,344 Elo+
Party 1
Anubis
Anubis
xSylviaPlathx
Anubis
Level 105
God Stats
11W - 5L
1,515 SR
Queue Stats
15W - 19L
1,382 Elo+
Party 1
Team Averages
Level 53
1,576 SR
1,342 Elo+

VS

Team Averages
Level 27
1,562 SR
1,289 Elo+
Cerberus
Cerberus
Danger 8909323
Cerberus
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 2
Thoth
Thoth
Klip Hhylo
Thoth
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 117L
1,401 Elo+
Party 2
Ishtar
Ishtar
XtyBlits12
Ishtar
Level 8
God Stats
3W - 4L
1,471 SR
Queue Stats
31W - 37L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 11
8,619
862
4,600
7,828
9,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Ichompedu95
Thanatos
12
5 / 2 / 9
8,241
824
6,082
6,468
2,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
10 / 0 / 6
8,958
896
16,440
8,253
4,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 4 / 2
6,533
653
2,768
12,120
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Thoth
12
1 / 5 / 1
7,011
701
5,660
6,883
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
XtyBlits12
Ishtar
9
0 / 9 / 0
5,826
583
3,230
11,562
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
18
Kills
1
2
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
Cerberus
0
4
2
0.25
W
Thanatos
Ichompedu95
Thanatos
5
2
9
4.75
L
Thoth
1
5
1
0.3
L
Ishtar
XtyBlits12
Ishtar
0
9
0
0
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,122
Damage
11,658
22,549
Taken
30,565
16,457
Mitigated
11,985
10,013
Healing
2,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,600
118
0
1,471
7,828
9,316
30
1,681
6,147
9,467
0
L
Cerberus
2,768
194
0
2,112
12,120
7,170
0
7,838
3,985
5,736
0
W
Thanatos
Ichompedu95
Thanatos
6,082
596
0
3,757
6,468
2,803
1,203
2,447
4,021
0
18,995
L
Thoth
5,660
263
0
0
6,883
1,835
0
5,010
1,746
24,350
0
L
Ishtar
XtyBlits12
Ishtar
3,230
2,168
0
236
11,562
2,980
0
8,208
3,231
0
10,678
W
16,440
138
0
4,785
8,253
4,338
891
4,309
3,944
46,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,818
Gold Earned
19,370
97
Minions Killed
96
0
Camps Cleared
0
569,659
Distance Traveled
434,640
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,619
862
7
1
0
191,776
0
L
Cerberus
6,533
653
13
1
0
149,598
0
W
Thanatos
8,241
824
32
3
0
191,978
0
L
Thoth
7,011
701
63
6
0
150,309
0
L
Ishtar
5,826
583
20
2
0
134,733
0
W
Anubis
8,958
896
58
6
0
185,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role