Player Matchup

Amaterasu
Amaterasu
Blucpro89
Amaterasu
Level 31
God Stats
2W - 4L
1,164 SR
Queue Stats
2W - 5L
1,124 Elo+
Solo
Rama
Rama
HoofOfWar
Rama
Level 122
God Stats
1W - 3L
1,188 SR
Queue Stats
37W - 54L
1,504 Elo+
Party 3
Vamana
Vamana
Jarpee
Vamana
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,507 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MrJayce228
Morgan Le Fay
Level 88
God Stats
0W - 1L
1,659 SR
Queue Stats
2W - 1L
1,799 Elo+
Party 1
Atlas
Atlas
RolandTepes
Atlas
Level 37
God Stats
0W - 1L
1,533 SR
Queue Stats
2W - 1L
1,799 Elo+
Party 1
Team Averages
Level 80
1,409 SR
1,547 Elo+

VS

Team Averages
Level 100
1,500 SR
1,465 Elo+
Loki
Loki
 
Loki
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Earthsurge
Apollo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,298 Elo+
Solo
Ne Zha
Ne Zha
soda10x
Ne Zha
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 98L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blucpro89
Amaterasu
2
0 / 0 / 0
5,261
292
0
658
261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
14
2 / 2 / 5
8,878
493
6,200
7,896
3,264
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Jarpee
Vamana
17
4 / 2 / 0
9,977
554
11,168
16,643
13,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
MrJayce228
Morgan Le Fay
14
4 / 5 / 1
8,824
490
8,868
14,405
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 3 / 6
8,236
458
5,458
15,876
16,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
3 / 0 / 2
9,836
546
6,386
8,125
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
 
Ah Puch
14
3 / 1 / 5
9,236
513
15,576
9,210
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
 
Ares
12
2 / 4 / 1
8,389
466
5,596
16,201
14,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Earthsurge
Apollo
13
0 / 4 / 5
7,583
421
5,609
9,816
3,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
soda10x
Ne Zha
14
4 / 3 / 0
9,106
506
4,840
14,800
6,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
11
Kills
12
12
Deaths
12
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
2
4
W
Ah Puch
 
Ah Puch
3
1
5
5.5
W
Ares
 
Ares
2
4
1
0.63
L
Amaterasu
Blucpro89
Amaterasu
0
0
0
0
W
Apollo
Earthsurge
Apollo
0
4
5
0.63
L
Rama
2
2
5
2.25
L
Vamana
Jarpee
Vamana
4
2
0
2
L
Morgan Le Fay
MrJayce228
Morgan Le Fay
4
5
1
0.9
L
1
3
6
1.33
W
Ne Zha
soda10x
Ne Zha
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,694
Damage
38,007
55,478
Taken
58,152
38,785
Mitigated
31,703
8,650
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,386
2,245
0
434
8,125
3,555
0
935
7,190
0
69,325
W
Ah Puch
 
Ah Puch
15,576
431
0
2,199
9,210
3,645
455
3,747
5,463
69,730
0
W
Ares
 
Ares
5,596
271
0
2,222
16,201
14,231
0
5,917
10,284
22,384
0
L
Amaterasu
Blucpro89
Amaterasu
0
0
0
0
658
261
0
0
658
0
0
W
Apollo
Earthsurge
Apollo
5,609
3,308
244
956
9,816
3,852
1,570
3,407
6,409
0
47,074
L
Rama
6,200
4,565
0
3,285
7,896
3,264
885
1,642
6,254
0
74,614
L
Vamana
Jarpee
Vamana
11,168
6,432
0
859
16,643
13,328
0
3,803
12,840
124
101,020
L
Morgan Le Fay
MrJayce228
Morgan Le Fay
8,868
1,007
0
1,576
14,405
5,733
0
10,400
4,005
60,281
0
L
5,458
2,435
0
2,930
15,876
16,199
305
5,327
10,549
22,039
0
W
Ne Zha
soda10x
Ne Zha
4,840
1,773
0
1,058
14,800
6,420
0
1,961
12,839
0
77,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,176
Gold Earned
44,150
392
Minions Killed
408
0
Camps Cleared
0
1,437,130
Distance Traveled
1,721,758
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,836
546
96
5
0
366,405
0
W
Ah Puch
9,236
513
108
6
0
338,540
2
W
Ares
8,389
466
35
2
0
345,799
3
L
Amaterasu
5,261
292
0
0
0
16,496
0
W
Apollo
7,583
421
67
4
0
316,043
0
L
Rama
8,878
493
129
7
0
316,259
2
L
Vamana
9,977
554
135
8
0
395,368
1
L
Morgan Le Fay
8,824
490
101
6
0
343,156
0
L
Atlas
8,236
458
27
2
0
365,851
3
W
Ne Zha
9,106
506
102
6
0
354,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role